Changes related to "Necromancer"

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Show new changes starting from 03:04, 20 January 2018
   
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18 January 2018

     22:21  Healing‎ (diff | hist) . . (+82). . Intricity (talk | contribs) (Effects that increase healing)

17 January 2018

     19:22  Condition‎ (diff | hist) . . (+109). . Nocnocjoke (talk | contribs) (Consumables that remove conditions)
     08:26  Tempest‎ (diff | hist) . . (+177). . 77.173.94.155 (talk) (Profession mechanic: This was tested in Divinity's Reach with no enemies, no effects, no other cooldowns and no other players near.)

16 January 2018

     18:39  Healing‎‎ (2 changes | history) . . (+186). . [Rainspell‎; 149.173.8.5‎]
 m    18:39 (cur | prev) . . (+150). . Rainspell (talk | contribs) (Sub-mechanics: reference)
      15:21 (cur | prev) . . (+36). . 149.173.8.5 (talk) (Sub-mechanics: Note on Outgoing healing - source: https://redd.it/5drdwa)

14 January 2018

     09:43  Weaver‎ (diff | hist) . . (+51). . 77.173.94.155 (talk) (Notes)

13 January 2018

 m   18:32  Health‎‎ (3 changes | history) . . (+57). . [Chieftain Alex‎ (3×)]
 m    18:32 (cur | prev) . . (+15). . Chieftain Alex (talk | contribs) (Mechanics)
 m    18:31 (cur | prev) . . (+55). . Chieftain Alex (talk | contribs) (Mechanics)
 m    18:28 (cur | prev) . . (-13). . Chieftain Alex (talk | contribs) (Base health by profession)