Prologue: On the Sly
Prologue: On the Sly
- Year
- 1338 AE
- Storyline
- Visions of Eternity
- Chapter
- Prologue: On the Sly
- Locations
- Level
- 80
- Preceded by
- Salvation's Cost
- Followed by
- Unscheduled Departures
|
Loading screen On the Sly: Sanctum Harbor |
Prologue: On the Sly is the prologue of the Visions of Eternity story.
Objectives[edit]
- Open the mail from the Tyrian Alliance.
- If guardian:
Read the letter from Mia Kindleshot. - If revenant:
Read the letter from Frode. - If warrior:
Read the letter from Chief Councilor Imann. - If engineer:
Read the letter from Councillor Ludo. - If ranger:
Read the letter from Kalidris Sparrowhawk. - If thief:
Read the letter from Ellen Kiel. - If elementalist:
Read the letter from Skarti Knutsson. - If mesmer:
Read the letter from Firstborn Dagonet. - If necromancer:
Read the letter from Empress Ihn.
- Visit the Tyrian Alliance representative to learn about new combat techniques for your profession.
- If guardian:
- Meet with Petrus Dawnwelder in the Black Citadel.
- Learn more about luminary guardians and their way of combat.
- If revenant:
- Meet with Severa Spardancer at the Durmand Priory.
- Learn more about conduit revenants and their way of combat.
- If warrior:
- Meet with Nadeem in the Ossan Quarter of Divinity's Reach.
- Learn more about paragon warriors and their way of combat.
- If engineer:
- Meet with Twikk in Rata Sum.
- Learn more about amalgam engineers and their way of combat.
- If ranger:
- Meet with Parrow in Lion's Arch.
- Learn more about galeshot rangers and their way of combat.
- If thief:
- Meet with Fidelma in Lion's Arch.
- Learn more about antiquary thieves and their way of combat.
- If elementalist:
- Meet with Vesna Torgsdottir in Hoelbrak.
- Learn more about evoker elementalists and their way of combat.
- If mesmer:
- Meet with Cillian in the Grove.
- Learn more about troubadour mesmers and their way of combat.
- If necromancer:
- Meet with Sang-Mi at the cemetery in Divinity's Reach.
- Learn more about ritualist necromancers and their way of combat.
- Read the letter from Lawson.
- Read the mail.
- See what Lawson has to say.
- Meet Lawson in Lion's Arch.
- Observe the conversation.
- Speak with Sayida.
- Catch up with Canach.
- Speak with Lawson.
- Step away and call Ludo.
- Loop Sayida, Canach, and Lawson in on what Ludo said.
- Complete!
Rewards[edit]
None
Walkthrough[edit]
- Read the mail and meet up with your profession's respective contact for a brief conversation about the Visions of Eternity elite specialization, then head to Lion's Arch.
- After entering the Lion's Arch instance, wait for the confrontation between the sailors & farmers and Sayida's sailors ends. If you need the
And Stay Out! achievement, walk with the NPCs until they despawn. - Speak with Sayida.
- Head closer to the water to find Canach after Sayida finishes speaking and have a short talk with him. The Dock Records for
Lionguard Ledger is nearby. A bit to the southwest is Lawson, who has some information about the Inquest. - Return back to where Canach is and head a bit to the right to have a private call with Councillor Ludo turning around and speaking to the trio to finish.
Achievements[edit]
| Visions of Eternity: Act 1 | 1 | |
|---|---|---|
Catch up with some old friends to uncover a new threat.Journal: On the Sly
|
Completed On the Sly | 1 |
- Complete the mission.
| And Stay Out! | Visions of Eternity: Act 1 | 1 |
|---|---|---|
| Escort the dock thugs out after their spat with Sayida's crew.Journal: On the Sly | Escorted Dock Thugs Out After Their Spat with the Sly Crew | 1 |
- At the beginning of the Lion's Arch instance and after the "Observe the conversation" completes but before doing the "Speak with Sayida" objective, simply follow the small group of farmers and sailors until they disappear.
- They are heading for a door beside some barrels in the northeastern corner of the instance, so simply wait near it until they disappear to get the achievement.
- Achievement eligibility is tracked by the effect Achievement Eligibility: And Stay Out!.
| Lionguard Ledger | Visions of Eternity: Act 1 | 1 |
|---|---|---|
| Read the Lion's Arch record of ship purchases.Journal: On the Sly | Read the Lion's Arch Record of Ship Purchases | 1 |
- Use the Dock Records, found on top of the crates behind Canach in the Lion's Arch instance.
NPCs[edit]
Allies[edit]
Specialization Mentors[edit]
Sanctum Harbor instance[edit]
- Various
Objects[edit]
Dialogue[edit]
Visiting profession-specific representatives[edit]
Guardian (Black Citadel)[edit]
|
An Invitation Greetings, Commander, On behalf of the Flame and Iron legions, we'd like to invite you to the Black Citadel for a pioneering one-on-one training session with one of the Iron Legion's best and brightest guardians. As a decorated guardian yourself, Imperator Greetsglory and I agreed that you would be an exemplary outside candidate. Connect with Petrus Dawnwelder on the mustering grounds near the Vigil chapterhouse, and he'll instruct you from there. Safe travels, |
- Meeting Petrus Dawnwelder in the Black Citadel
- Petrus Dawnwelder: Commander. Welcome back to the Black Citadel. I'm Petrus.
- <Character name>: Things sure are abuzz around here. Anything to report?
- Petrus Dawnwelder: Eh, not much. Raided a storehouse that some Bangar sympathizers were staking out. Until the trial, that's not settling.
- Petrus Dawnwelder: But things are looking up. Efram, Mia, and Crecia are making moves. Seeing them act together is good. Malice, too.
- Petrus Dawnwelder: That's why you were called. The Iron and Flame Legions made something that we'd like to share with you. As a fellow guardian.
- Petrus Dawnwelder: Iron created a torch for us to wield in battle—that torch emanates a radiant flame, reclaimed by the Flame Legion.
- Petrus Dawnwelder: Those of us who wield this torch call ourselves luminaries.
- Petrus Dawnwelder: A luminary is a symbol of what we crawled back from. In the Black Citadel, we've become protectors.
- (if charr)
- Petrus Dawnwelder: You've done a lot for our people. So, take a torch. It suits you. Here, I'll teach you how to use it.
- (otherwise)
- Petrus Dawnwelder: You've done a lot for the charr. So, take a torch. It suits you. Here, I'll teach you how to use it.
- Talking to Petrus
- You here for a demonstration?
- Demonstration?
- The Iron and Flame Legions worked together to create a brazier of radiant flame. The guardians who wield it are called luminaries.
- Fascinating.
- Luminaries have become icons of change among the charr... Been through a lot these past years; we all need someone to look up to.
- Powerful. Thank you for sharing!
- No thanks.
Revenant (Lornar's Pass)[edit]
Frode Strange Whispers One of our researchers in the Astral Ward has made a peculiar discovery—like you, she's a revenant. She's currently stationed in Lornar's Pass, supporting the Durmand Priory with the archival updates at their headquarters. If you'd be willing to meet with her, I'd appreciate it. |
- Meeting Severa Spardancer at the Durmand Priory
- Severa Spardancer: A moment, please. I'm...Argh! Lost them again.
- Severa Spardancer: Sorry, I knew you were coming. Should've been more prepared.
- Severa Spardancer: But you're a revenant too, right, Wayfinder? Well, of course you are, or they wouldn't have sent you to me.
- Severa Spardancer: Well, the other day I connected with something. Not an echo or a ghost...No, something different.
- <Character name>: Different...how?
- Severa Spardancer: Whoever I channeled...they weren't dead. And they were more curious than anything I've reached. Very self-aware.
- Severa Spardancer: I haven't been able to connect with them since, but now I feel...observed. You know?
- Severa Spardancer: How about this. I think I heard their name. Take a deep breath and think "Razah" as clearly as you can. Beckon them forth!
- <Character name>: I know Razah. I'll give it a try. [verification requested]
- <Character name>: Hmm...
- Severa Spardancer: Anything?
- <Character name>: Not...yet...
- Razah: Hello again.
- <Character name>: I didn't think we'd meet again so soon.
- Razah: I am eager to bear witness to your dauntlessness and feats of heroism in the new world. Allow me to aid you, hero of Tyria.
- Severa Spardancer: Guess it worked, huh?
- Talking to Severa
- Eh, I'm a little busy... Unless you're here to learn more about my research?
- Let's hear it.
- I study the echoes that revenants connect with. Recently, I made contact with one who was... Well, alive. They referred to themselves as Razah, and revenants are able to act as their conduit in battle.
- What an incredible discovery!
- I'll let you focus. Maybe next time!
Warrior (Divinity's Reach)[edit]
|
Practiced Warriors Dear Commander, Queen Jennah has invited constituents from Elona and Cantha to come teach our cultures to the people of Divinity's Reach. One of my guards, Nadeem, will be working with the Seraph on their seasonal training routines. He has expressed interest in meeting with you, warrior to warrior. You can find him in the Ossan Quarter of the city. Take care, High Councillor Imann[sic] |
- Meeting Nadeem in Divinity's Reach
- Nadeem: Ha! This must be the commander. The commander of what, I don't know—but I imagine you're asked that too often to track.
- <Character name>: It's neither here nor there.
- Nadeem: It's my first time in this city. Could use a cross breeze, but it's nice to see a piece of my home so distant from Elona.
- Nadeem: You are a practiced warrior, yes? As an act of diplomacy from my people to yours, I am here to teach you the art of the paragon.
- Nadeem: Being a paragon is as much a lifestyle as a profession—we're the champions of our people. You need might and character.
- Nadeem: We command the battlefield! We bolster our allies! Demoralize our enemies.
- Nadeem: All concepts that that you should be well versed in, of course. Shall we? LIFT YOUR WEAPON!
- Talking to Nadeem
- Aye, I know a champion of battle when I see one! I've come from Elona to train with the Seraph. They could take a couple notes from a paragon like myself...
- A paragon, eh? Tell me more!
- Paragons are the protectors of Elona! For centuries, we've lead troops into battle; we bolster our allies with motivating chants. A good paragon also demoralizes their enemy with displays of might. Sound fun?
- Very.
- Maybe another time, thanks.
Engineer (Rata Sum)[edit]
|
Recent Discoveries Commander, I've arranged for you to meet with a former colleague of mine in Rata Sum—a great mind, until my sister poached him for Dynamics. He's come upon a curious discovery. I suspect it may aid you in your ventures, or at least serve as a "fun" conversational anecdote. Regards, |
- Meeting Twikk in Rata Sum
- Twikk: A fellow savant of the sciences! Hello. Professor Twikk here. Of the... (sniffs)
- Twikk: Don't mind the smell—when the ooze merges with the ferrofluid, the molecular breakdown releases a repugnant particle called the... Ah.
- Twikk: I'm getting ahead of myself. You must be curious as to why you were asked here.
- <Character name>: You could say that.
- Twikk: Backing up. I am a professor at the College of Dynamics. I lead a research krewe on biological morphism.
- Twikk: I was recently awarded the Snaff Prize for my efforts. Buzzworthy, for a krewe outside the Synergetics umbrella.
- Twikk: My research started with a dream to enhance the body in battle without golemancy. A poignant need for the diminutive...
- Twikk: Thus, my mercurial mold was born! It's a subspecies of ooze. I wanted to use it to enhance our armor and weapons.
- Twikk: But when one of my lab assistants tripped into the holding chamber, the mercurial mold immediately adapted to his body.
- Twikk: It shielded him. It protected him. Through a series of tests, it proved as valuable to lab work as it did to battle.
- Twikk: And I think you'd be an excellent test subject. Allow me to attune your microbial biology with one of the oozes.
- Twikk: It won't sting. Much. Well, maybe a slight burning sensation.
- Talking to Twikk
- Class doesn't begin for another... Oh. You are far too old to be one of my students, unless... Say, are you here to learn more about my mercurial molds?
- Sure, hit me.
- An invention of yours truly, the mercurial mold is a new subspecies of ooze that morphs to compliment[sic] its engineer companion. I've coined a term for those who've bonded with a mold: amalgams.
- Fascinating!
- I suspect they'll be quite revolutionary in battle. They can do everything from shielding their bonded partner to taking on the forms of various weapons!
- Incredible, truly.
- Is that what that smell is? No thank you!
Ranger (Lion's Arch)[edit]
|
New Allies Commander, hello! Royalty from the Dominion of Winds has taken a keen interest in recent developments within the Tyrian Alliance—they are very impressed by your heroics in Janthir. As a gesture of good faith, an old friend of mine will be traveling to meet with you and other esteemed rangered from the alliance. As a fellow wanderer of the wilds, I imagine you'll have much to bond over. You can find him in Lion's Arch. Your friend, |
- Meeting Parrow in Lion's Arch
- Parrow: Ah, yes, Commander. My, look at you.
- Parrow: Pardon my candor. You are not what I imagine when I visualize a commander. Not those from the Dominion of Winds...
- Parrow: Parrow, at your service. Kalidris told me you had kind eyes, but I did not expect them to be so journeyed.
- <Character name>: You'll need to give her my best. Now, how can I help you?
- Parrow: I am an archer of the royal house. We still contemplate our role in Tyrian politics, but there are many who wish to participate.
- Parrow: I've come on behalf of Gavia, a great warrior from our people, to teach you the art of the galeshot. To share our culture with you.
- Parrow: Our soldiers are all adept archers, like myself. But the bows that we wield are...different from what you may expect.
- Parrow: Harnessing powerful squall magic that enchants our forests, we summon a bow spun from wind to guide our arrows.
- Parrow: It may be tricky without a talon to draw your bow, but... Here, may I teach you more?
- Talking to Parrow
- Ah, hello, my avant-garde companion! Are you perhaps here to learn about the art of the galeshot? I've come from the Dominion of Winds. The Tyrian Alliance is hosting my visit.
- You're from the Dominion of Winds, eh? I'd love to learn more about your people.
- A curious mind! Galeshots are infamous archers of the Great Houses. We weave our bows from squalls. As an act of diplomacy, I've traveled to share this craft. Maybe one day you can visit our great canopy to practice.
- Fascinating! Thank you.
- Maybe another time, thanks.
Thief (Lion's Arch)[edit]
|
New Opportunities Commander, it's Kiel. Since Cantha opened its borders, we've seen a significant uptick in activity across Lion's Arch—trade, tourism, you name it. It's keeping the Captain's Council on their toes, but hey, I can't argue with the sudden cashflow. We've seen a slight increase in crime as a result, but when you've got that much product moving through the bay, it's not unexpected. Now, I've arranged for you to meet with one of my Lionguard. She's probably the best thief we've got, and she's found some pretty creative ways to harness the sudden market diversity. —Kiel P.S. Any recommendations for how a girl can get Isgarren to respond to any correspondence? That one's as cold as Jormag's backwash, but I'll be damned if those arms don't entice me. |
- Meeting Fidelma in Lion's Arch
- Fidelma: Good find, Yikki'ti!
- Yikki'ti: Only the finest shiny for the miss! Especially if she has more basil milk bread for skritt.
- Yikki'ti: (gasps) Who are you?
- Fidelma: You don't know who the commander is? You silly thing.
- Fidelma: Hi, Commander. Fidelma here. And this is Yikki'ti. Kiel told me you were stopping by.
- Fidelma: Saw Lion's Arch in my dream and I haven't left since I arrived. Home away from home. Or, just home.
- Fidelma: But enough about me! Who am I to keep one of Tyria's finest thieves busy? Professionally speaking.
- Fidelma: I am a collector of sorts. An antiquary, to be specific! I collect things from all over, with the help of my friend here.
- Yikki'ti: Yikki'ti finds! Yikki'ti collects! Yikki'ti brings it all to the miss!
- Fidelma: It's a popular profession these days in Lion's Arch. A lot of artifacts coming in and out of the city.
- Fidelma: And a lot of these artifacts provide...interesting additions to combat. Would you like to learn?
- Talking to Fidelma
- You here to learn more about the antiquary movement? Oh! Or perhaps you're here to barter? (whispers) I can't show you the goods until I'm off duty.
- "Antiquary movement"?
- It's a fresh trade, but a buzzworthy one! As commerce goes up in Lion's Arch, so does the plethora of fresh merchandise. Relics and artifacts—oh my! All just waiting to be snatched up!
- So an antiquary is a collector, then?
- I don't support crime, ma'am.
Elementalist (Hoelbrak)[edit]
|
Ancient Traditions Commander! I'm happy to write that we've made healthy strides in assisting the spirits with their recovery. Despite our best efforts, I suspect they've a ways to go. The Great Spirits have been slow to stir, but they are—slowly, like my brother after a month's worth of revelry. As for the corrupted, well, grief can manifest as thick, bone-chilling fog; some may never be wholly free of it, but at the very least, we can help light the way out. To help them connect once again with Tyria, one of our shamans would like to meet with you in Hoelbrak. There's an ancient tradition among our people that has been seldom shared, and being a keen elementalist yourself, we wish to share that with you now. Perhaps with this knowledge you can help us guide the spirits out of the fog. Or at least help them stretch their legs a little. —Skarti |
- Meeting Vesna Torgsdottir in Hoelbrak
- Vesna Torgsdottir: Welcome, Commander. It is an honor to host you.
- Torvi: (chirps)
- <Character name>: And how might this be?
- Vesna Torgsdottir: This is Torvi. Actually, she's what I'd like to discuss with you.
- Vesna Torgsdottir: I am an evoker. An elementalist, just like you. We listen to the Spirits and conjure creatures from their realm.
- Vesna Torgsdottir: Creatures much like Torvi here. By harnessing the elements into the combined essence of a being, the Spirits walk with us.
- <Character name>: Curious! I've never heard of this practice.
- Vesna Torgsdottir: Evocation is an honored but very secretive tradition among the norn. Only a select few were able to wield this power until now.
- Vesna Torgsdottir: The Tyrian Alliance has been a great help in Hoelbrak's healing, so we've decided that it's time to share these abilities.
- Vesna Torgsdottir: Thus, I would love to teach you, Commander.
- Torvi: (chirps)
- Vesna Torgsdottir: Yes. This is also our way of helping the Spirits. They are healing and yearn to connect with the world again.
- Talking to Vesna
- For so long, we evokers hid our abilities out of fear that the spirits would be compromised... But now our craft may be a catalyst for their healing.
- I would love to learn more about your craft.
- Evokers are powerful elementalists that summon lesser spirits granted by their major counterparts. Torvi here is my best companion... And by showing her the world, I can help the spirits reach even further than before.
- I hope that sharing this practice brings the spirits even more peace.
- Hold that thought!
Mesmer (The Grove)[edit]
|
Tales of Tyria Dear Commander, One of our secondborn, Cillian, has recently returned from their travels across Tyria and is quite eager to meet with you. Nothing too serious, mind, but they wished to consult with a storied and celebrated mesmer, and they could imagine no one better. If you happen to be available, you can find them in the Grove—just keep your ears open.—Dagonet |
- Meeting Cillian in the Grove
- Cillian: "Alas! Poor Dougal, down on his luck,"
- Cillian: "An ancient charr relic, a deal was struck..." Hm.
- Cillian: Oh! I didn't see you there.
- <Character name>: Don't worry about it. I was enjoying the story.
- Cillian: A work in progress. I just returned from a long journey. I'm putting my tales together. Those I witnessed, those I've heard.
- Cillian: Name's Cillian. I am a dreamer—a storyteller. I am a troubadour! And a mesmer, just like you.
- Cillian: I suppose that's why you're here, to weave your own tales.
- Cillian: A good story can bolster your allies or threaten your enemies. In battle and out.
- Cillian: But the stories you could tell, my goodness. You'll put me to shame, you will. How am I supposed to guide you? The commander?
- <Character name>: You can start by finishing the tale I interrupted.
- Cillian: Of course.
- Cillian: Friends and foes fell, an ally's oath spurned...
- Cillian: Claw in Keane hands, the addled king yearned...
- Cillian: Peace forged from doom, its ember yet burns!
- Talking to Cillian
- "Her fangs were out; her blade was sharp ... Vengeance stirred within her heart... " No, maybe not that one... Oh, my! I didn't see you there. Lost in my own tale...
- You must be a troubadour!
- Ha! Did the mad musings give me away? You are correct, to be clear. I find that a good story can do wonders in battle. Combined with mesmer illusions ... Well, your allies will thank you.
- I do love a good story.
- And I'd bet a traveler like you has many to tell. You've certainly got the voice...
- Oh! Um, thank you!
- I'll leave you to that.
Necromancer (Divinity's Reach)[edit]
|
Old Teachings By the Province of Empress Ihn As our relationships with Kryta and Queen Jennah blossom, the queen has invited Canthan delegates to come teach Canthan culture in her city. Likewise, she'll be sending some of her own to our shores to do the same. I'm especially eager for you to meet with Sang-Mi. As an adept necromancer yourself, I think you could learn from her teachings. Respectfully, |
- Meeting Sang-Mi in Divinity's Reach
- Sang-Mi: Pity how little of my culture remains in this city when so much of theirs is preserved in our archives.
- <Character name>: Sorry, don't want to interrupt.
- Sang-Mi: And there goes my solitude. The commander, yes?
- Sang-Mi: I'm Sang-Mi of Zen Daijun. I think you've met my sister, Kyung. I'm here on the empress's behalf.
- Sang-Mi: She feels that we should put forth a "genuine" effort to share more of our culture with our Tyrian cousins.
- Sang-Mi: Anyway... I've heard of your necromantic prowess, so I suppose you are at least a competent candidate.
- Sang-Mi: The art of the ritualist is a long-cherished tradition of my people. It's one of Cantha's oldest customs.
- Sang-Mi: Ritualists are adept spirit callers. We beckon ethereal entities from he Mists into battle. They help us and we respect them.
- Sang-Mi: I will show you, but I hope you absorb quickly...
- Talking to Sang-Mi
- Ritualism is one of Cantha's oldest traditions, so I implore you to explore it with respect. A wise master taught my ancestor at the Shing Jea Monastery. My family has carried those teachings for generations.
- I'd love to learn more.
- Even before the gods gifted us with magic, ritualists channeled spirits from the Mists to aid them. So long as you respect the spirits, they will respect you—protect you. They will smite those who wrong you.
- Fascinating!
- Hold that thought.
Mail from Lawson[edit]
- Lawson's mail
Lawson Marriner Urgent Business Commander, I have some business I'd like to discuss with you. It involves the Captain's Council, so your discretion is appreciated. Mind meeting me near the bay docks in Lion's Arch? The sooner, the better. –Lawson |
Sanctum Harbor instance[edit]
- Approaching the group
- First Mate Kiango: We just want to know where this cargo's headed. Maybe give us a little peek, yeah?
- Farmer: That's between me and me captain.
- Sailor: Magnus has claim on this port.
- First Mate Kiango: Magnus who? I don't see anyone.
- Farmer: You'd get along much better with folks on Laughing Gull. Lion's Arch is for...sensible mariners.
- First Mate Kiango: Listen here—
- Sayida the Sly: Stand down, Kiango. Don't make me clean up your mess. This isn't Istan.
- Sayida the Sly: I'd recommend you all find some work to do. Elsewhere.
- Sailor: You heard mum, yeah? Time to get back in line.
- Sayida the Sly: Scram. Or should I tell the Captain's Council that their underlings' loyalty is cheap?
- Sayida the Sly: Ah, Commander. Guess you got Lawson's message. Sorry about this. They'll behave.
- Taking to Sayida
- <Character name>: Sayida. What are you doing here?
- Sayida the Sly: Eh, bought myself a seat on the Captain's council. Thought it was time I flexed my political artistry. Maybe make a coin or two?
- <Character name>: They let you do that?
- Sayida the Sly: Well, technically Peter gave me his seat. And I replaced the Capricorn for him. A win-win. The boy needed some sea air.
- <Character name>: I bet Gnashblade has thoughts...
- Sayida the Sly: Taken care of. I convinced the council that we need a ninth seat again to accommodate Cantha's integration into the trade circuit.
- Sayida the Sly: Nothing is official, but Gnashblade'll be the first name on the ballot. Rumors about a Canthan candidate too. Some gang leader.
- Sayida the Sly: But now I have a nose in all of Lion's Arch's business—it's seafaring business, anyway. That's why Lawson called for you.
- <Character name>: Should I be nervous?
- Sayida the Sly: Maybe. I witnessed some unscheduled departures while overseeing an alliance trade. All of them were manned by Inquest.
- Sayida the Sly: The ships joined with three other Inquest vessels to the south. And then the whole fleet departed shortly after.
- Sayida the Sly: I don't trust those miscreants as far as I can throw them. Not after what we witnessed in the isles.
- <Character name>: So I should be nervous. (sighs) That doesn't sound good.
- Sayida the Sly: Say, I need to wrap things up here. Canach should be somewhere nearby. Can't keep track of that one. I'll catch up shortly.
- Interacting with the Dock Records near Canach
- Talking to Canach
- <Character name>: I heard you were skulking nearby. Did you also buy a seat on the Captain's Council?
- Canach: Darling, does this look like the face of a man with a day job? No, I purchased myself a ship.
- Canach: I named her Martingale. Her anchor is darksteel. Her deck is covered in the finest elder wood... Ah, the smell.
- Canach: There are a number of splendors to be had from a good vessel. The vacations...the gambling opportunities! The business ventures.
- Canach: Oh, were you looking for my take on the whole Inquest debacle? I just wanted some fresh air. Talk to Lawson for that business.
- Talking to Lawson
- Commodore Lawson Marriner: Welcome back to Lion's Arch, Commander. You all caught up, then?
- <Character name>: Good to see you, Lawson. Sayida filled me in on the Inquest...and her new seat on the Captain's Council.
- Commodore Lawson Marriner: No one is more thrilled about the latter than Peter. As for the Inquest, never been a fan. Pretty crooked lot.
- Commodore Lawson Marriner: I did some digging after Sayida came to me. Found records of them purchasing several ships from citizens in Lion's Arch.
- Commodore Lawson Marriner: Which is already odd, for such an armed organization. Not sure what they need traditional vessels for.
- Commodore Lawson Marriner: But this isn't a group we want to see mobilized—not at this scale. And I don't care how much coin the city took in from those sales.
- <Character name>: I should touch base with Councillor Ludo. She might know something.
- Commodore Lawson Marriner: Ah, I met that one once. Sharp bite.
- Moving away to call Ludo
- Ludo: {{flavor|Commander? Not a call I would've hypothesized today.]]
- <Character name>: Councillor. You wouldn't happen to know anything about the Inquest purchasing ships in Lion's Arch, would you?
- <Character name>: They've taken a whole fleet south. I'm there now discussing it with a few captains from the council.
- Ludo: Inquest? Purchasing ships—
- Ludo: Those old, shriveled, bumbling... (groans)
- Ludo: The budgeting committee is stingy, but funding's been atypically unforgiving. First, it was cuts to the colleges.
- Ludo: Then little snips, here and there. I wouldn't be surprised if someone was giving handouts to the Inquest. Alchemy.
- Ludo: I have a few ideas. Why don't you meet me in Rata Sum? A member of the Arcane Council shouldn't get her hands dirty, but you can.
- <Character name>: I'll be there soon.
- Approaching Sayida, Canach and Lawson
- <Character name>: Ludo wasn't aware. I'm headed to Rata Sum to help her look into this.
- Sayida the Sly: I'll join you. I can tell her what Lawson and I found. Canach, watch the ships.
- Canach: Oh. Ew.
My story[edit]
My story - Profession Meeting[edit]
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My story - continued[edit]
Sectioned off as it's the same regardless of the player character's profession.
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