File:Guild upgrade - Workshop Restoration.jpg

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Notes[edit]

Upgrade Level Preceded by Description
Workshop Restoration 1.pngWorkshop Restoration 1 3 Mine Excavation 1 Begin restoring your workshop.
Ore Synthesizer 1.pngOre Synthesizer 1 3 Workshop Restoration 1 Add an ore node to the workshop that randomly generates either copper or iron when mined.
Guild Enhancement- Critical Harvesting.pngGuild Enhancement: Critical Harvesting 5 Workshop Restoration 1 Add a personal enhancement at the tavern that increases the chance of getting a critical success when harvesting a node.
Lumber Synthesizer 1.pngLumber Synthesizer 1 7 Workshop Restoration 1 Add a lumber node to the workshop that randomly generates either green or soft logs when harvested.
Cloth Synthesizer 1.pngCloth Synthesizer 1 7 Workshop Restoration 1 Add a cloth node to the workshop that randomly generates either jute or wool scraps when harvested.
Leather Synthesizer 1.pngLeather Synthesizer 1 7 Workshop Restoration 1 Add a leather node to the workshop that randomly generates either rawhide or thin leather when harvested.
Guild Enhancement- Critical Crafting.pngGuild Enhancement: Critical Crafting 9 Workshop Restoration 1 Add a personal enhancement at the tavern that increases the chance of getting a critical success when crafting an item
Synthesis Output 1.pngSynthesis Output 1 11 Ore Synthesizer 1
Lumber Synthesizer 1
Increase the efficiency of the guild's ore and lumber synthesizers, increasing daily harvesting opportunities to 4 each
Guild Enhancement- Map Bonus.pngGuild Enhancement: Map Bonus 13 Workshop Restoration 1 Add a personal enhancement at the tavern that increases how often you get map bonuses.
Ore Synthesizer 2.pngOre Synthesizer 2 15 Ore Synthesizer 1 Add silver as a possible output from the workshop's ore synthesizer.
Leather Synthesizer 2.pngLeather Synthesizer 2 17 Leather Synthesizer 1 Add coarse leather as a possible output from the workshop's leather synthesizer.
Cloth Synthesizer 2.pngCloth Synthesizer 2 17 Cloth Synthesizer 1 Add cotton scraps as a possible output from the workshop's cloth synthesizer.
Lumber Synthesizer 2.pngLumber Synthesizer 2 17 Lumber Synthesizer 1 Add seasoned logs as a possible output from the workshop's lumber synthesizer
Plant Synthesizers 1.pngPlant Synthesizers 1 19 Workshop Restoration 1 Add harvesting nodes to the workshop that randomly generate various vegetables, fruits, and herbs when harvested
Synthesis Output 2.pngSynthesis Output 2 21 Synthesis Output 1
Ore Synthesizer 2
Lumber Synthesizer 2
Plant Synthesizers 1
Increase the efficiency of the guild's synthesizers, increasing daily ore and lumber harvests to 6 each and plant, leather, and cloth harvests to 2 each
Workshop Restoration 2.pngWorkshop Restoration 2 23 Workshop Restoration 1 Complete the restoration of your workshop
Ore Synthesizer 3.pngOre Synthesizer 3 23 Ore Synthesizer 2
Workshop Restoration 2
Add gold as a possible output from the the [sic] workshop's ore synthesizer.
Cloth Synthesizer 3.pngCloth Synthesizer 3 25 Workshop Restoration 2
Cloth Synthesizer 2
Add linen scraps as a possible output from the workshop's cloth synthesizer.
Lumber Synthesizer 3.pngLumber Synthesizer 3 25 Lumber Synthesizer 2
Workshop Restoration 2
Add hard logs as a possible output from the workshop's lumber synthesizer
Leather Synthesizer 3.pngLeather Synthesizer 3 25 Workshop Restoration 2
Leather Synthesizer 2
Add rugged leather as a possible output from the workshop's leather synthesizer.
Ore Synthesizer 4.pngOre Synthesizer 4 27 Ore Synthesizer 3 Add platinum as a possible output from the workshop's ore synthesizer
Plant Synthesizers 2.pngPlant Synthesizers 2 29 Plant Synthesizers 1
Workshop Restoration 2
The workshop's plant synthesizers will now output more possible vegetables, fruits, and herbs
Lumber Synthesizer 4.pngLumber Synthesizer 4 31 Lumber Synthesizer 3 Add elder logs as a possible output from the workshop's lumber synthesizer
Cloth Synthesizer 4.pngCloth Synthesizer 4 31 Cloth Synthesizer 3 Add silk scraps as a possible output from the workshop's cloth synthesizer.
Leather Synthesizer 4.pngLeather Synthesizer 4 31 Leather Synthesizer 3 Add thick leather as a possible output from the workshop's leather synthesizer.
Synthesis Output 3.pngSynthesis Output 3 33 Ore Synthesizer 4
Synthesis Output 2
Lumber Synthesizer 3
Plant Synthesizers 2
Increase the efficiency of the guild's synthesizers, increasing daily ore and lumber harvests to 8 each.
Ore Synthesizer 5.pngOre Synthesizer 5 35 Ore Synthesizer 4 Add mithril as a possible output from the workshop's ore synthesizer.
Lumber Synthesizer 5.pngLumber Synthesizer 5 37 Lumber Synthesizer 4 Add ancient logs as a possible output from the workshop's lumber synthesizer
Leather Synthesizer 5.pngLeather Synthesizer 5 37 Leather Synthesizer 4 Add hardened leather as a possible output from the workshop's leather synthesizer.
Cloth Synthesizer 5.pngCloth Synthesizer 5 37 Cloth Synthesizer 4 Add gossamer scraps as a possible output from the workshop's cloth synthesizer.
Plant Synthesizers 3.pngPlant Synthesizers 3 39 Plant Synthesizers 2 The workshop's plant synthesizers will now output even more possible vegetables, fruits, and herbs
Ore Synthesizer 6.pngOre Synthesizer 6 40 Ore Synthesizer 5 Add orichalcum as a possible output from the workshop's ore synthesizer
Synthesis Output 4.pngSynthesis Output 4 40 Synthesis Output 3
Lumber Synthesizer 5
Plant Synthesizers 3
Ore Synthesizer 6
Increase the efficiency of the guild's synthesizers, increasing daily ore and lumber harvests to 10 each and plant, leather, and cloth harvests to 3 each

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current16:31, 16 May 2021Thumbnail for version as of 16:31, 16 May 2021200 × 764 (96 KB)Chieftain Alex (talk | contribs){{ArenaNet image|screenshot|User interface screenshots}}

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