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1325 AE
Lion's Arch
All Races
This Far, No Further
(Order of Whispers)
Preceded by
The Battle of Claw Island
Followed by
Early Parole
Magic Sucks

Reconnaissance is part of the personal story for Order of Whispers characters.


Reconnaissance (Level 60)

Regroup with the other Order of Whispers operatives.

  • Check your mail.

Meet the Preceptors at the Agora in Lion's Arch.

  • Talk to Doern Vasquez.[sic]
  • Prepare for patrol duty.
  • Patrol each section of the Canal Ward.
  • Return to the main plaza.
  • Report to the Preceptors.
  • Speak to Demmi and Batanga, and decide your next course of action.
  • Speak with Trahearne.


All professions


You will meet up with a number of other Order of Whispers operatives in the central plaza of Lion's Arch. While Claw Island has been lost, the Risen have not fully infiltrated the city yet, so there is still some time to keep them at bay while the evacuation of the citizens is taking place. Your character volunteers to patrol the Canal Ward. Go to each of the quest markers on the map; there will be NPCs at each one, who will run away after some Risen spawn nearby. Once you have gone to each location and secured it, head back to the central plaza, and the mission is over.

There are no bosses in this mission, but you may encounter Risen Plague Carriers, which explode for massive AoE damage and cause several conditions. Skills that summon extra allies can be very helpful - while Trahearne joins you on this mission, he tends to hang back and use ranged attacks, so the Plague Carriers will tend to target you first.





Your mail:


Whispers in the Dark

Special Ops

By decoding a complex pattern of obscure marks, you read the following message:

All available operatives are recalled, effective immediately. Meet in Lion's Arch, near the sewers exit in the Agora.

On the way to the meeting point:

Lionguard: Lock your doors, and don't open them until the Lionguard call the all-clear!
Lionguard: We need help locking down the southwestern beach! Let's move!

Talking to the Lionguard Captain:

Lionguard Captain: What are you doing here, citizen?
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Wht's going on?
Lionguard Captain: Lion's Arch is in full lockdown. The store are shuttered, asura gates shut down. We must evacuate!
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I'll hurry out of the city.
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I'll hurry to safety.

Approaching the Preceptors:

Doern Velazquez: Agent Riel, is the commodore aware of the situation?
Riel Darkwater: He is, sir. The city's being evacuated in accordance with the Master of Whispers' plan.
Doern Velazquez: Excellent. Now, then, are we all assembled?

Talking to Agent Ihan:

As Human
Agent Ihan:I am glad to see you, <Character name>. When they told me you'd been there at Claw Island,I feared the worst.And Tybalt...
He became a close friend.
Agent Ihan:He will be missed
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Indeed he will
I'll make the dragon's minions pay for his death.
Agent Ihan :Make them pay
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Count on it.
I won't let Tybalt be forgotten. The Order will remember his name.
Agent Ihan:In Leftpaw's name, then, let's smash some Orrian flesh!
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Indeed !
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Maybe we'll talk latter.

Talking to Korukhan:

As Charr
Korukhan the Blacksmith: Tybalt! Gone! I wish I could have protected him.
He died as he lived.
He fought like the fiercest cat, and died like a hero.
He truly shined in the field.
Korukhan the Blacksmith: He'lll[sic] be remembered in the records of the Order.
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We'll see to that.
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Maybe we'll talk later.
Korukhan the Blacksmith:Glad to see you here.We'll need your courage.
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Talking to Agent Ifwyn:

As Norn
Agent Ifwyn:Are you sure you're up for such dangerous duty after Claw Island?
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Nothing could keep me from it.

Talking to Cai:

As Sylvari
Cai:I heard about the tragedy at Claw Island. I'm so sorry.
Tybalt was a partner and a friend. I will always remember him.
Agent Ihan:Through you, his memory will become part of the Dream.
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Thank you.
I make the dragon pay for Tybalt's death.
Agent Ihan :We will burn Orr from the sea!
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Count on it.
I'm going to work twice as hard for the Order, in his memory.
Agent Ihan:I will honor his name as well.
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Tybalt will be remembered
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Thank you. Maybe we'll talk latter.
Cai:I'm glad to see you here. It was wise of the Preceptors to include your talents on this mission.
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We'll protect the city from this threat.

Talking to Agent Batanga:

As Asura
Agent Batanga:I heard you were on Claw Island happened. My condolences.
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We'll have our revenge.

Talking to Valenze: Valenze:Tybalt used to work for me analyzing charr politics and customs. I was happy he'd achieved his dream to be an agent! But now...

Talk end option tango.png
He died on his own terms.

Talking to Riel Darkwater: Riel Darkwater:People are dying everywhere. The Commodore's called out the Lionguard to evacuate. We need you, <Character Name>.

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Evacuate? To where?
Riel Darkwater:Primarily toward Divinity's Reach and Hoelbrak.
Talk back option tango.png
I have another question.
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I'll do my best.
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If the citizens are leaving, who are we protecting?
Riel Darkwater:Some people refuse to leave, but we have to get them out of here.
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I have another question.
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I'll keep an eyes out for stragglers.
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Who's the Commodore?
Riel Darkwater:Commodore Lawson Marriner is the leader of the Ship's Council, and master of Lion's Arch. I serve as his attaché.
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Does he know you're in the Order of the Whispers?
Riel Darkwater:Absolutely not... which puts me in the perfect place to spy and manipulate.
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I have another question.
Talk end option tango.png
I'm glad to hear the Order has agents so high up in Lion's Arch.

Talking to Halvora Snapdagger:

Halvora Snapdagger:You're a hard to kill, <Character Name>. We'll be needing that toughness soon enough.
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I'll do my best, Preceptor.

Talking to Trahearne:

Trahearne:We must attend to other matters. Speak to Doern.
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I will.

Talking to Deemi Beetlestone:

Deemi Beetlestone:Blessed Lyssa. So many dead! We have to keep the city under control.
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Just keep your cool and do as the Preceptors command.

Upon meeting with the Preceptors (cinematic):

Doern Velazquez: Lightbringer - I've heard rumors that Tybalt Leftpaw is dead. Can you confirm?
<Character name>: You'd have been proud of his bravery, Preceptor. If he hadn't stood the line, we wouldn't have escaped.
Riel Darkwater: Tybalt didn't think he had any courage. But he proved himself wrong in the end.
Trahearne: Tybalt's courage saved our lives, and your leadership brought us to safety. I'm in your debt, Lightbringer. If I can be of service, say the word.
Doern Velazquez: I'll never forget Tybalt, but now duty calls. The Lionguard is evacuating the populace, the Durmand Priory safeguards the harbor, and the Vigil musters at Fort Marriner.
Halvora Snapdagger: Very well. We need more information. Each Lightbringer will patrol a section of the city for Zhaitan's scouts.
<Character name>: I'll take Canal Ward. Undead will be coming out of the sea. If they're sending scouts, I'll find them there.
Halvora Snapdagger: Good. We need a complete sweep, Lightbringers. Watch for anything strange, but stay alert for danger.

After the cutscene:

Demmi Beetlestone: Be careful out there, okay? May Lyssa watch over you.
Trahearne: Thank you. We will be back soon.
Trahearne: My necromantic servants have never been alive; thus, they are immune to the ravages of Orr.

Talking to Trahearne: Trahearne:I hope you excuse my tagging along. Tybalt wouldn't want you alone in this.

Talk end option tango.png
Thank you.

On patrol at Mystic Plaza:

Pirate: Our ship left without us! We're stranded!
Pirate: That might be mercy, if the Claw Island's gone. They're probably all dead at see.
Pirate: Fair point. Let's rough some people up, get their money, and then split town ourselves.
Pirate: Orrians! The undead are here! Run!
After clearing this section:
Trahearne: The area seems clear, Lightbringer. Let's move on.

On patrol at the Canal Ward bridge:

Citizen: Blasted undead! Tear them limb from limb!
Lionguard Amelie: By all that's holy - help!
After clearing this section:
Trahearne: Excellent. Another area cleard of danger. On we go?
Lionguard Daniel: Well done! You were just in time.
Lionguard Amelie: It's you! My brother told me about you. He was a guard at Claw Island. Thank you for everything!

On partrol at the Canal Ward merchants:

Citizen: Gods save us! There are undeads in the canals!
Trahearne: The Risen must have traveled through the canals and taken them by surprise.
Citizen: No! By the Alchemy, don't let them sink my boat!

On partrol at the tailor:

Shalo: Please, help us. We got separated from our parents!
Shalo: It's horrible out here! The rotting people are everywhere!
Amber: Don't let them eat us. Look out, here they come again!
Trahearne: Zhaitan's servants will be approaching by water. Be cautious here.
After clearing this section:
Trahearne: Nearly finished. One more area to check.
Braxt: Now the rotting things are gone, I can protect us. I know where the Lionguard is!
Amber: I can't trust you, you're a charr! Momma said -
Shalo: Trust him! Trust him! He's got muscles! Thank you, stranger. We can make it from here!

On partrol at the way to the bank:

Citizen: OooOOoOoo! Undead, noooo!

On partrol at the the bank:

Trahearne: Thieves! Taking advantage of the city's chaos. We must stop them.
Robber: Lionguard! Get ready for a fight!
Robber: Hang on - these guys aren'r Lionguard. They're just meddlers.
Robber: Well then, let's meddle them. This money's ours!
Robber: No. It can't end this way!
After clearing this section:
Trahearne: The canals are secure. We should return to the preceptors.

Upon returning to the Preceptors (cinematic):

<Character name>: There were creatures in the city, but Trahearne and I destroyed them before they did much damage.
Doern Velazquez: Well done, Lightbringer. The other operatives are still finishing up, but I suspect they'll find the same.
<Character name>: Preceptor, it's time to face reality. The Order of Whispers can't be expected to hold back Zhaitan alone. We need to exploit our connections.
Trahearne: I agree. Preceptor Doern, I know you have leverage on many talented individuals. I suggest you put it to use.
Demmi Beetlestone: Benn Tenstrikes refuses to divulge my whereabouts to my father, so the Ministry has tossed him into prison for his trouble. He'd help us, if he still lives.
Agent Batanga: I have an alternative, Preceptor. We are currently sheltering an asuran scientist named Gorr. His inventions would be an advantage.
Doern Velazquez: Both are sound plans. Lightbringer, I want you to recruit one of them. Your choice.
Trahearne: Whichever you decide, I'm going with you. You could use the help - and I owe it to Tybalt.

After the cinematic:

Riel Darkwater: Good luck, Lightbringer. We're all counting on you.

Talking to Doern Velazquez:

Doern Velazquez:You have two choices. Make one and carry it through. The Order needs you, <Character name>.
Talk end option tango.png
Never fear.

Talking to Demmi:

Demmi Beetlestone: Tybalt would be proud of you. I think...I...oh, I miss him so much!
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We need to call in Benn Tenstrikes. Tell me how to reach him.
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Benn Tenstrikes is in trouble? What happened?
Demmi Beetlestone: Benn is an Order agent who helped me escape. My father, the Legate Minister, found out that Benn was involved, and locked him up.
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I want to help Benn. How can I find him?
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Let me talk to Batanga.
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The Legate Minister had a serious gruage against Benn.
Demmi Beetlestone: My father doesn't like to be outsmarted. Benn tricked him.
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I want to help Benn. Tell me what I need to do?
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Tell me about Benn's situation.
(Same as "Benn Tenstrikes is in trouble? What happened?")
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I'll get back to you.
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I need to think about this. Give me a moment.

Talking to Batanga:

Agent Batanga: Tenstrikes is capable, but a weapon has more practical and quantifiable use. Gorr is an exemplary scientist. He won't let us down.
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Tell me about the weapon Gorr invented.
Agent Batanga: It operates on the theory that the dragon consumes magic as they consume flesh and even stone. This weapon hits them in their gullet.
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I want to obtain this weapon for the Order.
Agent Batanga: An excellent choice. You'll find Gorr at his lab in Rata Sum.
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I'm on my way.
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I want to see what Demmi's plan entails. One moment.
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I want to obtain this weapon for the Order.
(Same as above)
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I want to see what Demmi's plan entails. One moment.

Talking to Trahearne:

Before choosing a plan
Trahearne:Make your decision and then we'll talk.
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After choosing a plan
Trahearne: Thank you for taking the time to talk with me, <character name>. I am grateful for it.
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I should thank you for your help on Claw Island.
Trahearne: I wish I could have done more. It was a travesty. Let me come with you and lend my aid.
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We'll avenge them - and save the city.
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Let me think about it.
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Give me a moment to think about it.
After the final dialogue
Trahearne: You can't do this alone. I'll stand with you.

Upon choosing to free Ben Tenstrikes:

Demmi Beetlestone:I'm so glad you want to help Ben. I miss him. He'll be so happy to see us!
Doern Velazquez:Return soon, Lightbringer. We can keep the city safe here... for now.


  • In the on-screen mission update received after first reading the mail, Doern Velasquez is incorrectly referred to as Doern Vasquez.
  • When you first enter the mission area, the mini-map indicates for you to go down a ramp. While you walk across the map it will tell you that you're outside the instance area and that you'll be kicked from the mission.
  • When you meet the 3 children and they get attacked by the risen, the marker does not disappear even after killing the risen. It stays on the map, which does not allow progression of the mission.
  • If you delete the mail you receive before accepting your reward when meeting on the docks you will not be able to progress as normal as you cannot check your mail again. You can however use the continue this story option with the living story and then return to the personal story to re-receive the mail you need to read. Logging out to the character screen and then logging back in will also trigger the mail to be resent to your character, enabling the next step to take place.

My Story[edit]


The Order of Whispers is recalling its available operatives to Lion's Arch. After what happened at Claw Island, the city's scared. We need to be there.

The Preceptors and I cleared out the undead that had crept into the city. Now, I must call on the order's contacts and gain allies. Tyria is in great danger.

My story