Living World Season 3 content

Seraph Morale

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Seraph Morale is an effect granted to players for participating in events around Lake Doric. It gets stronger depending on how many events you have done.

Tier Description
Seraph Morale 01.png Seraph Morale 01 Gain 10 seconds of might when entering combat. 1% increase to health, kill experience, and outgoing damage.
Seraph Morale 02.png Seraph Morale 02 Gain 10 seconds of might when entering combat. 2% increase to health, kill experience, and outgoing damage.
Seraph Morale 03.png Seraph Morale 03 Gain 10 seconds of might and fury when entering combat. 3% increase to health, kill experience, and outgoing damage.
Seraph Morale 04.png Seraph Morale 04 Gain 10 seconds of might and fury when entering combat. 4% increase to health, kill experience, and outgoing damage.
Seraph Morale 05.png Seraph Morale 05 Gain 10 seconds of might, fury, and swiftness when entering combat. 5% increase to health, kill experience, and outgoing damage.
Seraph Morale 06.png Seraph Morale 06 Gain 10 seconds of might, fury, and swiftness when entering combat. 6% increase to health, kill experience, and outgoing damage.
Seraph Morale 07.png Seraph Morale 07 Gain 10 seconds of might, fury, swiftness, and regeneration when entering combat. 7% increase to health, kill experience, and outgoing damage.
Seraph Morale 08.png Seraph Morale 08 Gain 10 seconds of might, fury, swiftness, and regeneration when entering combat. 8% increase to health, kill experience, and outgoing damage.
Seraph Morale 09.png Seraph Morale 09 Gain 10 seconds of might, fury, swiftness, and regeneration when entering combat. Killing 25 enemies will summon a Shining Blade assassin. 9% increase to health, kill experience, and outgoing damage.
Seraph Morale 10.png Seraph Morale 10 Gain 10 seconds of might, fury, swiftness, regeneration, and protection when entering combat. Killing 25 enemies will summon a Shining Blade assassin. 20% increase to health and outgoing damage. 10% increase for kill experience.

Notes[edit]

  • Leaving the map instance or dying will remove Seraph Morale.
  • Becoming downed will remove 1 stack of Seraph Morale.