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Help Astral Ward Operative Ashtynn locate and defuse Inquest land mines

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Help Astral Ward Operative Ashtynn locate and defuse Inquest land mines

Interactive map

Interactive map

Help Astral Ward Operative Ashtynn locate and defuse Inquest land mines is a level 80 dynamic event in Breezy Cay, just west across the water of Pub Canach Waypoint.

Objectives[edit]

  • Grab a defusing kit and search for mines.
  • Bombs Remaining
  • Time until Inquest reinforcements arrive: 6:00

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma 88 Copper coin
Silver 20,003 Experience.png 284 Karma 66 Copper coin
Bronze 13,335 Experience.png 189 Karma 44 Copper coin
These are the expected rewards for a level 80 player.

Walkthrough[edit]

  • Interact with the Mine Defusing Kit to obtain Mine Sweep special skill. Use this skill to uncover mines.
  • Interacting with inquest mines triggers Simon Says mini-game with timer displayed above with a red circle. Succesfully completing it within the time limit diffuses the bomb.
  • Being too slow or failing the game causes the mine to explode. A timer starts after interacting with a mine, which gives about 5 seconds for players to solve the puzzle. It can be tracked with the Aquatic Ruins Chest Disabled.png Time Running Out effect.

Skills[edit]

# Skill Activation time Recharge time Description
Search.png Mine Sweep 4 Search the area for nearby mines. If a mine is located, you'll have a chance to defuse it. Range: 1500
1 Activate... (blue).png Blue Wire 0.5½ Cut the blue wire. Cutting a mine's wires in the correct order defuses it.
1 Activate... (red).png Red Wire 0.5½ Cut the red wire. Cutting a mine's wires in the correct order defuses it.
1 Activate... (yellow).png Yellow Wire 0.5½ Cut the yellow wire. Cutting a mine's wires in the correct order defuses it.

NPCs[edit]

Allies[edit]

Foes[edit]

Objects[edit]

Dialogue[edit]

Event start
Astral Ward Operative Ashtynn: Wayfinder, stop! The area is littered with mines! Exceptionally nasty ones—undetectable even to trained skimmers.
Astral Ward Operative Ashtynn: Inquest tech, surely. Fortunately, I came prepared with some tech of my own. My scanner kits there are quite effective.
Astral Ward Operative Ashtynn: Now, as I'm sure you're well aware, you'll need to input the proper disarming sequence. Otherwise...KABOOM!
When disarming incorrectly and a mine explodes
Astral Ward Operative Ashtynn: Ow! Use caution—my hearing is quite sensitive!
Astral Ward Operative Ashtynn: Ouch. Shall I disable them remotely? Just kidding, not possible.
Event success
Astral Ward Operative Ashtynn: Ah-ha, yes! Yes indeed! As I said, Inquest tech is no match for my expertise and ingenuity. Such neophytes! Such tyros!
Astral Ward Operative Ashtynn: To think such amateurish— Ah...uh, Wayfinder. Your performance was adequate. I will contact you again if you're needed.
Event failure
Astral Ward Operative Ashtynn: Drat! You're out of time! Inquest forces appear to be closing in on your position. Evacuate the area immediately!

Related achievements[edit]