User talk:Lasica

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Welcome[edit]

Hi and welcome to the wiki.

Don't worry about NPCs going away, we won't delete their pages. You can go ahead and put the above dialogue in Town of Prosperity. (See Fort Salma#Ambient Dialogue.) Feel free to ask me questions if you got any. --Sialor (talk) 09:23, 10 July 2014 (UTC)

Actually, all of the ambient dialogue is already located on the Prospect Valley page, since that's currently the only area of Dry Top, whereas the Town of Prosperity is just a point of interest, which aren't supposed to contain ambient dialogue. --Ventriloquist 09:27, 10 July 2014 (UTC)
*squints eyes* Aren't? I've been putting them on settlement pages since that's where the NPCs are (and those are mostly PoIs) and no one complained yet. --Sialor (talk) 12:31, 10 July 2014 (UTC)
Thank you, I wasn't sure where that went and couldn't see it on any of the pages so saved it in case it was missed. --Lasica (talk) 16:06, 10 July 2014 (UTC)
Well, I agree with you Sialor. If an area has multiple "settlements" it should go on its proper page, but most areas in the game only have 1 or 2 point of interest, with mostly only one being dialogue-worthy. Like a year back I put ambient dialogue on an NPC page and was corrected, being told it should go on the area page. I've been doing that since then, but I'm sure you can spark a discussion because it obviously isn't a very effective way of showing dialogue if our friend Lasica here had trouble finding it. I'm with ya. --Ventriloquist 20:39, 10 July 2014 (UTC)
I guess the problem is that area boundaries are clearly defined, but it is a bit more nebulous to say whether or not a conversation (or even an NPC) takes place "within" a PoI. There's also the issue of duplicating the same information multiple times across the wiki. Maybe there could be some sort of solution involving transclusion? Santax (talk · contribs) 20:48, 10 July 2014 (UTC)
PoIs shouldn't be so literally taken, someone'd assume that if dialogue happens in a particular town (Let's go with Prosperity), that it would/could be found on its page. I always thought that whether something was a PoI or not was irrelevant because the dialogue that took place, took place right THERE. It didn't take place in the area (it did if you were looking at it literally), but its specific part. Most PoIs represent something, be it a town or a Dolyak Graveyard, it's not defined by just being a point of interest; it's more complex than that. Then there would be no repeating, because all of the dialogue could be found on the specific page, which seems most reasonable, and the stray-away dialogue that happens in an unmarked area, such as some lush woods, it would be found on the area page, because that location has no unique page. Also, if this is going to be a discussion it would be wise to steer away from this user's page, lol. --Ventriloquist 20:56, 10 July 2014 (UTC)