Template:Crafting infobox

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Parameters[edit]

Parameter Optional? Default Notes
name Optional {{PAGENAME}} Name of the item (required if article name has a disambiguation suffix)
icon Optional File:{{PAGENAME}}.png Inventory icon. Should only be used in rare cases.
description Optional Verbatim from the game. Do not repeat the item type, since it appears in the infobox proper.
type Unspecified Allowed values:

For cooking ingredients:

For Mystic Forge ingredients:

tier Sometimes The tier 1 – 6 of the material. Required for most non-cooking materials.
armorsmith
artificer
chef
huntsman
jeweler
leatherworker
tailor
weaponsmith
Optional The level of the discipline(s) that can use the material.
variables Optional The benefits of gemstones, jewels and food ingredients. Use Template:Item stat/Template:Nourishment for this parameter.
categorize
Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
status
Optional. Status of content. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "discontinued", "future", "unimplemented", "current" (default).
historical
Optional. (legacy parameter). Duplicates function of setting status = historical. y displays the {{historical content}} notice.

Parameters handled by {{Default item parameter}} template[edit]

collection
Optional. If the item is part of any collections, separated by ";".
prefix
Optional. The nomenclature prefix that describes the attribute bonuses on the item. Automatically sets the attribute bonuses in the description based on {{item stat lookup}} and {{prefix attributes}}. Use only if the item's stats match a standard prefix.
rarity
Optional. Defaults to 'Unspecified'. rarity: junk, basic, fine, masterwork, rare, exotic, ascended, legendary.
level
Optional. Required level to use the item.
mastery
Optional. Required mastery to use the item.
race
Optional. Required race to use item. Currently only used for cultural armor and cultural weapons.
unique
Optional. Whether the item is unique. "y" for yes, omit parameter if no.
salvage
Optional. The type of salvage that is applicable, per Salvage types. Options: standard, ascended, research, compost, none. Where multiple salvage types are possible (e.g. food is both compost and research), separate options with a comma.
bound
Optional. Under what conditions the item becomes bound. Do not specify if item is not bound. Options:
  • acquire → "Soulbound on acquire"
  • use → "Soulbound on use"
  • account → "Account bound"
  • account soul → "Account bound, Soulbound on use"
  • account use → "Account bound on use"
  • none → "None" (can't be salvaged)
  • (blank) → No binding text
tradable
Optional. Set by item infobox, directly influences and overrides the display of the cost parameters.
cost
Optional. Currency cost of the item when purchased from a vendor.
To match it to the display in any vendor window, use the amount and the appropriate icon template, e.g. {{coin|500}}, 500 {{item icon|zhaitaffy}}, or 500 {{token|Guild Commendation}}
value
Optional. The number of Copper coin coins a vendor will pay for this item; use only the number, since the template assumes copper coins.
id
Optional. The item id. Does allow multiple ids to be set by using a comma-separated list.
other ids
Optional. Other item ids that are not displayed as chat links.
skin id
Optional. If given, an additional skin chat link will be displayed above the item chat link.

Code[edit]

{{Crafting infobox
| name = 
| icon = 
| description = 
| type = 
| tier = 
| rarity = 
| armorsmith = 
| artificer = 
| chef = 
| huntsman = 
| jeweler = 
| leatherworker = 
| tailor = 
| weaponsmith = 
| karma= 
| cost = 
| value = 
}}

Example[edit]

Note that the parameters name and icon are only used here because this is not the Tiny Scale article; normally they would not be needed.

{{Crafting infobox
| name = Tiny Scale
| icon = Tiny Scale.png
| description = Used to make [[Insignia]]s.
| type = fine
| tier = 1
| armorsmith = 25
| artificer = 25
| huntsman = 25
| leatherworker = 25
| tailor = 25
| weaponsmith = 25
| cost = {{coin|3}} <br/> {{karma|3}}
| value = 3
}}
Tiny Scale.png

Tiny Scale

Material type
Fine material
Tier
1
Used by
Armorsmith tango icon 20px.png (25)
Artificer tango icon 20px.png (25)
Huntsman tango icon 20px.png (25)
Leatherworker tango icon 20px.png (25)
Tailor tango icon 20px.png (25)
Weaponsmith tango icon 20px.png (25)
Rarity
Fine
Cost
Copper coin
Karma
Value
Copper coin

Used to make Insignias.

— In-game description