User:Ab.er.rant/Sandbox

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}} | Unspecified }})
Event type
Unspecified
Level
Unspecified

</includeonly>

Parameters[edit]

name
Optional. Defaults the name of the article ({{PAGENAME}}).
area
Required. The specific area in which the event takes places (e.g. Shaemoor Fields). Do not apply formatting.
areaverbatim
Optional. If this variable is set (any value), the value of area is shown as-is.
zone
Required. The zone in which the event takes place (e.g. Queensdale). Do not apply formatting. This value will be used as a category.
zoneverbatim
Optional. If this variable is set (any value), the value of zone is shown as-is and no category will be added.
type
Required. The event type. (i.e. Dynamic event, Group event, Meta event)
indicator
Optional. Name the icon indicator of the event: boss Event boss (tango icon).png, cog Event cog (tango icon).png, collect Event collect (tango icon).png, fist Event fist (tango icon).png, flag Event flag (tango icon).png, shield Event shield (tango icon).png, star Event star (tango icon).png, or swords Event swords (tango icon).png
level
Required. The level of this event.
storyline
Optional. The meta event this event is part of.
heart
Optional. Other renown heart event simultaneously influenced by participating in this event.
race
Optional. Use only for race specific events (such as the tutorial area).
start_npc
Optional. The NPC used to initiate the event.
npc_map
Optional. The map image with the starting NPC's location marked. Defaults to <start_npc> location.jpg.
npc_map-text
Optional. Starting NPC location map description. Defaults to "Click to enlarge".
map1... map5
Optional. Map images of the event (or parts of the event.)
map1-text ... map5-text
Optional. Map image descriptions. Defaults to "Click to enlarge".
event_prev
Optional. The event this is preceded by;
event_prev2... event_prev5
Same as above. (Only used if there are multiple preceding events)
event_success
Optional. The event that follows if the completion of the current event is considered successful.
event_success2... event_success5
Same as above. (Only used if there are multiple such events)
event_failure
Optional. The event that follows if the completion of the current event is considered a failure.
event_failure2... event_failure5
Same as above. (Only used if there are multiple such events)

Code[edit]

{{Event infobox
| name = 
| area = 
| zone = 
| type = 
| indicator = 
| level = 
| heart = 
| storyline = 
| race = 
| start_npc = 
| npc_map = 
| npc_map-text = 
| event_prev = 
| event_prev2 = 
| event_prev3 = 
| event_prev4 = 
| event_prev5 = 
| event_success = 
| event_success2 = 
| event_success3 = 
| event_success4 = 
| event_success5 = 
| event_failure = 
| event_failure2 = 
| event_failure3 = 
| event_failure4 = 
| event_failure5 = 
| map1 = 
| map1-text = 
| map2 = 
| map2-text = 
| map3 = 
| map3-text = 
| map4 = 
| map4-text = 
| map5 = 
| map5-text = 
}}
{{Event infobox
| name = Defend Bloodsaw Mill from the Flame Legion
| zone = Diessa Plateau
| area = Sanctum Way
| type = Dynamic event
| indicator = flag
| storyline = Flame Legion Battles
| level = 23
| event_prev = Flame Legion from retaking Incendio Templum
| event_success = Recover the scattered pieces of scrap metal for Savor Foulnight
| event_success2 = Defend Faint Ghostnight as he searches for a new devourer egg
| event_success3 = Defeat Hazarar Razenight
| event_failure = Recapture Bloodsaw Mill from the Flame Legion
| map1 =User Lucian Shadowborn map.jpg
| map1-text = Quest path
}}