Lock On/history

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May 21, 2024

  • Lock On: Reduced the revealed duration when striking a stealthed target from 6 seconds to 2 seconds in PvP only. Reduced the revealed duration when disabling a target from 6 seconds to 4 seconds in PvP only.

February 25, 2020

  • Lock On: (Competitive split) Reduced fury duration from 5 seconds to 2.5 seconds. Adjusted vulnerability from 10 stacks for 8 seconds to 5 stacks for 6 seconds.

August 08, 2017

  • Lock On: Added functionality. This trait will now also analyze foes that you disable.
    • Disable analyze and stealth analyze are two separate skills with individual recharges.
Lock On.png

Lock On

Specialization
Engineer icon small.png Tools
Tier
Master
Type
Major
Game link
Lock On

Striking a foe while you're[sic] stealthed triggers Invisible Analysis.
Disabling a foe triggers Controlled Analysis.
Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.

— In-game description

Original version

Lock On.png

Lock On

Specialization
Engineer icon small.png Tools
Tier
Master
Type
Major
Game link
Lock On

Striking a foe in stealth analyzes them.

— In-game description