Game updates/2025-11-18

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November 18, 2025

Late Notes - November 18, 2025[edit]

World Polish[edit]

General[edit]

Personal Story[edit]

Items[edit]

  • The sound palette for the legendary aquabreather, Selachimorpha, has been extended.

Profession Skills[edit]

Elementalist[edit]

Evoker[edit]
  • Zap (skill).png Zap: Reduced the power coefficient from 0.29 to 0.15 in PvP only.
  • Hare's Agility.png Hare's Agility: Increased the cooldown from 25 seconds to 30 seconds in PvP only.
  • Enhanced Potency.png Enhanced Potency: Lowered the critical strike chance bonus with fury from 10% to 5% in PvP only.
  • Familiar's Prowess.png Familiar's Prowess: Reduced the hare damage bonus from 10% to 5% in PvP only.
  • Familiar's Focus.png Familiar's Focus: Reduced the hare damage bonus from 20% to 15% in PvP only.

Mesmer[edit]

  • Illusionary Leap.png Blade Leap: This skill now puts Returning Edge on a short cooldown to prevent accidental early reactivation.
  • Troubadour music ducking now scales with the instrument volume slider.

Ranger[edit]

Galeshot[edit]
  • Bluster.png Bluster: Reduced the power coefficient per hit from 0.45 to 0.4 in PvP only.
  • Quarry's Peril.png Quarry's Peril: Reduced the power coefficient from 1.3 to 1.05 in PvP only.
  • Quarry's Peril.png Pelt: Reduced the power coefficient from 1.3 to 1.05 in PvP only.
  • Supersonic Arrow.png Supersonic Arrow: Reduced the power coefficient from 1.8 to 1.5 in PvP only.

Revenant[edit]

Update - November 18, 2025[edit]

Note to users of third-party programs: The game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. ArenaNet cannot offer support if a third-party modification breaks, interferes with, or prevents you from playing Guild Wars or Guild Wars 2. Our policy regarding third-party programs can be found here.

Open World[edit]

General[edit]
Shipwreck Strand[edit]
Starlit Weald[edit]

Mounts[edit]

Skimmer[edit]

  • Fixed an issue that occasionally prevented the skimmer from swimming backward underwater.
  • Slipstream Boost.png Slipstream Boost: Increased the cooldown from 15 seconds to 25 seconds.

Items[edit]

HomesteadsComosus Isle[edit]

Fractals[edit]

World vs. World[edit]

  • Added a new Matchmaking tab to the World vs. World UI that replaces the World Restructuring - Beta tab. This is a new location to select teams and battle guilds that should be more approachable for new players.
  • Players without teams will be shown the Matchmaking tab when opening the World vs. World UI.
  • Removed the battle guild selection from the Guilds UI.

Personal Story[edit]

  • Fixed an issue in Unscheduled Departures: Rata Sum Port Authority that allowed Flax's golems to be led outside of his office.
  • Fixed an issue in Unscheduled Departures: Rata Sum Port Authority that caused one of the Port Authority refuse pile objects to play an incorrect animation when interacted with.
  • Fixed an issue in Unscheduled Departures: The Unending Ocean that caused allied NPCs aboard the Martingale to continue bringing water buckets to a fire after the fire had already been extinguished.
  • Made several pacing and clarity improvements to the fog section of Unscheduled Departures: The Unending Ocean.
    • Slightly decreased the number of coalesced magic orbs required for each round of navigation and increased the number of orbs that appear.
    • Added a hint popup on the player's skill bar that appears the first time the player ascends to the crow's nest to add clarity to the mechanics.
    • Added a slight delay to the directional pulsing effect when it first appears so it isn't as easily missed. Slightly increased the frequency of the pulsing to better communicate the mechanics during this section.
    • Added announcements that display when a direction is chosen to more clearly communicate to the player whether the direction they chose was correct or incorrect.
    • Increased the movement speed of the ships to allow them to move as quickly as possible without causing desynchronization.
  • Fixed an issue in Unscheduled Departures: The Unending Ocean that caused the marker for a quest step to be displayed on the map, despite the associated quest step not being visible at that time.
  • Fixed an issue in Unscheduled Departures: The Unending Ocean that caused the boundary meant to keep players out of the water to sometimes encroach on playable space and force players to be teleported while standing on the deck of Sayida's ship.
  • Hint text for almost all items in the Digging for Knowledge and The Doorstep of Divinity story collections have been adjusted for clarity.
  • Players can now choose to have more-specific hints for story collections drawn on their map immediately when interacting with Wavehawk Pete, Historian Meliza, and Isgarren instead of the option becoming available after a designated period of time. As a result, players will no longer receive mail from these NPCs prompting the player to come talk to them for help.
  • Fixed an issue that prevented Scout Yakuti from having a consistent appearance.
  • Fixed an issue the in Beneath the Canopy: Command Complex story step that prevented Engineer Brizzi's dialogue from playing if the instance owner wasn't the first person to enter her room.
  • Fixed an issue in Beneath the Canopy: Command Complex story step that caused Engineer Brizzi to display incorrect creature description text.
  • Fixed an issue that prevented certain rock piles in the Ruins of the Old World: Untamed Crags instance as well as the Consecrated Piazza platform in Path of Divinity: Cloister of Stars from displaying the correct visuals.
  • Fixed an issue in Fumbling in the Dark: Lost Basilica that prevented book text from appearing when interacting with the final tomb.
  • Adjusted the pacing of certain quest steps' completion in Fumbling in the Dark: Lost Basilica to avoid dialogue lines being prematurely interrupted.
  • Fixed an issue in Path of Divinity: Overgrown Thicket that could prevent story progress if a player entered water while holding the neural interface controller bundle, causing it to be destroyed.
  • Fixed an issue that could cause certain story steps to be revealed out of order when replaying the Path of Divinity story chapter.
  • Added a dedicated story step to the beginning of the Path of Divinity story chapter to allow a certain character's comms call to restart if the player uses a waypoint within Starlit Weald while the dialogue is in progress.
  • Fixed an issue that prevented map markers from being properly displayed for three interactive objects that are a part of the story collection The Doorstep of Divinity.
  • Fixed an issue that caused the interactive golem parts object in the Fumbling in the Dark story chapter to sometimes appear in an incorrect animation state.
  • Added the Confidential Missive letter featured in the Beneath the Canopy: Command Complex story chapter to the same location in the open world. The letter can only be seen if Beneath the Canopy: Command Complex has been completed.
  • Added a delay before dialogue continues in the Beneath the Canopy: Command Complex story step to allow time to read the confidential missive.
  • Adjustments have been made to a number of dialogue animations across all chapters.

Profession Skills[edit]

General[edit]

  • Ground-targeted skills can no longer be cast with the Snap Ground Target option enabled if their targets are offscreen or behind an obstacle that hides them from the camera.
    • We've removed this note, as it refers to a fix that we are working on for a future game update and was not intended to be part of this release.
  • Relic of Bloodstone: Increased the duration of Bloodstone Volatility from 8 seconds to 10 seconds. Reduced the damage bonus from 10% to 7% in PvE only.

Elementalist[edit]

  • Dust Charge.png Dust Charge: Fixed an issue that allowed this skill to strike more times than intended when used by multiple players.
Evoker[edit]
  • Fixed an issue that prevented voice lines from playing for several evoker skills.
  • Rejuvenate.png Rejuvenate: This skill now has a different icon depending on the player's selected familiar.
  • Zap (skill).png Zap: Fixed an issue that allowed this skill to hit targets that were not in the player's line of sight.
  • Elemental Balance.png Elemental Balance: This trait will no longer recharge skills that began activating before entering the selected attunement.
  • Specialized Elements.png Specialized Elements: Fixed an issue that caused the player's attunement to sometimes swap to fire when switching maps.

Engineer[edit]

  • Essence of Animated Sand.png Essence of Animated Sand: Reduced the power coefficient from 1.0 to 0.6 in PvP only.
  • Essence of Living Shadows.png Essence of Living Shadows: Reduced the power coefficient from 1.0 to 0.6 in PvP only.
  • Essence of Liquid Wrath.png Essence of Liquid Wrath: Reduced the power coefficient from 1.32 to 1.0 in PvP only.
  • Flamethrower.png Flame Jet: Reduced the power coefficient per hit from 0.15 to 0.12 in WvW only.
  • Flame Blast.png Flame Blast: Increased the cooldown from 6 seconds to 8 seconds and reduced the power coefficient from 1.3 to 1.1 in WvW only.
  • Napalm.png Napalm: Increased the cooldown from 25 seconds to 30 seconds and reduced the power coefficient per hit from 0.35 to 0.28 in WvW only.
Amalgam[edit]

Guardian[edit]

Willbender[edit]
  • Fixed an issue that caused Willbender Flames to strike more times than intended when used by multiple players.
  • Repose.png Repose: Reduced the base healing from 2,595 to 1,635 in WvW and PvP.
Luminary[edit]
  • Fixed an issue that prevented several luminary skills from playing voice lines.
  • Resolute Stance.png Resolute Stance: Fixed an issue that caused this skill to heal downed allies.

Mesmer[edit]

Necromancer[edit]

Ritualist[edit]
  • Fixed an issue that prevented a number of ritualist skills from playing voice lines.
  • Fixed an issue that caused some spirit attacks to track enemies that were in stealth.
  • Lingering Spirits.png Lingering Spirits: Fixed an issue that caused this trait to continue to drain the player's life force while mounted.

Ranger[edit]

Galeshot[edit]
  • Fixed an issue that prevented Cyclone Bow from being set to autoattack underwater.
  • Hawkeye.png Hawkeye: Fixed an issue that prevented this skill from being reflected properly.
  • Mistral.png Mistral: This skill is now usable underwater.
  • Perfect Storm.png Perfect Storm: This skill is now usable underwater.

Revenant[edit]

  • Banish Enchantment.png Banish Enchantment: Fixed an issue that prevented Cosmic Wisdom from reducing the energy cost of this skill in PvP and WvW. Increased the recharge of using this skill with Cosmic Wisdom from 5 seconds to 10 seconds in WvW only.
Conduit[edit]
  • Beguiling Haze.png Beguiling Haze: Increased the strike damage coefficient on initial skill use from 1.1 to 2.2 in PvE only. The strike damage coefficient on follow-up strikes has been decreased from 1.1 to 0.6 in PvE only.
  • Twin Moon Sweep.png Twin Moon Sweep (Legendary Demon Stance): Fixed an issue that caused the shatter portion of this skill to interrupt the casting of other skills.

Thief[edit]

Antiquary[edit]
  • Skritt Swipe.png Skritt Swipe: This skill now requires a line-of-sight check instead of a pathing check to be cast on enemies. The skill aftercast has been reduced by 37.5%.
  • Bountiful Theft.png Bountiful Theft: Fixed an issue that prevented Skritt Swipe from stealing aegis from opponents properly while this trait was equipped.

Warrior[edit]

  • Maiming Spear.png Maiming Spear: Increased the cooldown from 6 seconds to 8 seconds. Reduced the initial power coefficient from 0.8 to 0.7 and the aftershock power coefficient from 0.35 to 0.3 in WvW only.
  • Spearmarshal's Support.png Spearmarshal's Support: Reduced the power coefficient per hit from 0.25 to 0.215 in WvW only.
  • Harrier's Toss.png Harrier's Toss: Reduced the power coefficient per adrenaline level from 1/1.25/1.5 to 0.9/1.05/1.2 in WvW only.
  • Battle Standard.png Battle Standard: Reduced the number of revivable targets from 5 to 3 in WvW only.
  • Phalanx Strength.png Phalanx Strength: Reduced the might duration from 5 seconds to 3 seconds in WvW only.
Paragon[edit]
  • Chant of Freedom.png Chant of Freedom: This skill will now break stuns for both the caster and their allies.

Guild Wars 2 Wiki Notes[edit]

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