Signets of Power

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Signets of Power.png

Signets of Power

Specialization
Thief tango icon 20px.png Critical Strikes
Tier
Adept
Type
Major
Game link
External links
API

Signets gain reduced recharge time and an additional passive effect.

 Signet of Malice.png Signet of Malice: Heal when you kill a foe.
 Assassin's Signet.png Assassin's Signet: Gain might when you kill a foe.
 Infiltrator's Signet.png Infiltrator's Signet: Restore initiative when you kill a foe.
 Signet of Agility.png Signet of Agility: Regain endurance when you kill a foe.
 Signet of Shadows.png Signet of Shadows: Gain stealth when you kill a foe. (No effect if already stealthed.)
 Count Recharge.png Recharge Reduced: 20%

— In-game description

Version history[edit]

For a detailed trait history, see here.

Patch Changes
August 08, 2017 Path of Fire pre-patch:
  • This trait no longer grants might when a signet is cast.
  • Instead, it causes all signets to have a second passive effect. The additional passive varies per signet.
    • Signet of Malice: Heal on kill.
    • Assassin's Signet: Gain 2 stacks of might for 5 seconds on kill.
    • Infiltrator's Signet: Regain 1 initiative on kill.
    • Signet of Agility: Regain 10 endurance on kill.
    • Signet of Shadows: Gain 2 seconds stealth on kill (no effect if already stealthed).
June 23, 2015 Specialization update:
  • Updated this trait to reflect the introduction of the specialization mechanic.
  • Added: Signet recharges are reduced by 20%.
June 25, 2013
  • The 5 stacks of might that this trait grants have been increased to 10 seconds.
August 28, 2012 Game release:
  • Signets of Power has been added to the game.