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Help the lost scouts recover and return to base

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Help the lost scouts recover and return to base

Help the lost scouts recover and return to base is a level 80 dynamic event that occurs in The Hollow and Howling Caves. Depending on spawn location, completing the event will progress its respective base, either Jadepillar Point Base or Behemoth's Gap Base, given that the base has been captured beforehand.

Objectives[edit]

  • Scouts rescued: x/7

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.

Walktrhough[edit]

When interacted with, the scouts will either turn hostile, give player ability to talk them out of the fight, or evacuate themselves. Occasionally, there will be enemies spawning around the area, to attack the rescued scouts.

Interactive map[edit]

NPCs[edit]

Allies[edit]

Dialogue[edit]

Talking with Chul-Moo at Jadepillar Point Base if the Hollow variant is active
Talk more option tango.png What's that about someone missing?
Chul-Moo: I've been sending my people out to scout the mine. Several haven't reported back. Not a good sign. You willing to check on them?
Talk back option tango.png I have questions first.
Talk end option tango.png I'll see if I can find them.
Talk end option tango.png I can't handle this right now.
Talking the Brotherhood out of the fight
Wha—? Where am I? What was I doing?
Talk more option tango.png Careful there, friend. What happened?
I...I don't know. Darkness, and then... Wait, are you one of them? Stay away—
Talk more option tango.png I'm on your side. I need you to pull it together.
No. NO! I won't let them take me!
Talk more option tango.png Calm down. No one's going to take you anywhere.
They're coming, you know? They'll devour us all! GET AWAY FROM ME!
Talk combat option tango.png Too far gone. Sorry it's come to this...
Talk more option tango.png No one's devouring anybody. Not while I'm here.
Okay. Right. You're right. I...I don't know what came over me.
Talk more option tango.png Quick, let's get you back before it's too late.
Talk combat option tango.png I can't risk you turning on me, and talk isn't working...
Talk end option tango.png Lost cause. Better see to the others.
Talk end option tango.png I don't have time for this.
Possible NPC dialogue lines when saving a scout or fighting to subdue them
Brotherhood <member>: So hard to think straight. Need to run. Need to get out of here.
Brotherhood <member>: I'm alive! I'm alive! Run if you want to live!
Brotherhood <member>: (gasps) I'm back. Where was I? Let me out of here!
Brotherhood <member>: Ugh, my head. Was it real? I have to go.
Brotherhood <member>: Ugh. Passed out. Too much. I have to go!
Brotherhood <member>: (gasps) It was too much. Must've fainted. Gonna run for it!
Brotherhood <member>: Enough talk. Need to get back to base.
Brotherhood <member>: Huh? But you're... Ugh, my head. Time to go.
Brotherhood <member>: I thought I was dead. I thought I was dead!
Brotherhood <member>: (gasps) M-mom? Who are you? RETREAT!
Brotherhood <member>: It's all right. Gonna be all right. Just gotta get back to base.
Brotherhood <member>: You're ugly. And you're about to be dead.
Brotherhood <member>: Hey! Were you here a second ago? I'm losing it.
Brotherhood <member>: You're gonna pay!
Brotherhood <member>: Sorry! Sorry! I didn't mean it! Thought you were one of them!
Brotherhood <member>: Didn't fool me, not one bit!
Brotherhood <member>: Die, vermin.
Event success
<Character name>: At least they're all accounted for.