File talk:Machines 01 concept art.jpg

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Go turrets! Go turrets! Go turrets! I finally have a reason to update my Engineer research. :) --AdventurerPotatoe User A F K When Needed Potato icon.jpg - 15:33, 7 August 2010 (UTC)

and I LOVE how elegant they look! :O --AmannelleUser Amannelle Me.jpg 15:34, 7 August 2010 (UTC)
They look royal. --AdventurerPotatoe User A F K When Needed Potato icon.jpg - 15:43, 7 August 2010 (UTC)
I fail to see how "technology"="profession"; it just means there's concept for technology (turrets to be precise in this case) for the game. Doesn't mean that it'll be in the game nor does it mean it belongs to playable professions. -- Konig/talk 18:46, 7 August 2010 (UTC)
I fail to see how "speculations"="assumations"; it just means I think there will be one. Doesn't mean that it has to belong to a profession I think will be in the game. --AdventurerPotatoe User A F K When Needed Potato icon.jpg - 18:54, 7 August 2010 (UTC)
Srsly tho, it does seem likely that there will be some sorta proffesion that deals with all this new tech. "Engineer" is as good a name as any other, since it hasn't been revealed yet...if it does exist at all. Zolann The IrreverentUser Zolann The Irreverent Mysterious Summoning Stone.png 22:37, 7 August 2010 (UTC)
I'm pretty sure that the last adventurer is tech based. One way or another. Not 100% sure though. --AdventurerPotatoe User A F K When Needed Potato icon.jpg - 23:35, 7 August 2010 (UTC)
little note on there says "Golem Tech?" so im guessing its an Asura inspired turret. - 74.171.163.219 04:59, 8 August 2010 (UTC)
Actually, Arena Net themselves mentioned a long time ago how they would like an Engineer profession (as stated here: "We started with a simple question: What type of character did we want to play? Three answers came up more often than any others: Assassin, Shapeshifter, and Engineer. All three of these represented exciting directions we could follow"). I'm expecting Engineers to be the third adventurer, replacing ritualists. Erasculio 05:02, 8 August 2010 (UTC)
I'll pos that on GW2Guru, Naor and The Ams decided to rename it for some reason I dont remember, however I did it too. Thanks Erasculio! --AdventurerPotatoe User A F K When Needed Potato icon.jpg - 07:58, 8 August 2010 (UTC)
Information from 2006 isn't... very likely to be relevant to GW2, seeing how, you know, that information is for Factions. -- Konig/talk 12:08, 8 August 2010 (UTC)
Reading comprehension does tend to be relevant at any time, though. As rather clearly linked above, Arena Net stated "What type of character did we want to play?", not "What type of character did we want to add to Factions?" or "What type of character did we want to add to GW1?". And while they have also not said "What type of character did we want to add to GW2?", it's one more hint of how an Engineer profession (or something along those lines) is a possibility (and the article further describes how spirits were a fantasy version of gun turrets, which are seen here). Or at least more probable than a "cowboy" profession (which then against doesn't say much). Erasculio 12:13, 8 August 2010 (UTC)

(Reset indent) Opinions are still subject to change over time. Also, since more people were added to Anet, that can change things. I don't find an engineer likely still. And wanting something and able to add in something are two different things. And do note that I never called it "cowboy" - I said wild western themed - sheesh, why does everyone put so much worth into names. *rolls eyes* -- Konig/talk 12:29, 8 August 2010 (UTC)

Probably for the same reason why you insist on how an engineer isn't likely, while it has been strongly hinted that we will get a weapon-wielding profession focused on gadgets and other environmental weapons. It may not be called an engineer, and it may not even use turrets or rely specifically on technology other than guns, yet the idea (or the "theme") is the same. Erasculio 12:34, 8 August 2010 (UTC)
Konig Des Todes, you want a wild west themed profession, I want an engineer type profession, ANet wanted an engineer in the past, but its role were put into the Ritualists, GW2 has alot of technology in it and ANet has the possibility to add it now, a profession based(not completely though, more then warrior banners) on environmental weapons have been confirmed, atleast two supportive professions will be made. All this can point to engineers, while your want is unlikely as it doesnt seem to fit in with any profession descriptions. It has been seen in concept art, but as you say you cant base something completely of concept art. Engineer is far more likely then most suggestions. You have to agree.(But you can also choose to argue with me. :P) --AdventurerPotatoe User A F K When Needed Potato icon.jpg - 21:13, 8 August 2010 (UTC)
Perhaps it's just a concept art piece for environmental weapons in GW2's PvP, like WvW. -rolls eyes- - Infinite - talk 03:59, 9 August 2010 (UTC)
Yeah, its also likely, but my will is kinda stronger then logic right now. :P Whenever I see something that can be related to an engineer profession I speculate wildly. Anyways, they look humanmade to me. --AdventurerPotatoe User A F K When Needed Potato icon.jpg - 09:57, 9 August 2010 (UTC)
The wild western theme is as much of a theme for a profession as the mesmers being nobles in human society is. Wild western theme does not contradict technological theme but can rather complement it. Summoning spirits and constructing turrets on the battlefield are two completely different things. I just cannot see an engineer working out - no matter how much Anet wanted one; perhaps they removed it from Factions because they new that it wouldn't work gameplay wise, after all they could of made Cantha more technological. Utopia also seemed to have a technological theme to parts of it but yet they made up the Chronomancer instead of the Engineer - I wonder why.
I find an engineer - in both name and typical idea (that is, someone who makes machines (not gadgets)) highly improbable. I'd find a wild-western themed artificer (aka Kranxx's profession) more likely and, truth be told, more entertaining. Also, guns are not needed (or likely imo) for this profession. -- Konig/talk 13:15, 9 August 2010 (UTC)
And Infinite could be right with these elements that people assume is an engineer class could just be an element of pvp. Also if there is an engineer class with turrets whenever I put one up I'm going to say "Buildin' a Sentry". - Giant Nuker 13:47, 9 August 2010 (UTC)
"Summoning spirits and constructing turrets on the battlefield are two completely different things": actually, in that article linked above Arena Net stated that "The Ritualist would be the Guild Wars equivalent of an FPS engineer: a great support character, able to help defend allies, excellent at ground control. We could use bound Spirits as the fantasy version of a gun turret". It would then make sense for them to not have added an Engineer profession to GW1: the game already had such a profession, adapted to a fantasy setting. Erasculio 14:45, 9 August 2010 (UTC)

Now would be a good time to bring up the discussion on this page again. Maybe put this picture on the turret page? 72.77.119.82 00:50, 24 May 2011 (UTC)