User:Leen/Backup

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Reward Track Progress[edit]

Progress can be made in two ways:

  1. Consuming a Potion of PvP Reward which are obtained from Daily achievement reward chests that have a PvP objective.
    • Potions progress the track by exactly half a slice (1.25% of full track)
  2. By playing matches. The different types of arenas provide different amounts of progression per game: rated (unranked and ranked) arenas provide more than custom arenas. Reward track progress is not related to PvP rank points[1].
    • Custom arena progress is capped at two tiers per day to avoid botting[2], thus requiring a minimum of four days to complete. The cap is reset every day at the daily reset time. Rated arena progress has no such cap[2].
    • Top stat bonuses do not affect progress[3].
    • Progress is increased by 10% while under the effect of Celebration Bonus.
Match outcome Reward track progress Repetitions needed

to complete track

% of slice % of track
Unranked/Ranked Arena win ~140% ~3.5%
Custom Arena win ~90% ~2.2%
Unranked/Ranked Arena loss ~70% ~1.7%
Custom Arena loss ~45% ~1.1%

Picture (work in progress): http://i.imgur.com/xkZHNM9.png

Players can only make progress on a single reward track at a time. Switching between tracks will save any progress made, and players can return where they left off.

There is no known way to reset a reward track without finishing it. Upon completion of a reward track, the next reward track with the most progress is automatically activated.

Reward track progress is linear and is the same for all tracks[1].