Talk:Restorative Illusions

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Does this apply to your allies as well? Or only to yourself? Gnarf 17:10, 25 May 2012 (UTC)

775 self heal with 465 compassion, 753 with 300 compassion. Didn't test if it healed allies, but I doubt it. 71.193.74.244 19:30, 22 July 2012 (UTC)

Does not combo with Madurs purity[edit]

The perk Madurs purity(don't know if I spelled it right) removes a condition when you heal.....and restorative illusions heals you when you shatter illusions....but for some reason the conditions are not being removed.....HELP --The preceding unsigned comment was added by 66.91.127.186 (talk).

Traits and other effects which trigger "on heal" typically trigger when you use your heal slot skill, not when you receive healing from any source. ~ 192.168.104.83 15:15, 6 October 2012 (UTC)
that being said, does it heal when you charge up mantra of recovery? or when you use a charge? only on the first charge? or on all 2 or 3? ty

does it increase the heal with more illusions?[edit]

does it increase the heal with more illusions? --The preceding unsigned comment was added by 66.91.127.186 (talk).

it's per illusion shattered centered at each illusion. also sign with 4 ~ marks. 96.13.26.107 05:50, 21 October 2012 (UTC)
No, that's not correct. It's a non-aoe personal heal only, and heals the exact same amount regardless of the number of illusions out. ~ Capric 01:02, 22 October 2012 (UTC)
if it didn't before, it does now; assuming one illusion is the base, at 300 healing power each successive illusion adds 192 healing to a base 932 instantly upon shatter use. with Illusionary Persona, you will count as an illusion for that, and for some reason you get an additional separate heal of the base 932. three illusions + illusionary persona = 2440 heal. Lumpy 21:02, 24 December 2012 (UTC)
if that is true then will someone plz update the formula on the page?

Formulae as of 03/03/13[edit]

  • This spell gains an additional heal when combined with Illusionary Persona, which considerably improves its effectiveness.
  • This spell has no cooldown.

h=healing power, n=number of shatters
Base = 0.2*h + 872
Without IP, Total heal = Base + (192*n)
With IP, Total heal = Base + Base + (192*n)

Data:

Without Illusionary Persona, 300 healing power.
3n => 1316
2n => 1124
1n => 932
With Illusionary Persona, 300 healing power.
4n => 1508+932 = 2440
3n => 1316+932 = 2248
2n => 1124+932 = 2056
1n => 932
Without Illusionary Persona, 465 healing power.
3n => 1349
2n => 1157
1n => 965
With Illusionary Persona, 465 healing power.
4n => 1541+965 = 2506
3n => 1349+965 = 2314
2n => 1157+965 = 2122
1n => 965


--Nico m 16:11, 3 March 2013 (UTC)

are you sure the per illusion doesn't have its own progression? doesn't make sense that the base is only part boosted by healing power... 67.233.98.18 00:17, 4 March 2013 (UTC)
Looks that way. 3 illusions with IP and 465 healing would be calculated as (0.2*465 + 872) + (0.2*465 + 872) + (192 * 3) = 2506. The same again at 300 healing power would be (0.2*300 + 872) + (0.2*300 + 872) + (192 * 3) = 2440. The data above shows the same results, and it was taken by recording myself hitting NPCs in Heart of the Mists.
I realise I've done the formulas a bit wrong though. Will update them soon. --Nico m 09:04, 4 March 2013 (UTC)
Done. They are now
n = number of illusions shattered (excluding self)
Base = 0.2 * (Healing Power) + 872
When n=0, Total Heal = 0
When n>0, Total Heal = Base + (192 * (n-1))

With Illusionary Persona:
When n=0, Total Heal = Base
When n>0, Total Heal = Base + Base + (192 * n)
Apologies if I've made this discussion page too long. I'm new to wiki editing.--Nico m 09:51, 4 March 2013 (UTC)

Why not make a table like the Mind Wrack table on Restorative Illusions? It's the same mechanic going on.--Relyk ~ talk > 10:34, 4 March 2013 (UTC)

Thanks for the tip. I'm a bit confused as to how that would work though. The Trait infobox template doesn't seem to be as flexible as the Skill infobox. Or have I misunderstood?--Nico M. 13:22, 4 March 2013 (UTC)

Say, I've been milling about, working on listing the coefficients for trait and skill pages, and this one had me stuped for a bit, but I figured it out eventually. I LOVE the chart! It's just the way the formula is presented it's kind of confusing how the eventual totals for each of the 2 heals is calculated. Do you think it would be okay to change the chart to this? It would match how the healing skillbox is ordered and I think it describes how the skills healing is calculated in a more understandable way. I wanted to ask before changing it since it looks great! I'd hate to change someone's work without asking.Habar414 13:50, 17 March 2013 (UTC)

* Where Base = 680 + 0.2 * (Healing Power), total heal at level 80 can be calculated as:
Illusions Total Heal
Without Illusionary Persona With Illusionary Persona
0 0 Base + 192
1 Base + 192 (Base + 192) + (Base + 192)
2 Base + (192 * 2) (Base + 192) + (Base + 192 * 2)
3 Base + (192 * 3) (Base + 192) + (Base + 192 *3)
if the trait's formula turns out to be similar to ether feast, then yes you could do that. else no, the chart (and formula) is exactly as tested. 67.233.98.18 17:46, 17 March 2013 (UTC)
Just a note, the healing done with this chart is exactly the same as the original chart, just presented in a different fashion. The "Base" healing amount and how the chart shows the increase in healing per illusion. It also explains the two separate heals while you have Illusionary Persona by listing the separate heal caused by the trait as a seperate package in parenthesis. The regular base number on the original chart includes the +192 healed from having just 1 illusion out. In my chart I split this number up into the skill's base heal (680), and the heal from having one illusion out (192). I feel it's simpler to understand it that way.Habar414 08:19, 18 March 2013 (UTC)
I switched it back to what it was before. The formula is 680+192 per illusion. Since you have to have at least 1 illusion active to benefit from the trait that means the "Base" heal amount can be said to be the trait's base heal+the first illusion's bonus, so 872. The reason I have it as 680+192 per illusion is because it is easier to understand that you heal for 680 + 192 per illusion, than it is to understand that it heals for 872 + 192 per illusion past the first illusion. Edit: Forgot to sign it sorry :D Habar414 20:41, 19 March 2013 (UTC)
I see where you're going with this. Good point! I don't have time right now to figure out how best to factor 192 into the Base atm but it'd be nice if it works out that way.--Nico M. 22:16, 19 March 2013 (UTC)
I ran the numbers and you're right, Habar414. I've applied your changes. You were off by 1 on the RI+IP additional heals, but otherwise I prefer your solution.--Nico M. 11:41, 23 March 2013 (UTC)
Ah, must have missed something. Thanks nico :D Glad I could help out.Habar414 06:41, 24 March 2013 (UTC)

Base & Additional heal variance[edit]

The base and additional heals vary. So far I've tested it in PvP and PvE at level 80 with 300 healing. Here's the data:

Level Health Healing Power Zone Base Heal Additional Heal
80 22717 300 PvE 687 194
80 24522 300 PvP 680 192

With RI+IP and 3 illusions shattered, this results in a heal of 2464 for the first row, and 2440 the second.

I'm not sure which factor is affecting the heals. It could be a character stat I've not listed. Suffice to say the impact is fairly minor so I think it's fine to keep the wiki page's Base and Additional heal values at a constant 680 and 192 respectively.

If anyone wants the full data set (character stats, heals per illusion with and without IP, in PvE and PvP), let me know

--Nico M. 12:05, 23 March 2013 (UTC)

Did you take into account the % healign increase from the WvW bonuses? I find that muddles up plenty of PvE calculations I do EDIT: oops, put this on the wrong line xDHabar414 06:42, 24 March 2013 (UTC)
this might also show that this trait's healing is indeed similar to ether feast, as noted by the difference in increase. 67.233.98.18 21:10, 24 March 2013 (UTC)

Illusionary Persona now baseline[edit]

Since Illusionary Persona is now baseline, is it necessary to keep the table & various information on the bottom half of the page? I didn't want to delete it prematurely. --Silenceaux (talk) 04:44, 25 June 2015 (UTC)