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Rocket Jump\Parachute 2.0

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The correct title of this article is Rocket Jump/Parachute 2.0. The substitution or omission of the / is because of technical restrictions.

Rocket Jump and Parachute.png

Rocket Jump/Parachute 2.0

Profession
Common Common
Slot
Special action
Game link
0.5½ Activation time  30 Recharge time  
Rocket Jump/Parachute 2.0

Fires a rocket at the ground that launches the player into the air. If you're already in the air, it'll activate the parachute instead.

Damage.png Damage: 213 (0.8)?
Parachute.png Parachute: -50% Movement Speed.
Burning.png3 Burning (3s): 1,179 Damage
Knockback.png Knockback: 250
Maximum Count.png Maximum Count: 8
Radius.png Radius: 200
Evade.png Defiance Break: 150

— In-game description

Rocket Jump/Parachute 2.0 can be obtained from United Legions Waystations for 10 War Supplies once the United Legions Waystation Mastery mastery has been unlocked. After using this skill it will be changed for  Slash (Mechanical Devourer Suit).png Cut Parachute instead.

Skills[edit]

# Skill Activation time Recharge time Description
1 MediMissile.png MediMissile 2.0 0.5½ 0.25¼ Shoot a rocket at the targeted location, damaging enemies and healing allies.
2 Rally Missile.png Rally Missile 2.0 0.5½ Fire a rocket at your targeted location, granting defensive boons to yourself and allies at the target location while also inflicting conditions on enemies.
3 Might Missile.png Might Missile 2.0 0.5½ Fire a rocket at your targeted location, granting offensive boons to yourself and allies at the target location while also inflicting conditions on enemies.
5 Quick Shot.png Action Camera Toggle Toggles the action camera on and off for the player.

Notes[edit]