Talk:Mursaat
From Guild Wars 2 Wiki
The reason for not needing this page, and providing an interwiki link to Guild Wars Wiki instead, is found in the notes - "The fact that most of them were wiped out means they most likely won't be holding a big place in GW2 besides lore."
Besides, the page is mainly repeating Guild Wars (1) info. -- Brains12 • Talk • 16:02, 3 January 2008 (UTC)
True. It was listed among the wanted pages list so I added it. Kim
- Ah - wanted pages just lists all "red link" articles - those that are linked on some pages, but not created. Red links are automatically put into the wanted list. Good job you did with it though :) -- Brains12 • Talk • 19:46, 3 January 2008 (UTC)
- Thanks I can use the cheering to keep trying.
Actaully, Linsey stated that ANet have some "pretty cool" plans in GW2 for the Mursaat. --77.98.23.140 20:48, 3 January 2008 (UTC)
- Really? - Could you post a link if that was said publicly? :D --Aspectacle 21:32, 3 January 2008 (UTC)
- there --Santax (talk · contribs) 21:33, 3 January 2008 (UTC)
- Doh! I could have looked that up myself. But thank you. :)
I say keep the page, strip out most but a basic history of them and plonk a link to that which shows they really are going to be around for gw2 and leave it at that. --Aspectacle 21:39, 3 January 2008 (UTC)- Sounds neat... -- Armond Warblade
08:23, 18 February 2008 (UTC)
- Oh, really worthwhile comment, armond. Lord Belar 20:33, 18 February 2008 (UTC)
- Yours isn't very worthwhile either, Belar. And neither is mine. Cress Arvein
02:28, 10 May 2008 (UTC)
- If I created a human in GW2 I would worship the Mursaat for sure <3, All hail our Unseen Overlords ! 80.60.80.108 22:17, 24 November 2009 (UTC)
- Yours isn't very worthwhile either, Belar. And neither is mine. Cress Arvein
- Oh, really worthwhile comment, armond. Lord Belar 20:33, 18 February 2008 (UTC)
- Sounds neat... -- Armond Warblade
- Doh! I could have looked that up myself. But thank you. :)
- there --Santax (talk · contribs) 21:33, 3 January 2008 (UTC)
- Yea same, the Mursaat rock. Also, love the concept art for them in GW2. User:Elvynd Doomscythe 12:53, 1 December 2009
- Arr damn it, I thought the bottom figure was Lazarus the Dire, with a 'fallen from grace' look about him. Arr well, still great looking. User:Elvynd Doomscythe 11:55, 15 December 2009
[edit] update:
"funnily enough" sounds a little awkward. How about if it were changed to "ironically enough," or perhaps "the Ascalonians (who, in an ironic twist of fate, were also Chosen) fled into the Crystal Desert to Ascend." --Kristofferus 17:57, 13 February 2010 (UTC)
[edit] the door did not need to be kept closed
They did not sacrifice souls to keep the door closed, they sacrificed "the chosen" because of the prophecy that the chosen would open the door. They had the identity of the chosen wrong. Ramei Arashi 16:43, 14 May 2010 (UTC)
- No and yes. They sacrificed chosen due to the prophecy, but what kept the door closed was not the bloodstone like many thing, but instead the five soul batteries which contained about 10 souls each (we only fight 5, if you look up at the soul batteries when they are destroyed, you can see 4-6 other souls, similar to those in the bridge and coming from the door, escape - I assume Jacob Slinger was one of those souls) is what powered the door. The bloodstones were only needed to act like a "battery charger" which transferred souls from the body to the soul batteries (presumably due to the inscriptions added onto the bloodstone - I say this because during the Bloodstone Fen cinematic, the inscriptions light up and a light coming from the center where the chosen are goes to the soul batteries right after the chosen are killed). There might have been another way to power the door (most likely, there is), but as we've seen during gw1:Family Soul, souls can be digested for over 200 years and be fine. I.e., souls are an ample power source. -- Konig/talk 19:28, 14 May 2010 (UTC)
- They didn't have the identities of the chosen wrong cause they used the eye of janthir to find them, as seen in the divinity coast mission. The character you play is also chosen.Sjacie
10:49, 16 May 2010 (UTC)
- No one said they were not killing the chosen... Although I question the real purpose of the Eye of Janthir, as I find it unlikely there are thousands of chosen in Kryta that were killed in 2 years. -- Konig/talk 00:20, 17 May 2010 (UTC)
- (I think Sjacie was referring to the comment "They had the identity of the chosen wrong". They were saying that they may have been sacrificing the chosen.. at least some of them). Was the Eye of Janthir created by Mursaat? --Amannelle
00:45, 17 May 2010 (UTC)
- Unknown who created the Eye. We're told that Saul got it from gw1:Janthir, an island that lies south of Kryta. Which is speculated to be the Ring of Fire. -- Konig/talk 01:20, 17 May 2010 (UTC)
- Isn't it possible that the Mursaat were doing collections of their own, but on a smaller scale, before the rise of the White Mantle? It would help explain the numbers.--Corsair
@Yarrr 01:33, 17 May 2010 (UTC)- The numbers, given by gw1:Jacob Salinger, is said to be the numbers the White Mantle killed. -- Konig/talk 02:44, 17 May 2010 (UTC)
- Isn't it possible that the Mursaat were doing collections of their own, but on a smaller scale, before the rise of the White Mantle? It would help explain the numbers.--Corsair
- Unknown who created the Eye. We're told that Saul got it from gw1:Janthir, an island that lies south of Kryta. Which is speculated to be the Ring of Fire. -- Konig/talk 01:20, 17 May 2010 (UTC)
- (I think Sjacie was referring to the comment "They had the identity of the chosen wrong". They were saying that they may have been sacrificing the chosen.. at least some of them). Was the Eye of Janthir created by Mursaat? --Amannelle
- No one said they were not killing the chosen... Although I question the real purpose of the Eye of Janthir, as I find it unlikely there are thousands of chosen in Kryta that were killed in 2 years. -- Konig/talk 00:20, 17 May 2010 (UTC)
- They didn't have the identities of the chosen wrong cause they used the eye of janthir to find them, as seen in the divinity coast mission. The character you play is also chosen.Sjacie

