Category talk:Infobox templates

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Because I'm discussing all infobox templates, I figured the best location is here. We're (hopefully) reaching an end to the Template:Skill infobox discussion. Some concerns were raised as to whether or not the design Loquay proposed would fit in with the rest of the more standard infoboxes. So I got around to wondering, "why use typical infoboxes at all?" Here is a display of the other four mainspace infoboxes (currently), but changed to reflect Loquay's V3 skill design. I am suggesting implementation of this design for all infoboxes for continuity. Thoughts (either on specific ones or all of them)? Aqua (T|C) 19:52, 4 April 2011 (UTC)

Looks good, I almost threw up when I saw the colour for the weaponry, made me nauseous. But I believe this conversation is for another time. The design of the boxes look nice. I was a little apprehensive when I looked that the template for the NPC, but it looks better with the image. The only thing that I may want to see differently, is the trait box. I don't really like how the icon is encased in it's own box, I haven't yet made up my mind, but I may want to look at it without the box (so that the icon is directly on the top coloured band). Just my current 0.02 Venom20 User Venom20-icon-0602-sm-black.png 22:54, 4 April 2011 (UTC)
I do like the idea of standardizing the design across all of the info boxes. I agree with Venom that there shouldn't be borders around the icons, and I would like to see the boxes with the tango icons in the background. And, as Venom mentioned, we will need to work on the colors a bit :P Cirdan User cirdan signature.png 23:04, 4 April 2011 (UTC)
Colours are always a problem, we took weeks to get a thief scheme sorted. This is going to be hell! - Infinite - talk 23:07, 4 April 2011 (UTC)
Colors are being worked on. Aqua (T|C) 23:24, 4 April 2011 (UTC)

ascended items in trinket infobox[edit]

moved to Template talk:Trinket infobox