User:Minoas/sandbox
Sword of Justice(AOE AND CONDI)[edit]
“— In-game description
skill 1
“— In-game description
skill 1
“Cleave the area in front of you igniting the air burning foes while curing a condition on yourself (2.75s IC)
- Damage: low,
- Burning (1s): 262 Damage,
2- Condition Removed(2.75sIC),
- Range: 140
— In-game description
skill 1
“Dash to your target and strike them, burning them and up to 2 nearby enemies.
— In-game description
skill 2
“Ignite your sword with aether flames for 6s. Attacks provide 1s burning. Activating again will release the flames in a radial whirl burning foes and putting the skill on cooldown.
— In-game description
skill 3
“Hold your sword close while you stay still channeling and focusing your virtues for 2.5 seconds. At the end of the channel, the guardian releases a wave of purging flames that will burn and damage foes while giving boons to allies.
— In-game description
skill 4
“Plunge your sword into the ground pulling in foes while sending out a cascading eruption of flames and light that cripple and burn enemies caught in it.
- : 3,
impacts- : high,
damage center- : mid,
damage middle- : low,
damage outer- Burning (5s): 2620 Damage,
4- Cripple (4s): -50% Movement Speed,
- Radius: 660,
- Pull: 160,
— In-game description
skill 5
Bow of Truth(SUPPORT AND HEAL)[edit]
“Shoot an arrow of light at your target that also heals nearby allies
- Damage: low,
- Range: 1,200,
- Healing: mid,
- Radius: 120,
- Combo Finisher: Physical Projectile (20% chance)
— In-game description
skill 1
“Raise your bow and send out a burst of light that dazes foes for .75 second
— In-game description
skill 2
“Barrage a target area for 2 seconds healing allies and curing 2 conditions every ½ second of the barrage. At end of Barrage allies in the field are granted Swiftness and Vigor.
- Healing: mid,
- Radius: 240,
- Remove 2 Conditions,
- Swiftness (4s): 33% Movement Speed,
- Vigor (4s): 50% Endurance Regeneration
— In-game description
skill 3
“Vault back a short distance while firing a raceme of light that leave behind trails of light. These trails can be crossed by allies gaining Regen and Swiftness. Allies can only be affected once
- Damage: mid,
- Range: 1,200,
- : 220,
vault range- Breaks Stun,
- : 5,
number of trails- : 5s,
Trail duration- Swiftness (4s): 33% Movement Speed,
- Regen (4s): 520 Heal,
— In-game description
skill 4
“Fire off a massive arrow of light that travels in a straight line. The arrow can travel through allies, curing conditions and healing them. The arrow explodes when it reaches max range or hits an enemy, stunning them and healing nearby allies. The arrow leaves a behind a ward trail that grants regen to allies who cross it.
- Damage: high,
- Healing: mid
- Range: 1,200,
- : 180,
explosion radius- : high,
healing of explosion- Stun: 1 ½ seconds,
- Removes 1 Condition,
- : 6s,
ward duration- Regen (5s): 650 Heal,
- Combo Finisher: Physical Projectile
— In-game description
skill 5
Shield of the Avenger(DEFENSE AND AGGRO)[edit]
“— In-game description
skill 1
“— In-game description
skill 1
“Smash the ground in front of you damaging foes and giving protection to allies
- Damage: low,
- Radius: 120,
- Protection (2s): -33% Incoming Damage
— In-game description
skill 1
“Hit your shield sending out a mystic echo that taunts enemies and grants both protection and resistance.
- Radius: 240,
- Taunt (3s): Involuntarily attack foes.,
- Protection (5s): -33% Incoming Damage,
- Resistance (4s): Conditions currently on you are ineffective; stacks duration.
— In-game description
skill 2
“Throw your shield outwards bouncing between allies and foes, damaging and crippling foes, while granting aegis to allies. When the shield returns to the guardian they gain aegis and protection.
- Damage: low,
- Range: 1,200,
- Number of Bounces: 5,
- Breaks Stun,
- Cripple (3s): -50% Movement Speed,
- Aegis (3s): Block the next incoming attack.,
- Protection (4s): -33% Incoming Damage
— In-game description
skill 3
“Charge mercilessly forward damaging and knocking back foes in your path. This attack is unblockable and grants stability at the start of the charge. Activate again before max range to stop
- Damage: mid,
- Range: 660,
- Knockback: 260
- Stability (5s): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted.,
3- Unblockable
— In-game description
skill 4
“Take a defensive stance and project an aether wall that absorbs all projectiles. The wall always remains in front of the guardian and you gain a defiance bar. Your movements are impaired by 25%. You pulse out protection to allies and take decreased damage for the ability duration.
- : 6s,
wall duration- Damage Reduced: 25%,
- : -25%,
movement speed- absorbs projectiles,
- Protection (2s): -33% Incoming Damage,
- Pulses: 3,
- Range: 240
— In-game description
skill 5
Hammer of Wisdom(BIG HITS AAAAND BIG HITS, with some ret)[edit]
“— In-game description
skill 1
“Swing your hammer again damaging foes while applying a stack of vuln
- Damage: low,
- Range: 130,
- Vulnerability (4s): 2% Incoming Damage, 2% Incoming Condition Damage
2— In-game description
skill 1
“smash the ground in front of you creating a small radial shockwave that damages foes and causes slow.
— In-game description
skill 1
“Throw your hammer at your target marking and damaging them. Activate again to port to marked target blinding them and gaining retaliation.
- Damage: mid,
- Range: 600
- Blindness (3s): Next outgoing attack misses.,
- Retaliation (4s): Reflect incoming damage back to its source.
— In-game description
skill 2
“Whirl your hammer outwards damaging and pushing back foes with light while gaining retaliation
- Damage: mid,
- Radius: 180,
- Knockback: 300,
- Retaliation (4s): Reflect incoming damage back to its source.,
- Combo Finisher: Whirl
— In-game description
skill 3
“Smash the ground sending out a wave of light that recoils back to the guardian, crippling foes on the way out and in.
- Damage: mid,
- Range: 600,
- Cripple (3s): -50% Movement Speed
— In-game description
skill 4
“Leap into the air towards your target and slam your hammer knocking them down while calling down a pillar of light that weakens and cripples foes while giving retaliation.
- Damage: high,
- Range: 300,
- Radius: 120,
- Knockdown: 1 second,
- Cripple (3s): -50% Movement Speed,
- Weakness (5s): -50% Endurance Regeneration, 50% Fumble (Unrestricted)
- Retaliation (4s): Reflect incoming damage back to its source.,
- Combo Finisher: Blast
— In-game description
skill 5
*NEW* Spear of Judgement (NEW HOTNESS)[edit]
“Throw your spear a foe, inflicting vunl.
- Damage: mid,
- Range: 900,
- Vulnerability (4s): 2% Incoming Damage, 2% Incoming Condition Damage,
2- Pierces,
- Combo Finisher: Physical Projectile (20% chance)
— In-game description
skill 1
“Take a stance for 2s and counter the next ability. Countering an ability will cause the guardian to jump back and throw a spear that pierces the target, crippling them and making them vulnerable.
- Damage: mid,
- : 240,
jump range- Range: 900,
- Vulnerability (3s): 2% Incoming Damage, 2% Incoming Condition Damage,
2- Cripple (3s): -50% Movement Speed,
- Pierces,
- Combo Finisher: Physical Projectile
— In-game description
skill 2
“Charge up and throw a mighty spear fueled by your virtues, piercing foes that it hits
- Damage: high,
- Range: 1,200,
- Vulnerability (3s): 3% Incoming Damage, 3% Incoming Condition Damage,
3- Weakness (4s): -50% Endurance Regeneration, 50% Fumble (Unrestricted),
- Blindness (3s): Next outgoing attack misses.,
- Pierces,
- Unblockable,
- Combo Finisher: Physical Projectile
— In-game description
skill 3
“Summon a spear head at target location that launches foes it hits
— In-game description
skill 4
“Imbue your spear with divine light and launch it into the sky. The spear lands at targeted location blinding, weakening, and crippling foes. Allies are given vigor and the impact leaves a light field. This attack is unblockable.
- Damage: high,
- Range: 1,200,
- Radius: 240,
- Knockdown: 1 second,
- Combo Field: Light,
- Cripple (3s): -50% Movement Speed,
- Weakness (4s): -50% Endurance Regeneration, 50% Fumble (Unrestricted),
- Blindness (3s): Next outgoing attack misses.,
- Vigor (4s): 50% Endurance Regeneration,
- Unblockable
— In-game description
skill 5
New TRAITS (NEED SOME LOVE)[edit]
“Spirit Weapon summon skills have reduced recharge. Spirit Weapons give a light aura and specific boon when commanded.
- Recharge Reduced: 20%,
- Light Aura: 3 s,
- Vigor (5s): 50% Endurance Regeneration(Bow of Truth),
- Retaliation (5s): Reflect incoming damage back to its source.(Hammer of Wisdom),
- Might (5s): 120 Condition Damage, 120 Power(Sword of Justice),
4- Protection (5s): -33% Incoming Damage(Shield of the Avenger),
- Fury (5s): 20% Critical Chance(Spear of Judgement)
— In-game description
“When Spirit Weapons go on cooldown or are destroyed a weapon specific symbol is dropped under the Guardian. Symbols last 5s. Symbol of Energy(Bow of Truth), Symbol of Faith(Hammer of Wisdom), Symbol of Resolution(Sword of Justice), Symbol of Protection(Shield of the Avenger), Symbol of Retribution(Spear of Judgement)
— In-game description