Template:Personal storyline project chart

From Guild Wars 2 Wiki
Jump to: navigation, search


Usage[edit]

<story name>
Specify the rating applied to the article in terms of completeness.
good = everything as it should be
okay = things missing, probably can fix in one visit to the instance.
bad = things missing, probably more than one visit required to the instance on different character races/orders etc.

Example code[edit]

{{Personal storyline project chart
| Explosive Intellect = good
| In Snaff's Footsteps = good
| Golem Positioning System = good
| High Maintenance = good
| Monkey Wrench = good
| Defusing the Problem = good
| The Things We Do For Love = good
| Snaff Would Be Proud = good
| Piece Negotiations = good
| Readings on the Rise = good
| Unscheduled Delay = good
| Unwelcome Visitors = good
| Gadd's Last Gizmo = good
| The Snaff Prize = good
| Taking Credit Back = good
| A Sparkling Rescue = good
| Political Homicide = good
| Stand By Your Krewe = good
| Here, There, Everywhere = good
| Fury of the Dead = good
| The Tribune's Call = good
| A Spy for a Spy = good
| Iron Grip of the Legion = good
| Spilled Blood = good
| The Flame Advances = good
| Quick and Quiet = good
| Chain of Command = good
| Time for a Promotion = good
| Magic Users = good
| The End of the Line = good
| Rage Suppression = good
| Operation: Bulwark = good
| Best Laid Plans = good
| Scrapyard Dogs = good
| Ghostbore Musket = good
| Test Your Metal = good
| Deadly Force = good
| Ghostbore Artillery = good
| Defending Shaemoor = good
| On the Mend = good
| Desperate Medicine = good
| Infiltration = good
| Arson at the Orphanage = good
| The Hospital in Jeopardy = good
| The Commander = good
| Welcome Home = good
| Chasing the Culprits = good
| The Informant = good
| A Society Function = good
| Search the Premises = good
| The Trial of Julius Zamon = good
| The Perils of Friendship = good
| The Apothecary = good
| Going Undercover = good
| The Greater Good = good
| The Rescue = good
| Breaking the Blade = good
| The Great Hunt = good
| A Weapon of Legend = good
| Disciples of the Dragon = good
| Echoes of Ages Past = good
| Out of the Skies = good
| Twilight of the Wolf = good
| The Last of the Giant-Kings = good
| A Pup's Illness = good
| Through the Veil = good
| Blessed of Bear = good
| Raven's Revered = good
| Into the Mists = good
| The Wolf Havroun = good
| Wild Spirits = good
| Rage of the Minotaurs = good
| A Trap Foiled = good
| One Good Drink Deserves Another = good
| Shape of the Spirit = good
| Minotaur Rampant = good
| Fighting the Nightmare = good
| Mockery of Death = good
| Loved and Lost = good
| A Good Work Spoiled = good
| Hammer and Steel = good
| Weakness of the Heart = good
| The Knight's Duel = good
| Awakening = good
| Holding Back the Darkness = good
| A Sly Trick = good
| Deeply Tangled Roots = good
| Beneath a Cold Moon = good
| The Heart of Nightmare = good
| Called to Service = good
| Hounds and the Hunted = good
| Discovering Darkness = good
| Hidden in Darkness = good
| Saving the Stag = good
| Black Night, White Stag = good
| Any Sufficiently Advanced Science = good
| Beta Test = good
| Carry a Big Stick = good
| Industrial Espionage = good
| Split Second = good
| Where Credit Is Due = good
| Salt in the Wound = good
| Bad Forecast = good
| Free Rein = good
| Flash Flood = good
| Serving Up Trouble = good
| Short Fuse = good
| Bad Business = good
| I Smell A Rat = good
| Magnum Opus = good
| AWOL = good
| Follow the Trail = good
| Misplaced Faith = good
| Dishonorable Discharge = good
| Thicker Than Water = good
| An Unusual Inheritance = good
| Mired Deep = good
| No Negotiations = good
| Salvaging Scrap = good
| In the Ruins = good
| Searching for the Truth = good
| Stoking the Flame = good
| A Fork in the Road = good
| Sins of the Father = good
| Tribunes in Effigy = good
| The Fall of Falcon Company = good
| Confronting Captain Tervelan = good
| Seek Logan's Aid = good
| Accusation = good
| Liberation = good
| The Floating Grizwhirl = good
| Clown College = good
| Into the Woods = good
| The Artist's Workshop = good
| The Ringmaster = good
| Voices From the Past = good
| Rending the Mantle = good
| Drawing Out the Cult = good
| The Sting = good
| Ashes of the Past = good
| Unexpected Visitors = good
| Don't Leave Your Toys Out = good
| Assault on Moledavia = good
| Roadblock = good
| The Machine in Action = good
| Rumors of Trouble = good
| Among the Kodan = good
| Darkness at Drakentelt = good
| Means to an End = good
| Preserving the Balance = good
| A New Challenger = good
| First Attack = good
| The Finishing Blow = good
| The Semifinals = good
| The Championship Fight = good
| After the Storm = good
| Beneath the Waves = good
| Mirror, Mirror = good
| A Vision of Darkness = good
| Shattered Light = good
| Wild Growth = good
| Seeking the Zalisco = good
| The Direct Approach = good
| Trading Trickery = good
| Eye of the Sun = good
| Where Life Goes = good
| An Unknown Soul = good
| A Different Dream = good
| Source of the Issue = good
| Snuffing Out Embers = good
| A Bold New Theory = good
| Forging Permission = good
| Hazardous Environment = good
| Protest Too Much = good
| Pry the Eye Open = good
| Field Test = good
| Test Subject = good
| A Meeting of the Minds = good
| Lines of Communication = good
| Rakt and Ruin = good
| Graveyard Ornaments = good
| Undead Infestation = good
| Whispers in the Dark = good
| Dangerous Research = good
| Digging Up Answers = good
| Defending the Keep = good
| Undead Detection = good
| Research and Destroy = good
| Whispers of Vengeance = good
| Ever Vigilant = good
| The Orders of Tyria = good
| Brute Force = good
| Mortus Virge = good
| Track the Seraph = good
| Triskell Quay = good
| Speaker of the Dead = good
| The Sad Tale of the "Ravenous" = good
| The Queen's Justice = good
| The Trap = good
| Kellach's Attack = good
| Dredge Technology = good
| Armaments = good
| Underground Scholar = good
| Dredge Assault = good
| The Dredge Hideout = good
| Code Breaker = good
| Sabotage = good
| Silent Warfare = good
| Sever the Head = good
| Assault the Hill = good
| A Splinter in the Flesh = good
| Bramble Walls = good
| Sharpened Thorns = good
| Secrets in the Earth = good
| The Blossom of Youth = good
| The Bad Apple = good
| Trouble at the Roots = good
| Dead of Winter = good
| A Tangle of Weeds = good
| Flower of Death = good
| Setting the Stage = good
| Dredging up the Past = good
| Bad Blood = good
| Containment = good
| The Stone Sheath = good
| Mightier than the Sword = good
| Stealing Secrets = good
| Down the Hatch = good
| They Went Thataway = good
| Thrown Off Guard = good
| An Apple a Day = good
| A Fragile Peace = good
| Killer Instinct = good
| Don't Shoot the Messenger = good
| Minister's Defense = good
| Quaestor's Siege = good
| Doubt = good
| Salvation Through Heresy = good
| The False God's Lair = good
| Attempted Deicide = good
| Champion's Sacrifice = good
| Chosen of the Sun = good
| Convincing the Faithful = good
| Unholy Grounds = good
| Untamed Wilds = good
| Pets and Walls Make Stronger Kraals = good
| The Lost Chieftain's Return = good
| Bad Ice = good
| Enraged and Unashamed = good
| Pastkeeper = good
| Evacuation = good
| Rat-Tastrophe = good
| The Hatchery = good
| Thieving from Thieves = good
| Set to Blow = good
| On Red Alert = good
| Suspicious Activity = good
| Forewarned is Forearmed = good
| The Battle of Claw Island = good
| The Ghost Rite = good
| Shards of Orr = good
| The Sound of Psi-Lance = good
| Reconnaissance = good
| Early Parole = good
| Magic Sucks = good
| Killing Fields = good
| Defense Contract = good
| The Good Fight = good
| A Light in the Darkness = good
| The Priory Assailed = good
| Critical Blowback = good
| Under Siege = good
| Retribution = good
| Forging the Pact = good
| Shell Shock = good
| Fixing the Blame = good
| Volcanic Extraction = good
| Marshaling the Truth = good
| Tower Down = good
| Munition Acquisition = good
| To The Core = good
| Breaking the Bone Ship = good
| Striking Off the Chains = good
| Wet Work = good
| Intercepting the Orb = good
| Willing Captives = good
| The Battle of Fort Trinity = good
| Delivering Justice = good
| A Sad Duty = good
| Liberating Apatia = good
| Temple of the Forgotten God = good
| Close the Eye = good
| Through the Looking Glass = good
| What the Eye Beholds = good
| Estate of Decay = good
| Starving the Beast = good
| A Grisly Shipment = good
| Ossuary of Unquiet Dead = good
| Further into Orr = good
| Hunters and Prey = good
| Air Drop = good
| Blast from the Past = good
| Stealing Light = good
| Conscript the Dead Ships = good
| Ships of the Line = good
| Marching Orders = good
| Armor Guard = good
| The Steel Tide = good
| Against the Corruption = good
| Cathedral of Silence = good
| Romke's Final Voyage = good
| The Source of Orr = good
| Victory or Death = good
}}