Template:Default item parameter

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Description[edit]

This template defines values available on all items and is implemented as a subtemplate on all infobox templates for items.

Usage[edit]

{{Default item parameter
| status =
| collection =
| prefix =
| rarity =
| level =
| mastery =
| race =
| unique =
| salvage = 
| bound =
| cost =
| value =
| id =
| skin id =
| infobox =
}}

Parameters[edit]

Parameters handled by {{Default item parameter}} template[edit]

collection
Optional. If the item is part of any collections, separated by ";".
prefix
Optional. The nomenclature prefix that describes the attribute bonuses on the item. Automatically sets the attribute bonuses in the description based on {{item stat lookup}} and {{prefix attributes}}. Use only if the item's stats match a standard prefix.
rarity
Optional. Defaults to 'Unspecified'. rarity: junk, basic, fine, masterwork, rare, exotic, ascended, legendary.
level
Optional. Required level to use the item.
mastery
Optional. Required mastery to use the item.
race
Optional. Required race to use item. Currently only used for cultural armor and cultural weapons.
unique
Optional. Whether the item is unique. "y" for yes, omit parameter if no.
salvage
Optional. The type of salvage that is applicable, per Salvage types. Options: standard, ascended, research, compost, none. Where multiple salvage types are possible (e.g. food is both compost and research), separate options with a comma.
bound
Optional. Under what conditions the item becomes bound. Do not specify if item is not bound. Options:
  • acquire → "Soulbound on acquire"
  • use → "Soulbound on use"
  • account → "Account bound"
  • account soul → "Account bound, Soulbound on use"
  • account use → "Account bound on use"
  • none → "None" (can't be salvaged)
  • (blank) → No binding text
tradable
Optional. Set by item infobox, directly influences and overrides the display of the cost parameters.
cost
Optional. Currency cost of the item when purchased from a vendor.
To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. {{coin|500}}, 500 {{item icon|zhaitaffy}}, or 500 {{token|Guild Commendation}}
value
Optional. The number of Copper coin coins a vendor will pay for this item; use only the number, since the template assumes copper coins.
id
Optional. The item id. Does allow multiple ids to be set by using a comma-separated list.
other ids
Optional. Other item ids that are not displayed as chat links.
skin id
Optional. If given, an additional skin chat link will be displayed above the item chat link.

Implemented on[edit]