Talk:Sigil of Bloodlust

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If i were to equip two weapons with this Sigil. Would the effect roof double? Would it count for 2 instead of 1 per kill? Or would there be 2 buffs in the buff line both incrementing once per kill?

The limit is still the same but I believe it counts 2 per kill. On a separate note, I haven't heard anyone else complaining about this, but the effect of the sigils is extremely low in comparison to the text. I receive 3 less on my guardian and 2 less on my warrior than the listed value (2 and 4 for minor and major respectively on guardian and 3 and 5 for minor and major on warrior). I've opened a couple tickets regarding it, but since it's still in game like a month later, I have to think there's something I'm not getting; or that this problem is fairly unique. 76.103.247.26 06:45, 21 September 2012 (UTC)
I believe the stack amount depends directly on the character level. At level 1 you only get 1 power per kill (up to a max of 25 power for 25 stacks). User:Andulvar 1:15, 8 December 2012 (UTC)
Yeah, these need some serious testing; the text just isn't very descriptive. For instance, if you have one weapon set with it and one without, do you still get the bonus on both, or just the one with bloodlust? A bit confusing, since the buff stays. Also, I just found out that you can only have one kind of stacking buff at a time. If you start stacking Corruption, you can't stack Bloodlust. They don't say they're mutually exclusive, but apparently they are :P DashRaptor 23:35, 2 October 2012 (UTC)
If you stack up Blood Lust, and then switch to a different weapon, you will still have the Blood Lust effect on you - until you either are downed, or else you go to another zone. You could even unequip the weapon that has the Bloodlust sigil on it, and you'd still get to keep the stacks. It ONLY goes away when you're downed, or you zone. You are correct, however, in that all of these stacking effects are mutually exclusive. I have found that even having it on different weapons, or unequipping the one you've stacked, will not go around this, contrary to what the article says. That being said - it has been some time since I attempted to stack more than one effect, so I could be wrong. -- DrakeWurrum 21:23, 5 December 2012 (UTC)
You only get the benefit of one stacking sigil. If you equip two, a kill will proc the main-hand sigil only. Once you have started the counter, you may remove/switch the weapon, but the counter will not change until you are downed or zone, etc. You may continue to raise the counter by re-equipping the corresponding sigil. Pucktrapper 01:14, 16 March 2013 (UTC)

Minor vs Superior[edit]

Let's say I am wielding two axes with the Minor sigil. I build 25 stacks, so I get 25x5=+125 Power. Let's say I swap to a Rifle with a Superior sigil of bloodlust. Does the bonus automatically become 25x10=+250 power? What if I do the opposite, and build 25 stacks with the rifle, but then switch to Axes? It's confusing because if I have 12 stacks with the axe, switch to rifle and kill some more, the stacks still go up. So it seems the mechanism that increases the stacks on kill is shared by all three variations of the sigil. However, the effect (+125, +175, +250) might be affected by the weapon you are currently equipped with. Perhaps, it is affected by the weapon you got the last kill with. I would imagine the latter to be true because, if you have a different sigil equipped on your secondary set, and you switch to that set, you maintain the bonuses from before. is there any means of testing this, has someone already tested this, or is there a documented explanation of the mechanisms in place? --Kristofferus 18:24, 24 April 2013 (UTC)

Check your total Power attribute on the Hero panel. I'm pretty sure sigils like this are reflected on there. —Dr Ishmael User Dr ishmael Diablo the chicken.png 18:35, 24 April 2013 (UTC)

Power lost on weapon swap[edit]

I use one dagger with Superior Bloodlust, and another with Superior Force. Until the April 15 update, I could exchange the Bloodlust dagger for any other dagger and retain the 25 stacks. Now, when I make the change, the extra power is lost. I don't see any notes that describe this.

It's noted at Sigil#On_kill, but it does need to be spread out to these overview pages.
Also, please only use swap to refer to weapon swap, not equipping a different weapon altogether, otherwise it's confusing. —Dr Ishmael User Dr ishmael Diablo the chicken.png 18:46, 16 April 2014 (UTC)

Thank you.


I have a ranger with a bow equipped with one of these. His underwater weapons do not. I noticed I was loosing my stacks when going underwater and decided to experiment a bit. I conducted these tests on 8 June 2014:

  • I took my thief who had one in a gun.
  • I built up a couple of stacks and then swapped to my daggers which don't have one of these. I didn't loose my stacks.
  • I tried killing with my daggers. My stacks remained but didn't increase.
  • I swapped back to my guns. The stacks remained and increased again with kills.
  • I went underwater which swapped to a weapon without one of these sigils and I lost my stacks.
  • I inserted one of these sigils into my underwater weapon and repeated the test. My stacks were retained when into or out of the water.

These results seem to be inconsistent with the current notes.


I can confirm the some of the above mentioned results, with my ranger. I lose my bloodlust stacks when I go underwater, if I have the bloodlust sigil equipped only on terrestrial weapon/s.