Help Klorrk subdue the Inquest-enhanced creatures
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Help Klorrk subdue the Inquest-enhanced creatures
- Location
- Command Complex
(Starlit Weald) - Event type
- Dynamic event
- Level
- 80
| Interactive map |
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Interactive map |
Help Klorrk subdue the Inquest-enhanced creatures is a level 80 event in Command Complex. To start the event, talk to Klorrk who is northwest of Scout's Overlook.
Objectives[edit]
- Inquest Tech Sample
- Your contribution: x
- Bring any extra tech samples to Klorrk: 0:30
- Use the Device to Calm the Inquest-Enhanced Saurians
- Time limit: 10:00
Walkthrough[edit]
There are two parts to this event -
- Defeat Cyborg Swiftwings in the area and bring the Inquest Tech Samples that they drop to Klorrk.
- After providing Klorrk with enough Inquest Tech Samples, he will hand you a Calming Blast device. You must now defeat the Cyborg Swiftwings again and then shoot this device at them to calm them down.
- The base number of items needed to fill the event bar is 9 (for both parts of the events).
Rewards[edit]
| Reward tier | Experience | Karma | Coin |
|---|---|---|---|
| Gold | 26,670 | 378 |
88 |
| Silver | 20,003 | 284 |
66 |
| Bronze | 13,335 | 189 |
44 |
These are the expected rewards for a level 80 player.
- One Event Bouncy Chest:
- Piece of Common Unidentified Gear (1) (guaranteed)
- Bag of Coins (1) (guaranteed)
- Antiquated Ducats (5) (guaranteed)
- Bonus Chest:
- Starlit Weald Renown Token (1) (guaranteed)
NPCs[edit]
Allies[edit]
Foes[edit]
Objects[edit]
Dialogue[edit]
- Event ready, speaking to Klorrk
- Wait! Are you... Oh no.
- Is everything all right?
- I'll give you some space.
- Event start
- Klorrk: The commander—don't kill me! I surrender! Please!
- Klorrk: I've left the Inquest. I couldn't stomach it—not after Sebb sicced his raptors on my lab technicians.
- Klorrk: I... I had to clean up the mess after. And now the experiments are running wild!
- Klorrk: Please, if you can help me collect enough parts... Maybe I can craft a device to calm them down.
- Speaking to Klorrk during collection
- Please, if you can help me save some of these creatures, maybe it will undo some of the damage I've done.
- It's worth a shot.
- Collection half done
- Klorrk: That's it. Halfway there. Just a little more to go, and I can finish this device.
- Collection completed
- Klorrk: Alchemy—you did it. This should be all I need to build a device to calm them down.
- Speaking to Klorrk during calming the saurians
- Just utilize this device on them. It should override their programming.
- Let's hope it works.
- Event success
- Klorrk: It worked! They'll be forever changed, but at least they got some of their own minds back... Hopefully, their pain is gone.
- Klorrk: The technology was never meant for this. I developed my microcontroller to correct mobility impairment.
- Klorrk: When Vloxx caught wind of my work, he offered to make me one of his lead golemancers under Sebb.
- Klorrk: Vloxx made me hopeful. My innovation felt celebrated But Sebb is... Sebb is the cruelest of them.
- Klorrk: I don't know if calming these creatures is penance for my choices. But maybe it's the first step.
Related achievements[edit]
Starlit Weald: Leading from the Front — Help your allies across Starlit Weald. (3)



