Death's Embrace

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Death's Embrace.png

Death's Embrace

Specialization
Necromancer icon small.png Spite (trait list)
Tier
Master
Type
Minor
Training cost
4 Hero points
Game link
API
API
10 Recharge time
Death's Embrace

Deal increased strike damage while downed. Inflict vulnerability when you strike a foe below the health threshold.
Cannot apply vulnerability to the same target more than once per interval.

Radius.png Health Threshold: 50%
Vulnerability.png5 Vulnerability (8s): +5% Incoming Damage, +5% Incoming Condition Damage
Vulnerability.png5 Vulnerability (6s): +5% Incoming Damage, +5% Incoming Condition Damage
Interval.png Interval: 10 seconds

— In-game description

Related skills[edit]

Downed skills that are improved by this trait

Drowning skills that are improved by this trait

Version history[edit]

For a detailed trait history, see here.

Patch Changes
May 11, 2021
  • Text on many damage-increasing profession traits, runes, and sigils has been clarified to indicate whether they increase outgoing strike damage, condition damage, or all damage, as appropriate.
February 25, 2020 Competitive content update:
  • (Competitive split) Reduced bonus damage while downed from 25% to 5%. Reduced vulnerability duration from 8 seconds to 6 seconds.
December 12, 2017
  • Increased vulnerability stacks from 1 to 5 and increased duration from 5 seconds to 8 seconds.
  • Increased enemy health threshold from 33% to 50%.
  • Vulnerability can now only be applied to the same foe once every 10 seconds.
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • This trait has been moved to the Master minor tier.
  • Reduced damage increase while downed to 25%.
  • Added: Striking foes below 33% health inflicts 1 stack of vulnerability for 5 seconds.
August 28, 2012 Game release:
  • Death's Embrace has been added to the game.