Destroy all intrafluxion nodes before the golem energy core is fully charged
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Destroy all intrafluxion nodes before the golem energy core is fully charged
- Location
- Inquest Outer Complex
(Metrica Province) - Event type
- Dynamic event
- Level
- 12
- Preceded by
- Drive off the Inquest at Survivor's Encampment
Drain the Mark II golem's power before it reaches the Inquest gate - Upon success
- Lead the imbued golem energy core away from Inquest to survivor's encampment
- Upon failure
- Lead the imbued golem energy core away from Inquest to survivor's encampment
- API
- API
Interactive map |
Interactive map |
Destroy all intrafluxion nodes before the golem energy core is fully charged is a level 12 dynamic event that occurs in Inquest Outer Complex near Inner Inquest Complex.
Objectives[edit]
- Intrafluxion nodes destroyed: x/8
- Golems activate in: 10:00
Rewards[edit]
Reward tier | Experience | Karma | Coin |
---|---|---|---|
Gold | 525 | 72 | 17 |
Silver | 446 | 62 | 14 |
Bronze | 394 | 54 | 13 |
These are the expected rewards for a level 12 player. Higher level players receive dynamically adjusted rewards.
NPCs[edit]
Allies[edit]
Foes[edit]
Objects[edit]
Dialogue[edit]
- Event start if preceded by a successful Drive off the Inquest at Survivor's Encampment
- Gliga: We drove them off! No one will be joining the Inquest's experiment today! Take that, you cock-eyed ravens!
- Refugee: I wouldn't count on that, chief. We're missing a few survivors. The Inquest took them.
- Gliga: What? How could you let this happen?
- Refugee Ejint: Send us in, chief. We'll rescue them. They won't be expecting a retaliation.
- Gliga: All right. I'll keep watch over the encampment while you're away.
- Event start if preceded by a failed Drain the Mark II golem's power before it reaches the Inquest gate
(none)
- During the event, Gliga will chase after players who come near her at the Survivor's Encampment and say one of the two following lines
- Gliga: The Inquest should be condemned for the contrivances. After them! Before it's too late!
- Gliga: The Inquest must be stopped! We need your help!
She also has the following dialogue on interact:
- I can't even think about it! The Inquest kidnapped survivors from the encampment- those poor mangled, mutilated, and mentally damaged survivors. The gall! They'll undoubtedly kill them. Could you just go stop them, please?
- 1 Of course. Where are they? She will point out the event on the map and add the event to the UI tracker.
- Their lab is to the northeast, but you can only access the inner complex by gate travel. The gate is located in a cave to the west. Do what you can.
- 0 Will do.
- Their lab is to the northeast, but you can only access the inner complex by gate travel. The gate is located in a cave to the west. Do what you can.
- 0 I can't. I'm sorry.
- 1 Of course. Where are they? She will point out the event on the map and add the event to the UI tracker.
- Upon entering the Inquest lab
- Inquest Agent Quartz: Our mission is to imbue these golems with an endless power supply: life energy!
- Inquest Agent Quartz: Think of the possibilities. Imagine how productive they'd be, if you workers never had to power down.
- Inquest Agent Quartz: So, you lose your lives. So what? You will live on, powering our golems for all eternity!
- During the event if this event spawned from a failed Drain the Mark II golem's power before it reaches the Inquest gate, so the Refugees including Ejint are inside the prison and can't destroy the nodes
- Refugee Ejint: (cringe) Step right up! There are intrafluxion nodes that require destroying. Do it!
- On success
- Refugee Ejint: We're saved! Their energy core has overloaded, and their project is dead without it. (laugh)
- Refugee: Right. We're taking it with us then. Let's get out of here.
- Inquest Technician: Halt! Advance no further! *dies*
- On fail
- Refugee Ejint: I don't feel so good. I want back the life force they stole!
- Refugee: We're lucky the energy core overloaded! Their experiment was only a partial success.
- Refugee Ejint: We can't waste this opportunity. Grab it, and let's get out of here!
- Inquest Technician: Halt! Advance no further! *dies*