Guild Wars 2: Path of Fire content

Sparking the Flame

From Guild Wars 2 Wiki
Jump to: navigation, search

Sparking the Flame

Year
1330 AE
Storyline
Path of Fire
Chapter
Chapter missing
Location
The Sinking Ruins
(Crystal Oasis)
Mekele Bluffs
(Crystal Oasis)
Free City of Amnoon
(Crystal Oasis)
Level
80
Preceded by
The Last Chance

Sparking the Flame loading screen.jpg

Click to enlarge

Sparking the Flame is the prologue and first chapter of the Path of Fire story.

Objectives[edit]

Make your way to Crystal Oasis in the Crystal Desert
  • Wait for the airship to dock
  • Lead the Lionguard toward the pyramid.
  • Investigate the commotion.
  • Defeat the Forged attackers.
  • Event bar empty2.jpg
    Event swords (tango icon).png
  • Defeat the Herald of Balthazar.
  • Event bar empty2.jpg
    Event boss (tango icon).png
  • Pursue the Herald of Balthazar.
  • Defeat Balthazar's forces
  • Event bar empty2.jpg
    Event swords (tango icon).png
  • Defeat the Forged Warhounds.
  • Forged Warhounds killed: X/2
  • Speak with Tasa and Aksim.
  • Extinguish the fire at the raptor pen.
  • Mount the raptor.
  • Use a raptor to rescue the villagers.
  • Return to Aksim and receive a raptor saddle.
  • Use the mount hotkey to summon your mount.
  • Enter the mine.
  • Traverse the mine.
  • Eliminate the cave spiders.
  • Cave spiders remaining:
  • Event bar empty2.jpg
    Event swords (tango icon).png
  • Optional: Use your mount's skill to damage one of the cave spiders.
  • Exit the mine into the Crystal Desert.
  • Approach the northern gate of Amnoon.

Renown hearts[edit]

Complete heart (map icon).png
Use a raptor to save Seeker's Village (80)

Rewards[edit]

Walkthrough[edit]

Once the airship has landed, make your way down, reaching the entrance of a nearby tomb. Once you've entered the tomb, you will have to defeat the Forged inside; after they've been defeated, the boss - Herald of Balthazar will appear. During the fight, she will often disengage in order to murder the nearby civilians. After reaching around 80% HP, she will flee. Start following her.

She will lead you to a nearby village that's also being attacked by Forged forces. Dispatch them and confront the Herald again. This time she will disappear, summoning two Forged Warhounds. After you've defeated them, talk to Tasa and Aksim back at the start of the village. Aksim will task you with a renown heart. Use the Water Buckets and the Lionguard Fire Extinguisher to extinguish the nearby flames, revive defeated Villagers and use the newly-acquired raptor mount in order to reach stranded Villagers. Once you've completed the renown heart, talk to Aksim again.

Head north into the mine and use your raptor to jump across gaps. Dispatch of the spiders infesting the mine in order to continue. Head further north until you reach the exit of the mine, talk to the nearby Miner and head north, towards the Free City of Amnoon. Once there, the nearby Cavalier will talk to you, finishing this story step.

Achievements[edit]

Hammer and Tongs Path of Fire Act 1.png Path of Fire: Act 1 Arenanet Points.png
Survive your encounter with the Herald of Balthazar without succumbing to her Herald's Doom attack.Story Mission: Sparking the Flame Hammer Avoided Arenanet Points.png
  • Achievement eligibility may be tracked via the Qualify for Hammer and Tongs effect. This effect is removed if your character is struck the charged-up hammer attack.
Fireproof Heart Path of Fire Act 1.png Path of Fire: Act 1 Arenanet Points.png
Rescue the people of Seeker's Village without taking burning damage.Story Mission: Sparking the Flame Avoided Burns from Fires in Seeker's Village Arenanet Points.png
  • Achievement eligibility may be tracked via the Qualify for Fireproof Heart effect. This effect is removed if you take damage from the fires after starting this segment of the story.
Sparking the Flame Path of Fire Act 1.png Path of Fire: Act 1 Arenanet Points.png
Complete the Sparking the Flame mission.Journal: Sparking the Flame Completed
Reward: Kournan Coin.png Stash of Kournan Coins
Completed Sparking the Flame Arenanet Points.png

NPCs[edit]

Allies[edit]

Foes[edit]

Dialogue[edit]

<Character name>: Doesn't look like we made it to Amnoon.
First Mate Fidus Foecrush: Sorry for the change of plans, but we saw smoke coming from that pyramid.
First Mate Fidus Foecrush: Kiel gave us orders, so we're going in.
First Mate Fidus Foecrush: If you'd like to stay on board, we'll get you to Amnoon as soon as we get back.
<Character name>: I didn't come this far to sightsee. I'm going with you.
Looking at the pyramids
<Character name>: (whistle) That structure is enormous.
First Mate Fidus Foecrush: Our navigational charts didn't say nothing about gigantic pyramids. Didn't think our info was so out-of-date.
<Character name>: It's been hard for cartographers to keep up. This entire region has been in lockdown since Palawa Joko took over.
Approaching the tomb
First Mate Fidus Foecrush: Thing looks like it could sink at any moment!
Unknown: (scream)
<Character name>: That came from inside!
Inside the tomb
First Mate Fidus Foecrush: Burn me! They're killing for sport. These must be the Forged we heard about.
<Character name>: Let's wait for that introduction until after we're done.
First Mate Fidus Foecrush: If there are any left, eh, Commander?
After defeating the attackers
First Mate Fidus Foecrush: Ears up! Reinforcements incoming.
First Mate Fidus Foecrush: Wait, it's only one unit...
Herald of Balthazar: Welcome to the desert, Commander.
<Character name>: And you are?
Herald of Balthazar: Balthazar's herald. And I have an offer for you.
Herald of Balthazar: He has chosen to forgive you for your interference with the fire and ice dragons.
Herald of Balthazar: Join him, and fell the crystal dragon. He only wants to free Tyria from their grasp.
<Character name>: Your god lies! And waging war on these people won't help you defeat the dragon.
Herald of Balthazar: That was unwise.
Herald of Balthazar: Wrong choice.
During the battle against the Herald of Balthazar
<Character name>: Stop!
Herald of Balthazar: Every life I claim is another conscript for Balthazar's army.
Villager: No! Please don't!
Herald of Balthazar: They will be remade in his honor, just as I have been.
Villager: Why are you doing this?
Herald of Balthazar: It's not smart to defy him.
Villager: Kormir, hear my prayers: save us!
First Mate Fidus Foecrush: Commander?
<Character name>: Get the civilians out of here—don't give her any more targets!
Herald of Balthazar: You can join his army...or be crushed by it.
Herald of Balthazar: Come with me.
<Character name>: Fidus, hold position here and help these people. I'm going after her.
First Mate Fidus Foecrush: But...that's exactly what she wants.
<Character name>: I know. I'll be fine. Be ready for any other survivors I send your way.
First Mate Fidus Foecrush: Aye, Commander.
During the pursuit
<Character name>: Head to the pyramid for safety!
<Character name>: We have forces standing by to protect you.
Villager: Thank you!
Herald of Balthazar: I was once like you—full of noble intentions.
Herald of Balthazar: But then Balthazar chose me as his instrument.
<Character name>: Are you just a puppet? You have a choice!
Herald of Balthazar: No. The choice was made for me.
Tasa: These monsters are destroying our entire village. Help us!
At the village
Herald of Balthazar: There's little I hold in higher regard than loyalty.
Herald of Balthazar: This is the price of defiance.
Herald of Balthazar: The world belongs to Balthazar now.
After defeating the forces at the village
Herald of Balthazar: This village is just the beginning. The tip of the spear.
Herald of Balthazar: The outcome is inevitable. You're in his life—and in death.
<Character name>: Drop the shield!
Herald of Balthazar: I'll find you again soon. My friends will take it from here.
After defeating the Warhounds
Tasa: Outlander! Over here!
Talking to Tasa
Tasa: They... they're gone? Thank you!
<Character name>: I need to get through that gate!
Tasa: Oh... I-If it's down, she must have smashed it on her way through.
Aksim: I can gather whoever's left to get the gate open, but you have to help us. The town's burning out of control!
<Character name>: Of course, but...maybe you should hang back.
Tasa: Yes. Please, Aksim, your leg doesn't look good.
Aksim: I can't just sit here! (grunt)
<Character name>: It's okay, we'll handle this. You're helping by helping me.
Aksim: Fine, fine. Just...please don't let the entire village burn to the ground.
Aksim: Help the survivors. The raptors will get you to anyone who's out of reach.
<Character name>: Got it. And you?
Tasa: I'm fine. I'll stay with my brother.
<Character name>: Okay. Shout if you need anything.
First Mate Fidus Foecrush: Commander! I've got somethin' that might help with those fires.
First Mate Fidus Foecrush: Here. Take this.
<Character name>: You...carry a fire extinguisher with you?
First Mate Fidus Foecrush: Well, Kiel said we should bring insurance for the voyage. Heh.
First Mate Fidus Foecrush salutes <Character name>.
Approaching a Trapped Raptor
Aksim: The raptor's trapped by flames around its pen. Can you...? Over there.
Aksim: Raptors aren't spooked by fire, but while it's trapped, it'll be too panicked to let you mount.
Aksim: Clear the flames from the pen, and it'll relax enough for you hop into the saddle.
Mounting a Raptor
Aksim: That's it. Climb into the saddle while it's calm.
Aksim: Now ride! The raptor will get you where you need to go.
Reviving villagers (random)
Villager: Kormir has answered our prayers! Bless you.
Villager: Good thing you showed up. The Amnoon Cavaliers can't protect us from the Forged.
Villager: Thank you! You've done us a great service, and we will honor you for it.
Villager: You have our gratitude, stranger. You'll be in our prayers tonight.
Villager: Thank you.
Villager: May Kormir bless you. We can never repay your kindness.
After completing the renown heart
Aksim: Outlander. Over here!
Aksim: Looks like the raptor's taken to you. Keep it—for your help.
<Character name>: Are you sure?
Aksim: One less raptor is the least of our problems.
<Character name>: Thanks.
Tasa: It'll help you cover ground faster. You'll need it.
Aksim: The mine gate is operational again. Go through there; it'll take you to Amnoon.
Aksim: And, outlander, please pay this tragedy back for us.
<Character name>: I will.
Inside the mine
Miner waves at <Character name>.
Miner: (sigh) Glad to see you. I got trapped in here with these... things. We have to run! Can I climb on?
<Character name>: I'm not in a running mood. How about I take care of them for you?
Miner: Uh... all of them?
<Character name>: Just head back that way. The gate's working now.
Miner: Okay, but... At least let your beast strike the first blow if you're gonna fight!
Outside the mine
Miner: By the Six! Who are you? An outlander?
<Character name>: Yes, from across the Sea of Sorrows. I'm here to stop Balthazar.
Miner: (laugh) Yeah, me too...
Miner: Oh, you're serious! Then ahai, and welcome. That would be quite an appreciated feat.
<Character name>: Have you seen his herald? An armored woman.
Miner: Didn't come this way.
<Character name>: Hm. No sign of her.
Miner: Try Amnoon—lots of folks are going there. Take the road south and you'll hit it.
<Character name>: I'll check it out...see what help I can find.
Approaching Amnoon
Taimi: Comm—(snap)—earing you. Sam—(krrrrrkk)—erference. Try gett—(pop)—er ground if you ca—(zzzattt).
<Character name>: Higher ground? Oh. Right. If you can hear me, I'll try to reach you late. Repeat: I'll try to reach you later.
<Character name>: Hello? I'm just going to assume you heard that.
Outside Amnoon
Cavalier: Halt! What's your business in Amnoon? In case you haven't noticed, there's a mob of people trying to get in.
<Character name>: I was told a party from Divinity's Reach is here. I need to speak with them.
<Character name>: Also—a village north of here was attacked. My crew is helping the survivors, but they could use Amnoon's support.
Captain Rahim: Hmm...Wait here while I clear this with the council.
Lady Kasmeer Meade: Captain Rahim! I can vouch for the commander. This is the leader of the guild I told you about.
<Character name>: There's a welcome sight.
Captain Rahim: This is the dragon slayer?
Rytlock Brimstone: Well, it wasn't a solo effort, but yeah. The commander's taken down one or two.
<Character name>: Rytlock? What—? Kas, you're here on behalf of the queen?
Lady Kasmeer Meade: Correct. But, just a moment. Captain, does the commander have permission to enter?
Captain Rahim: Yes. Ahai, Commander. Catch up with your friends then come see me at the cavalier station. We should talk.
Talking to Kasmeer
<Character name>: Taimi tried to reach you before I left. Now I understand why she didn't have any luck.
Lady Kasmeer Meade: It was a spur of the moment decision. I had to get here and see it for myself.
<Character name>: I hope you consulted Marjory about that after you... How have you two been since... Rata Novus?
Lady Kasmeer Meade: Good. Fine. It's, uh, it's okay. Could be better, but she's still recovering. So...
<Character name>: Well, I'm glad you're here. We'll need all the help we can get.
Lady Kasmeer Meade: I can't believe one of the gods we worship, one of the Six, just... gave up on us. Doesn't care. It... doesn't feel right.
<Character name>: You have faith and hope, and I respect that.
<Character name>: But I was in that volcano with him. He was ready to let all of Tyria turn to ash. What he did to Marjory...
Lady Kasmeer Meade: I know. I've heard it from her over and over. My mind says it too, but...
Lady Kasmeer Meade: It's hard to walk away from a lifetime of devotion—of being raised to thank the Six, say "by the six," and worship the Six!
<Character name>: Okay, Kas. I hope you're right. And I hope your eyes aren't opened as brutally as mine were.
Lady Kasmeer Meade: Something else you need, Commander?
Talk more option tango.png
I never knew you were quite so religious.
It's never really been something I needed to defend before, but with Balthazar doing...what he's doing, and Jory lashing out at the gods, it's stirring up so many thoughts and emotions.
Talk more option tango.png
That must have made things tense between you two.
Despite everything, I still believe in the benevolence of the Six. Jory doesn't. We had a terrible fight about it. I...don't know where we go from here.
Talk more option tango.png
I hope that things get better between you.
Thank you. When this mission came up, I felt it would be good for us to spend some time apart. So here I am. I hope this was the right decision.
Talk end option tango.png
Thank you for confiding in me.
Talking to Rytlock Brimstone
<Character name>: It's good to see you...and your eyes!
Rytlock Brimstone: All right, all right. Try not to fall in love.
<Character name>: What happened to your blindfold?
Rytlock Brimstone: A temporary measure to help me...focus. But I got used to the voices in my head, so I tossed it.
<Character name>: Well, I'm glad you're here, Tribune...Can I still call you that?
Rytlock Brimstone: Yep, all cleared up.
<Character name>: And...?
Rytlock Brimstone: The citadel wanted a report on my Foefire mission and the... magic. Who am I to deny them a great tale?
<Character name>: AND?
Rytlock Brimstone: It's classified, Commander. Sorry.
<Character name>: You've been holding out on me ever since our fight in Maguuma. This is the last time I'll take no for an answer.
Rytlock Brimstone: Now I wish I had my blindfold to dab your tears. We gonna kill a god or what?
Rytlock Brimstone: What?
Talk more option tango.png
You're really not going to brief me on your time in the Mists?
Listen, Commander, I've been over this before. When the time is right, I'll tell you. And the time isn't right.
Ferocity
That's the last time I'll accept that answer.
Yeah, yeah. You're out of patience. Burn me, you're worse than Rox. Just give me a little more time to process things. Then I'll give you the details.
Talk more option tango.png
I'm holding you to that. Now, how is Rox? And have you heard from...Braham?
They're both fine. Still trying to figure out how to kill Jormag, just the two of 'em. I give 'em credit for trying, but they're a bit outclassed. This is the real fight anyway, right?
Talk end option tango.png
I guess we'll find out.
Talk end option tango.png
It'd better be soon.
Talk end option tango.png
Nevermind.

Objects[edit]

My Story[edit]

Template:Path of Flame storyline