Talk:Locust Swarm

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First skill in the video[edit]

At the beginning of the video, she's wielding an axe and a horn. So the only possibility for this skill -that bites all the enemies around her- seems to be Ghastly Claws. Agreed? Chriskang 18:56, 25 August 2010 (UTC)

Unholy Feast. Teeth != claws, and it could of been a utility skill, like if "Vampiric Bite" got a buff from GW1. -- Konig/talk 23:04, 25 August 2010 (UTC)

Life stealing[edit]

Life stealing in Guild Wars was not considered Damage. And there for did not trigger effects that needed damage and also ignored armor because it wasn't ever damage. Is life stealing going to be the same way as it was in GW1? or is it changed to Damage?--Yozuk 04:44, 8 September 2010 (UTC)

Please remember that without automatic target facing and approaching, and with the addition of tridimensional movement style, game mechanics become a lot more complicated if compared to those of the original GW. This may well suggest that reactive skills that were too complicated could also have been removed from the game; indeed all enchantment buffs and hexes are confirmed as "removed from the game", while keeping conditions (and making some of them stack-able) and adding boons (the latter category representing only a boost to player' s or allies' stats, HP, DPS). I am also happy hexes hae been removed, dont want to see endboss falling after a single Pain Inverter cast.... CaiusTheBig User talk:Caiusthebig 09:22, 8 September 2010 (UTC)