Talk:Wild Throw
From Guild Wars 2 Wiki
Jump to navigationJump to search
Need a way to differentiate spears from underwater and land. At the moment, burst skills rely on the "Mechanic Weapon" tag, which cannot differentiate under dihydrogen monoxide and terrestrial. Current fix for the usual "twohand" property was split into "twohand" and "aquatictwohand". Skritt brain not big enough to figure out solution. halp Cookie Jar Raider (talk) 11:12, 27 June 2024 (UTC)
- Thanks for creating the page. I "fixed" it by setting the parameter uw replaced by = none which sets it to land only in the template. --BuffsEverywhere (talk) 16:50, 27 June 2024 (UTC)
This skill is reflectable. SpiralCee (talk) 20:40, 26 November 2024 (UTC)