Reserve Mines

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Historical This page contains information about a Guild Wars 2 element, mechanic, or feature that has been removed or replaced. (June 24, 2015)
The information on this page does not apply to the current version of the game or the content is no longer available.
Trait engineer.png

Reserve Mines

Engineer tango icon 20px.png Explosives

Release a number of mines when you are struck while below the health threshold.

 Radius.png Health threshold: 25%

— In-game description


  • Releases 5 mines, similar to the Mine Field skill; only triggered by direct damage.

Version history[edit]

For a detailed trait history, see here.

Patch Changes
June 23, 2015 Specialization update:
  • This trait has been removed from the game.
April 15, 2014
  • Added a fact to indicate this trait's boon removal functionality.
October 15, 2013
  • Increased the base explosion radius from 120 to 180.
June 11, 2013
  • This trait now functions with other traits, such as Shrapnel, Steel Packed Powder, and Forceful Explosives.
  • In addition, fixed a bug that caused the mines to not strip boons correctly.
  • Explosive radius has been increased from 60 to 120.
April 30, 2013
  • Updated description to be more accurate.
January 28, 2013
  • This trait's area-of-effect rings now display the appropriate area that they can be triggered at.
August 28, 2012 Game release:
  • Reserve Mines has been added to the game.