User:Malacon/Projects/patchnotes/un-20120914

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https://forum-en.gw2archive.eu/forum/info/news/Update-Notes-September-14th-2012/first#post95296

Update Notes - September 14th 2012 StephaneLoPresti September 14, 2012 03:39

General

   The Mistfire Wolf skill will now properly unlock for existing characters on an account after upgrading to Digital Deluxe.
   Fixed blocked events and skill challenges.
   Fixed bugs that allowed players to go around map edges.
   A number of items created by using Mystic Coins are now correctly set to level 80.

Story

   Fixed a blocking bug in story chapter “Brute Force.”
   Fixed a blocking bug in story chapter “Research and Destroy.”
   Fixed bugs in story chapters “Forging the Pact,” “Battle of Fort Trinity," "The Ghost Rite,” “On Red Alert,” and “Tower Down.”

World-versus-World

   Score interval increased from 5 minutes to 15 minutes.
   Stonemist Castle points reduced to 35 points from 50.
   Bonus thresholds reduced by half to prepare for one-week matches.
   Castle lord, bodyguards, and capture point for Stonemist Castle moved to the first floor.
   “Harpy Feathers” consumable effect disabled.
   Bridges fixed to make passable for NPCs.

Professions

Ranger

   More fixes to pet commands and AI.

Elementalist

   Signet of Air: No longer has infinite range.
   Whirlpool: Now works underwater in PvE.
   Glyph of Renewal: Resurrection effects of Earth, Fire, and Water now surround the caster, not the target.

Mesmer

   Deception: Movement now allowed after casting underwater.
   Spatial Surge: Improved responsiveness.
   Mind Stab: Improved responsiveness.

Warrior

   Made several more skills usable while moving: Brutal Banner, Compassionate Banner, and Furious Rally.
   Rush: Improved the ability to hit fleeing foes.

Guardian

   Mighty Blow: Added a slight movement distance.
   Bow of Truth: Now usable while moving.
   Defender’s Shield and Honorable Shield: Merged together into the same trait.
   New trait Glacial Heart: Critical hits with a hammer have a 50% chance to chill your target for 4 seconds. This effect can only occur once every 45 seconds.

Thief

   Heartseeker: Reduced damage of the 100%-50% threshold by 20%. Damage thresholds changed. Old: 100%-66%, 66%-33%, 33%-0%. New: 100%-50%, 50%-25%, 25%-0%.

Engineer

   Disabled the “stowing” auto-attack to prevent players from getting stuck holding these kits: Bomb Kit, Elixir Gun, Flamethrower, Grenade Kit, Med Kit, and Tool Kit.

(edited September 14, 2012 03:43 by StephaneLoPresti.7892)