Talk:Sigil/Archive

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22 September 2012[edit]

Crude Table[edit]

NAME EFFECT COOL DOWN
Unconditional Stat Bonuses
Superior Sigil of Accuracy "+"5% crit chance. o
Sigil of Superior Force "+"5% dmg. o
Condition Duration Increase
Sigil of Superior Agony Bleeds you apply last 10% longer. o
Sigil of Superior Smoldering When you apply burning it lasts 10% longer. o
Sigil of Superior Hobbling When you apply cripple it lasts 10% longer. o
Sigil of Superior Chilling When you apply frozen it lasts 10% longer. o
Sigil of Superior Venom When you apply poison it lasts 10% longer. o
Sigil of Superior Paralyzation "+"15% stun duration. o
Sigil of Superior Peril When you apply vulnerability it lasts 10% longer. o
Sigil of Superior Debility When you apply weakness it lasts 10% longer. o
Cumulative Stat Bonus Per Kill
Minor Sigil of Accuracy You gain "+"10 precision each time you kill a foe. max 25 stacks and ends on down or weapon change
Sigil of Minor Corruption You gain "+"10 condition damage each time you kill a foe. max 25 stacks and ends on down or weapon swap
Sigil of Superior Life You gain "+"10 healing each time you kill a foe. max 25 stacks and ends on down or weapon change
Sigil of Superior Bloodlust You gain "+"10 power each time you kill a foe. max 25 stacks and ends on down or weapon change
Charge Per Kill
Sigil of Superior Sanctuary Each time you kill a foe you gain a charge. At 26 charges you are invulnerable for 5s. o
Sigil of Demon Summoning You gain a summoning charge when ever you kill a foe. At 26 charges you summon a fleshreaver. you lose all charges on down or weapon swap
Damage vs Foe
Minor Sigil of Ghost Slaying "+"3% dmg vs Ghost o
Major Sigil of Ghost Slaying "+"5% dmg vs Ghost o
Superior Sigil of Ghost Slaying "+"10% dmg vs Ghost o
On Kill
Sigil of Stamina Your endurance is refilled each time you kill a foe. o
Sigil of Superior Restoration You are healed when ever you kill a foe. o
On Critical Hit
Sigil of Superior Earth "+"60% chance to do a 5s bleed on critical. o
Sigil of Superior Fire 30% chance to cause flame blast on criticalhit causing AoE damage. 5s
Sigil of Superior Ice 30% chance to cause a 2s freeze on a critical hit. o
Sigil of Superior Air 30% chance to cause a lightning strike on a critical hit. 5s
Sigil of Superior Blood 30% chance to steal life on critical. o
Sigil of Superior Frailty 30% chance to cause vulnerability for 10s on critical hit. o
Sigil of Superior Strength 30% chance to apply might for 10s on critical. o
On Weapon Swap
Sigil of Intelligence Your next attack after swapping to this weapon while in combat has a 100% chance to critical. o
Sigil of Superior Doom You deal "+"30% damage on your next attack after you swap to this weapon while in combat. o
Sigil of Superior Leeching Your next attack after swapping to this weapon while in combat steals some health. o
Sigil of Superior Energy You gain 100% of your endurance when you swap to this weapon while in combat. 9s
Sigil of Superior Hydromancy You freeze nearby foes for 3s when you swap to this weapon while in combat. 9s
Sigil of Superior Geomancy You bleed nearby foes for 7s when you swap to this weapon while in combat. 9s
Sigil of Superior Battle You gain 3 stacks of might for 20s when you swap to this weapon while in combat. o
Misc
Sigil of Rage 30% chance to apply frenzy for 3 seconds. 10s
Sigil of Superior Water 30% chance to Heal nearby allies. 10s

Rudhraighe 14:33, 6 April 2012 (UTC)

Sigil of Luck[edit]

I have a dagger that has a Sigil of Luck attached to it. So it exists...

Table[edit]

Sigil type Sigil Description
Stat bonuses Minor Sigil of Accuracy You gain +10 precision each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Minor Sigil of Force +1% dmg.
Sigil of Minor Corruption You gain +10 condition damage each time you kill a foe. (max 25 stacks and ends on down or weapon swap)
Superior Sigil of Accuracy +5% crit chance.
Superior Sigil of Force +5% dmg.
Superior Sigil of Bloodlust You gain +10 power each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Superior Sigil of Life You gain +10 healing each time you kill a foe. (max 25 stacks and ends on down or weapon change)
Condition duration Superior Sigil of Agony Bleeds you apply last 10% longer.
Superior Sigil of Chilling When you apply frozen it lasts 10% longer.
Superior Sigil of Debility When you apply weakness it lasts 10% longer.
Superior Sigil of Hobbling When you apply cripple it lasts 10% longer.
Superior Sigil of Paralyzation +15% stun duration.
Superior Sigil of Peril When you apply vulnerability it lasts 10% longer.
Superior Sigil of Smoldering When you apply burning it lasts 10% longer.
Superior Sigil of Venom When you apply poison it lasts 10% longer.
Damage versus foe Minor Sigil of Ghost Slaying +3% dmg vs Ghost
Major Sigil of Ghost Slaying +5% dmg vs Ghost
Superior Sigil of Ghost Slaying +10% dmg vs Ghost
On kill Sigil of Stamina Your endurance is refilled each time you kill a foe.
Superior Sigil of Restoration You are healed when ever you kill a foe.
Charge per kill Sigil of Demon Summoning‏‎ You gain a summoning charge when ever you kill a foe. At 26 charges you summon a fleshreaver. (Lose all charges on down or weapon swap)
Superior Sigil of Sanctuary Each time you kill a foe you gain a charge. At 26 charges you are invulnerable for 5s.
On critical hit Superior Sigil of Air 30% chance to cause a lightning strike on a critical hit. (This effect cannot trigger more than once every 5 seconds)
Superior Sigil of Blood +60% chance to do a 5s bleed on critical.
Superior Sigil of Earth +60% chance to do a 5s bleed on critical.
Superior Sigil of Fire 30% chance to cause flame blast on critical hit causing AoE damage. (This effect cannot trigger more than once every 5s)
Superior Sigil of Frailty 30% chance to cause vulnerability for 10s on critical hit.
Superior Sigil of Ice 30% chance to cause a 2s freeze on a critical hit.
Superior Sigil of Strength 30% chance to apply might for 10s on critical.
On weapon swap Sigil of Intelligence Your next attack after swapping to this weapon while in combat has a 100% chance to critical.
Sigil of Superior Battle You gain 3 stacks of might for 20s when you swap to this weapon while in combat.
Superior Sigil of Doom You deal +30% damage on your next attack after you swap to this weapon while in combat.
Superior Sigil of Energy You gain 100% of your endurance when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Sigil of Superior Geomancy You bleed nearby foes for 7s when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Superior Sigil of Hydromancy You freeze nearby foes for 3s when you swap to this weapon while in combat. (This effect cannot trigger more than once every 9s)
Superior Sigil of Leeching Your next attack after swapping to this weapon while in combat steals some health.
Miscellaneous Sigil of Rage 30% chance to apply Quickness for 3 seconds. (This effect cannot trigger more than once every 10 seconds)
Superior Sigil of Water 30% chance to Heal nearby allies. (This effect cannot trigger more than once every 10s)

Should add? Wapakalypse 12:33, 1 May 2012 (UTC)

With the applied minor changes, as well as sorting them all alphabetically; yes. - Infinite - talk 12:44, 1 May 2012 (UTC)

Would it be possible to reformat the table for sigils to stylistically match the table on the similar Runes page? In researching runes and sigils yesterday, I found the layout of the Runes page much easier to navigate through, specifically the way they had separated tables by the rune type, then made the first column the base rune name, followed by split for minor/major/superior - it was a lot easier to read and find specific runes, especially once you start to get versions of the same rune (minor/major/superior) stacking on top of each other. Anghara 16:19, 2 September 2012 (UTC)