User talk:118.210.220.160

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Speculation[edit]

moved from Talk:Mesmer
yes, but, IT has never been officially confirmed by A-Net classess will share the same LOOKING armor, alls that was said is, scholars will all have light armor, etc, etc, the hole idea the armors look the same is debunked, Adventurers=Thief and Ranger and not 1 image of them SHARING the same looking armor has come to rise at all, same goes for Warrior and Guardian, and also like to add same goes for Necro and Elementalist...all's i get out of it, is A-Net stated the 3 armor types, and it has now long come to assume that the armors will of the same, but on same note, A-Net has introduced TOWN CLOTHES, where Scholars, Adventures and Soldiers all have the smae typical pieces of TOWN CLOTHES depending on catergory...so its been taken completely out of context, PLUS did you really think A-Net would not have unique armor for proffessions alone, even A-Nets not dumb enough to make a good looking game shit by doing that(trust me, they know already hundreds of thousands would cry if they didnt get proffession specific armor).....so unless some 1 has acctuall proof of A-Net saying Battle Armor will all be the exact same for each Scholar class, then it has been taken out of context about TOWN clothes....--118.210.220.160 21:18, 15 May 2011 (UTC)
That was hard to read, please don't use caps unnecessarily. Just read an article about armor, seriously. Assuming that facts are assumptions doesn't degrade their validity. –~=Ϛρѧякγ AHHH! (τѧιк) ←♥– 21:57, 15 May 2011 (UTC)

I am not assuming it's assumption, what i am assuming is people have assumed all armor looks exactly the same for Scholars, Adventrurers & Soldiers, mainly because it has never stated there Battle Armor looks exactly the same, but has instead stated there Town Clothes will look the same depeding if there Soldiers, Adventurers & Scholars, that it was im stating, so yes the caps must of made it harder to read, but please note, you told me to look at the armor articles, wich i have done in many places, not once has it stated Necro Battle Armor will look visually the same as the Elementalist battle armor, but has stated Town Clothes will look visaully the same, it has also stated the Assassin and the Mesmer will have an equivalent, I.E Assassin=Thief with some new mechanics, and more then likely same could be said for the mesmer, it will be renamed with some new mechanics.--118.210.220.160 22:33, 15 May 2011 (UTC)

That is not what people are assuming. Especially not those who have purchased the art book, which illustrates several armor skins for each of the three armor classes. However, it is highly likely that, say, "Son of Svanir" armor would look (nearly) identical for both Warrior and Guardian. Any differences would likely be too minor to make a point of (however, that much is but speculation and won't be confirmed until we see it for ourselves). It would be highly unlikely that Son of Svanir armor would look at all identical to Hall of Monuments/heritage armor and we do already know that multiple armor skins/sets will be available for each armor class. On a side note, you are now officially off-topic. Teddy Dan 23:10, 15 May 2011 (UTC)

nothing off topic, the topic is called speculation, now we are only debating why the mesmer(or as i like, mesmer equivalent with new mechanics/name) might exist, and why this armor could belong to it, and also note it's not officially stated, and the art books are never the official out come of what armor ends up being, when i can get my scanner set up, i will scan pictures from Night Falls and Factions and Prophecies art books of armor that never came to exist, and even a really cool elementalist armor designed for both male and female that never made it to the game, not the elementalist armor seen on wiki wich was removed from game, so none of this really debunks a new class wich is a mesmer with new mechanics and a new name, and stated by A-Net wich people need to really looks at= http://leakerz.net/wp/2011/02/23/mesmer-and-assassin-equivalents-in-guild-wars-2--118.210.220.160 23:32, 15 May 2011 (UTC)

Please indent your comments. Also, this article is about the mesmer. This section is about speculation on the mesmer. Neither are about armor, which the discussion has been gravitating toward. Just calling it as it was/is, to get the train back on track. Official or not, teasing potential players with multiple armor skins in an art book only to end up giving each armor class just one each would be a poor business move, considering there are many many people who prioritize aesthetics highly in the games they choose to play. Regardless of all of the armor skins that never came to be in GW1, you cannot deny that each profession does have more than one set to choose from. The same will most likely reoccur in GW2, only per armor class rather than profession. That was my point on that matter. Of course, this is all still off-topic. If you want to talk about profession-specific differences in armor per armor class, a section devoted to speculating the validity of information about one profession is not the place. Just sayin'. Why not just make a new section? Or, better, make a new section on the Armor talk page? It would be undeniably relevant, there. Teddy Dan 23:49, 15 May 2011 (UTC)
A correction to your confusion, IP: Armor categorization by weight hasn't been stated in the way that you're saying it (that necros can wear ele armor) but it has been stated indirectly (dungeon rewards have been said to be not profession armor sets, but one light, one medium, and one heavy set: see here and scroll down to section #2). Don't you think it makes sense that you haven't seen one profession "sharing" another's armor simply because the armor can go on both? The armor that the asuran thief was wearing in the skill video could easily have looked like ranger-esque armor if dyed differently.
And that other link being nowhere near conclusive on the mesmer, please take the speculation elsewhere. This section is a discussion about speculation, not a place to speculate. --ஸ Kyoshi User Kyoshi sig2.png 03:55, 16 May 2011 (UTC)
"Let's not open these floodgates again." Ignored note was ignored. - Infinite - talk 19:34, 16 May 2011 (UTC)

that other link, has more proof, then your link Kyoshi, as even the thief was released 3 months after that link surfaced on GW2's official site(OMG u guys never check there links to interviews?)..anyway, the asuran thief armor vs ranger armor response you have, is your own view, why i see it different in little ways and details and even shape, and NO it does not make sense NOT TO show them in the same armor, but on the same not, it is still NOT PROVEN the armors will be the same looking for Rangers n Thief, Ele's n Necro's, War's n Guardian, its still all speculation, and your link didnt not state otherwise, what they have done is said, there will be "visually unique reward set that includes a full set of light armor, a full set of medium armor, a full set of heavy armor, as well as one entire set of weaponry that is unique to that dungeon." does not say IF or if NOT they're the same..but as for the ARMOR alone..i'll happily debate this on your talk page(feel free to quote this on there)..NOTE:i used the armor as means to my debate...but back to the mesmer at hand, Mesmer puts some balance into this game, and if they stay at hand, the game itself will not be that balanced, nearly everything heads into melee, with forms of self heal, and come on on weapon interupts aint as good as skill bar interupts, skill bar interupts(only a mesmer/mesmer renamed is by lore aloud to have) will balance the PvP of this game, expecially the way i see it going...so no mesmer=no balance...and many, many, many people agree with that...BTW...this wiki needs to be more known...every1 i know I.G doesn't know about this, and Teddy Dan, read thoroughly, the armor is a means of debate about the mesmer/renamed mesmer class being of existence, if you guys have not noticed that, then it's pointless to even debate with you guys on here, then again you might be the same retards from the original wiki...who knows--121.45.121.30 09:49, 17 May 2011 (UTC)

1) I'd watch the name-calling if I were you, considering almost all of the admins on this site are either admins or other editors on GW1W. 2) Mesmer=/=balance. Interrupts=/=balance. With less significance placed on spell interruption due to the lack of monks(/primary healers), it still isn't clear what the mesmer's primary role will be (if indeed the mesmer does return as a playable profession). In so being, implying it alone will balance a game based on an obsolete notion of how it was used in a previous game is jumping the gun quite a bit. There are still a number of potential ways to use such a profession beyond solely interrupting. Implying "0EmJee! Wiffout dis singular pufeshun, dis gaim iz sooooooo broke!", especially before it and one other profession are even revealed, is embarrassingly naive. 3) Funny, everyone I know in-game does know about GW2W. Maybe you should find smarter people to play with. 4) The armor discussion was a means to prove a moot point that only served to pull further and further away from the original topic, which is discussing the speculation surrounding the mesmer. It is not speculating on mesmer armor versus elementalist/necromancer armor. If you haven't figured at least that much out, perhaps you should start at the top and read this whole section thoroughly. Face it, bro, your little tantrum doesn't belong here. I'm sure that many here would find it amusing that I, of all people, would say such a thing but there you have it. Talk about armor somewhere else, even if it's a new section on this page. On a side note, you really need to start indenting your comments. Teddy Dan 11:09, 17 May 2011 (UTC)
FATALITY --you like that don't you..The Holy Dragons 14:07, 17 May 2011 (UTC)
This discussion is getting out of hand. Dan...jesus. IP-man, you're misunderstanding. Although you raise a valid point about how armors may in fact be profession-specific, it is just as speculative as saying that they aren't, and therefore it's still speculation. Our stance on speculation is pretty much straight forward - if it is not constructive, you'll be asked to take it somewhere else. As far as these hints towards the mesmer are concerned... double entendre, but I won't say more. We don't add this information to the article because the info already on there does enough. If we add in "those who enjoy that sort of play-style will be happy", it isn't going to provide any constructive information, and will obviously fuel more speculation (which, unfortunately, is exactly what is happening). So let's just drop this discussion for now, if you need to continue, please do it in a user talk page. --Xu Davella 14:48, 17 May 2011 (UTC)
Just going to say a word about the armors, it has been stated that the professions of the same armor class can wear each others armors. True, it has not been said that there is no Elementalist armor, for example, but it has been said that necromancer can wear that said elementalist armor. Therefore, as no armor is only available for a single profession, no single armor can be used as a proof for a profession. Facts are facts, speculation is speculation. This Wiki records facts. I'm out.--Tuomir 14:50, 17 May 2011 (UTC)
OK. Umk... Well just ignore the first half of my post then. :P --Xu Davella 14:54, 17 May 2011 (UTC)
Just clarifying, but Random IP was saying there will be slight differences in the skin/mesh of the armor per profession. Teddy Dan 16:23, 17 May 2011 (UTC)
Neutral post: Don't feed this topics. Every reaction and counter reaction will cause more fuel for the fire, so to speak. It is speculation, we have "rules" for that. -- Cyan User Cyan Light sig.jpg 19:59, 17 May 2011 (UTC)
I'm not a part of this discussion, I don't intend to be, I'm just going to make a note here for people to consider in regards to how armor may or may not work in GW2. We can take at least a hint from the HoM rewards, which have armors that players have already been shown, by armor type not profession, with previews. I think it's fair to say that at least some armor will not be class specific with this evidence. Whether that means all armor will not be class specific or not is unclarified, but, just because you see a character wearing armor that fits a certain type doesn't mean that armor is class specific or that it's not. Too much conjecture at this stage to be 100% either way, and the wiki deals only with 100%. Alcyone 19:11, 18 May 2011 (UTC)
We have multiple confirmations that profession specific armor has been replaced by "armor classes." And this discussion has deteriorated rapidly... Aqua (T|C) 23:25, 18 May 2011 (UTC)
I vote for moving it. I also vote it should be cut-off after Konig's "No armor, be it concept art, render, in-game screenshot or whatever, is an indication of a profession." comment, since all of this eventually circles right back around to that. Teddy Dan 23:34, 18 May 2011 (UTC)
I just skimmed it because it's such a giant text wall, and I think that may be part of what keeps it circulating, I agree with Dan there, and if I knew how to move it properly I'd do that myself. Alcyone 03:21, 19 May 2011 (UTC)
HOW ARE YOU PEOPLE STILL HAVING THIS DISCUSSION?! User A F K When Needed Signature Icon.jpg A F K When Needed 22:48, 19 May 2011 (UTC)

(Reset indent) Feel free to continue this discussion now that it has been moved into the userspace. Cheers. ~Ekko (talk) 18:28, 21 May 2011 (UTC)


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