User:-Alarielle-/Guide/List of guide skills
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This is a list of Guide skills.
Profession mechanic[edit]
Spirit Release is the guide's profession mechanic, occupying the F1 slot above the skill bar. Activating Spirit Release resets the Balance gauge and modifies the guide's weapon skills for a limited time, depending on what area the balance gauge was currently in (neutral, physical, or magical).
Skill | Type | Description | ||
---|---|---|---|---|
Spirit Release | 45 | Activates Spirit Release for a duration of 20 seconds. Resets the Balance gauge. | ||
Cancel Spirit Release | Ends the Spirit Release ahead of time. | |||
Neutral Spirit Release[edit] | ||||
1 | Spirit Flash | Flash to target and strike. | ||
2 | Spirit Dodge | 10 | Hit, retreat, then unleash a magic strike on the area surrounding your previous position. | |
3 | Crashing Strike | 12 | Flash to target and cause an explosion. | |
4 | Piercing Charge | 25 | Knock down the enemy and Flash behind them. | |
5 | Stamina of the Dead | 30 | Grant Swiftness and Vigor to all allies. | |
Physical Spirit Release[edit] | ||||
1 | Spiritual Claw | Strike the enemy twice. | ||
2 | Darkness of the Underworld | 10 | Darkness of the Depths: Strike your foe and blind any nearby enemy. | |
3 | Weapon of Soothing | Weapon spell | 15 | Creates a Weapon of Soothing that grants regeneration when picked up. |
4 | Auspicious Parry | 20 | Auspicious Parry: Channel to block attacks and grant retaliation to allies in a large area. | |
5 | Spirit of Anguish | Binding Ritual | 25 | Weaken enemies and make them vulnerable. |
Magical Spirit Release[edit] | ||||
1 | Demotivation | Weaken and damage your foe. | ||
2 | Spirit Gale | 8 | Launches all enemies in the area without damaging them. | |
3 | Vengeful Spirit | Binding Ritual | 15 | Strike and confuses all foes around the target |
4 | Ancestor's Fury | 20 | Gain fury and might and hit all enemies in a large area around you. | |
5 | Radiant Wings | 25 | Hit every enemy around you with ethereal wings, gain swiftness, then crash the wings to hit every enemy in a large area. |
Weapon skills[edit]
The Guide's main hand weapon only provides 2 weapon skills, while the off-hand weapon provides 3 weapon skills.
Main hand only[edit]
Skill | Type | Description | ||
---|---|---|---|---|
Scepter[edit] | ||||
1 | Spirit Burn | Damage and burn your foe. Magical skill. | ||
2 | Channeled Strike | 8 | Damage your foe. The further your Balance is from neutral state, the more powerful this attack. Magical skill. | |
Sword[edit] | ||||
1 | Slice | Slice your foe. Physical skill. | ||
Slash | Slash and bleed your foe. Physical skill. | |||
Punch | Punch: Punch and daze your foe. Physical skill. | |||
2 | Radiant swords | 12 | Create four swords of light that follow you around and damage nearby enemies. Physical skill. | |
Homing swords | Fire the radiant swords towards the target. Physical skill. |
Off-hand only[edit]
Skill | Type | Description | ||
---|---|---|---|---|
Axe[edit] | ||||
3 | Cleave | 12 | Hit your foe. Physical skill. | |
Low Hit | Hit and cripple your foe. Physical skill. | |||
Skull Splitter | Strike and make your foe vulnerable. Physical skill. | |||
4 | Counterstrike | 15 | Block an attack and strike. Physical skill. | |
5 | Reel Axe | 20 | Throw your axe and pull your foe. Physical skill. | |
Offensive catch | Hit your foe with your other weapon as it is pulled. Physical skill. | |||
Dagger[edit] | ||||
3 | Rope Knife | 15 | Throw a dagger and pull your foe. Physical skill. | |
4 | Dance of Blades | 20 | Hit your foe several time, moving around them between each hit. Physical skill. | |
5 | Spirit of Escape | Binding Ritual | 30 | Retreat and call the spirits to strike your foe. Magical skill. |
Focus[edit] | ||||
3 | Spirit Burst | 20 | Strike a foe with a spiritual force. Magical skill. | |
4 | Explode Spirits | 25 | Restore your Balance to default and damage target depending on how much the Balance moved. | |
5 | Cosmic Ray | 30 | Hit and stun all foes in front of you. Magical skill. | |
Mace[edit] | ||||
3 | Power Smash | 18 | Damage and launch your foe. Physical skill. | |
4 | Spirit of Wanderlust | Binding Ritual | 20 | Strike and knock down your foe from a distane. Magical skill. |
5 | Trap Blow | 30 | Immobilize all foes close to you. Physical skill. | |
Shield[edit] | ||||
3 | Spiritual Shield | 18 | Focus energy on your shield and block frontal attacks, then release a wave of spiritual energy. Magical skill. | |
4 | Shielded Charge | 20 | Move towards target area, blocking attacks and damaging touched foes. Physical skill. | |
5 | Spirit of Shelter | Binding Ritual | 30 | Grant protection and regeneration to allies. Magical skill. |
Torch[edit] | ||||
3 | Torch strike | 12 | Strike foes in front of you with your torch and burn them. Physical skill. | |
4 | Fire Burst | 25 | Forms a pillar of fire at the groun-targeted area, damaging and burning foes. Magical skill. | |
5 | Ancestor's rage | 35 | Strike and stun foes around each nearby ally. Magical skill. | |
Warhorn [edit] | ||||
3 | Powerful Blast | 20 | Launch and damage foes and grant might to allies in a cone-shaped area. Magical skill. | |
4 | Music from the Dead | Binding Ritual | 25 | Call the dead to strike foes around you and give protection to your allies. Magical skill. |
5 | Spirit Light | 35 | Grant regeneration and cure two conditions to all nearby allies. Magical skill. |
Aquatic[edit]
Skill | Type | Description | ||
---|---|---|---|---|
Spear[edit] | ||||
1 | Stab | Stab your foe. Physical skill. | ||
Lance vortex | Hit and pull all foes around you with your spear. Physical skill. | |||
Stab of the Dead | Stab your foe and poison them. Physical skill. | |||
2 | Swim Charge | 8 | Charge at your foe and stab them. Physical skill. | |
3 | Rising Current | Binding Ritual | 15 | Hit all enemies in a pillar-shaped area and gain swiftness. Magical skill. |
4 | Dolphin Kick | 20 | Kick your foe, sinking them, and retreat. Physical skill. | |
5 | Spear of Darkness | 25 | Hit your enemy from a distance, removing all boons and causing a random condition for each boon removed. Physical skill. | |
Trident[edit] | ||||
1 | Essence Strike | Strike your foe with spiritual essence. Magical skill. | ||
2 | Sphere of Gravity | 10 | Shoot a sphere that sinks your foe. Magical skill. | |
3 | Spiritual Ice Shard | 18 | Shoot an ice shard that pushes your foe away from you. Gain swiftness and grant it to every ally in the projectile's way. Magical skill. | |
4 | Whirling Trident | 20 | Strike all foes around you and grant protection to allies. Physical skill. | |
5 | Orb of the Mists | 35 | Shoot a homing orb at your foe. Magical skill. | |
Sunken trap | Immobilize foes around your orb and cause an explosion that heals every ally nearby. Magical skill. |
Slot skills[edit]
Healing[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Consume Soul | 30 | Reset your Balance and heal depending on how much the Balance moved. | |||
Spirit of Recuperation | 1 | 25 | Heal and gain regeneration. | ||
Spirit of Rejuvenation | Binding Ritual | 3 | 40 | Periodically heal every ally in target area. |
Utility[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Immemorial spirit | Binding Ritual | 6 | 60 | Grant stability to all allies. | |
Spirit of Destruction | Binding Ritual | 3 | 45 | Knock down and damage nearby foes. | |
Spirit of Disenchantment | Binding Ritual | 6 | 60 | Remove all boons from each enemy in target area. | |
Spirit of Quickening | Binding Ritual | 1 | 60 | Grant Swiftness to allies in target area | |
Spirit of Pain | Binding Ritual | 1 | 45 | Damage all enemies in target area | |
Spiritual Wall | Binding Ritual | 3 | 60 | Immobilize foes in target area then leaves a field that cripples foes going through them. | |
Death Pact Signet | Signet | 6 | 240 | Passive: Reduce the duration of conditions that affect you. Active: Rally or revive a nearby ally. | |
Signet of Paths | Signet | 1 | 120 | Passive: Movement speed increased. Active: Summon a Spirit of Quickening. | |
Signet of Spirits | Signet | 3 | 90 | Passive: Your Balance moves more quickly when using skills. Active: Summons a random Spirit Weapon among Brutal Weapon, Nightmare Weapon, Weapon of Quickening and Weapon of Remedy. | |
Apology to the Spirits | Summon | 1 | 120 | Reset your Balance and gain stacks of Might depending on how much the Balance moved | |
Embrace of the Spirits | Summon | 1 | 45 | Gain Protection. Breaks stun. | |
Soul Twisting | Summon | 6 | 90 | Gain quickness, but your Balance is reset and frozen. | |
Spirit of Courage | Summon | 1 | 45 | Move your Balance to neutral state. | |
Spirit of Strength | Summon | 3 | 45 | Move your Balance to physical state. | |
Spirit of Wisdom | Summon | 3 | 45 | Move your Balance to magical state. | |
Spiritual Grasp | Summon | 3 | 60 | Pull nearby foes. | |
Brutal Weapon | Weapon spell | 1 | 60 | Create a Brutal Weapon that, when picked, grants Might. | |
Nightmare Weapon | Weapon spell | 3 | 60 | Create a Nightmare Weapon that, when picked, allows all weapon skills to cause a random condition among the following: bleeding, blind, crippled, poison, vulnerability, weakness. | |
Weapon of Quickening | Weapon spell | 6 | 60 | Create a Weapon of Quickening that, when picked, reduces the recharge time of all weapon skills. | |
Weapon of Remedy | Weapon spell | 1 | 60 | Create a Weapon of Remedy that, when picked, allows all weapon skills to remove a condition. | |
Weapon of the Puppeteer | Weapon spell | 6 | 120 | Create a Weapon of the Puppeteer that, when picked, changes your weapon skill to puppeteer's spells. |
Elite[edit]
Skill | Type | Description | |||
---|---|---|---|---|---|
Spirit Attraction | Summon | 30 | 180 | Enters Spirit Release state without resetting your Balance or putting the Spirit Release skill on cooldown. | |
Spirit Light Weapon | Weapon spell | 10 | 180 | Create a Spirit Light Weapon, which turns all damage from weapon skills into life stealing and allow weapon skills to transfer conditions to foes. | |
Spirit of Empowerment | Binding Ritual | 10 | 120 | Grant multiple boons to all allies in target area. |
Downed and drowned skills[edit]
Skill | Type | Description | ||
---|---|---|---|---|
Downed[edit] | ||||
1 | Ectoplasm Dust | Throw dust that has a chance to blind foes. | ||
2 | Walk through the Underworld | 10 | Gain stealth and walk for a short duration. | |
3 | Spirit of Rescue | Binding Ritual | 20 | Summon a spirit that will slowly revive you but can easily be destroyed. |
4 | Bandage | 5 | Call your allies for help. Restores health while you channel it. | |
Drowning[edit] | ||||
1 | Spirit Current | Cripple your foes. | ||
2 | Swim through the Underworld | 10 | Gain stealth for a short duration. | |
3 | Binding Chains | Sink your foe. | ||
4 | Bandage | 5 | Call your allies for help. Restores health while you channel it. |
Auxiliary skillbars[edit]
The following skillbars replace your weapon skills after using the specified skill.
Weapon of the Puppeteer [edit]
Skill | Type | Description | ||
---|---|---|---|---|
1 | Puppet strike | Damage an enemy near your puppet. | ||
2 | Puppet dance | 8 | Damage all enemies near your puppet. | |
3 | Puppet of disease | 15 | Transfer all conditions from your puppet to nearby enemies | |
4 | Reinforced puppet | 30 | Grant your puppet protection, regeneration and vigor | |
5 | Spirit of Freedom | Binding Ritual | 45 | Makes your puppet invulnerable for a brief moment. |