Talk:Trap Potency
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Traits that increase (condition)[edit]
Does this trait need to be listed on every condition page? Ranger traps only apply bleeding, burning, cripple, frost and poison. If no one objects, I'll take care of that and remove this trait from every other condition page. Gnarf 18:10, 6 April 2012 (UTC)
did anyone test if this skill behaves like the necro scepter trait that multiplies duration? as in a separate boost from all other duration increases. so: base * (1+ sum of all boosts) * this 164.106.166.23 17:28, 15 February 2013 (UTC)