News
From Guild Wars 2 Wiki
This page is a list of news concerning Guild Wars 2.
[edit] Official news
Information from NCsoft and ArenaNet about Guild Wars 2.
[edit] 2010
[edit] Eric and Izzy Answer Your Necromancer Questions
- August 31
Last week we unearthed the necromancer, the macabre master of life and death in Guild Wars 2. Many of you had questions about this updated take on the classic Guild Wars profession, so we summoned Lead Designer Eric Flannum and Game...Read more.
[edit] Unearthing the Necromancer
- August 24
Just in time for gamescom, we've dug up the necromancer, a master of dark arts who wields the power of death... and life! This sinister Guild Wars 2 profession can summon undead minions, suck the life force from enemies, and cheat death with the eerie Death Shroud ability! Unearth the uncanny necromancer and his strange abilities here!
[edit] Walking the Walk
- August 10
Mike O'Brien has talked the talk, but now he and the ArenaNet team are ready to walk the walk at gamescom in Germany and PAX 2010 in Seattle. Read about the demo and their plans here. You can also watch the Manifesto video right here.
[edit] Talking Heads: VO and Dialogue in GW2
- August 5
Bobby Stein talks about voicing the game on the blog here. Everyone gets a voice all the time in Guild Wars 2!
[edit] Personality in Guild Wars 2
- August 3
Curtis Johnson, one of the designers, writes a nice blog post about personality in Guild Wars 2. How you react to the game will affect how the game reacts to you.
[edit] Progression and Leveling in Guild Wars 2
- July 29
Issiah "Izzy" Cartwright provides a brief blog post about progression and leveling in Guild Wars 2. The level cap is revealed to be 80, and level progression will be faster in Guild Wars 2 than in other MMOs.
[edit] Introducing the Ranger
- July 14
Presenting the ranger, a keen-eyed master of archery who can harness the power of nature or fight alongside his loyal animal companion. This Guild Wars 2 profession can lay traps, summon nature spirits, or barrage his foes from a distance. Discover the multi-talented ranger and his potent pets right here!
[edit] Player, Heal Thyself - Healing and Death in GW2
- July 8
Guild Wars 2 will challenge the way you think about healing and death in an MMO. Game designer Jon Peters shows how we break the mold with dedicated healing slots for all professions, new "downed" skills, decreased death penalties, and more! Learn more in Jon's in-depth article right here!
[edit] Content Designer Matthew Medina Discusses the Alphabets of Guild Wars
- June 21
Languages discussed in this blog entry by Matthew Medina. He speaks about current languages and languages to come. New Krytan was revealed as a language that developed in between Guild Wars and Guild Wars 2.
[edit] Eric And Ben Answer More Questions on the Warrior and Traits
- June 16
Questions answered in this blog entry Eric and Ben answer more questions related to the recently announced Trait system and and the Warrior profession.
[edit] Revealed! Guild Wars 2 Traits and the Warrior
- June 9
Guild Wars 2 Traits Overview in this feature from Game Designer Ben Miller. Plus: Revealed! The strong, the indomitable Warrior!
[edit] Beautiful Grim Auctions GW2 Art for a Good Cause
- June 3
ArenaNet is supporting Beautiful Grim, an art auction started by Daarken, an artist at Mythic Entertainment, and Leif Jeffers, an animator at DreamWorks, to raise funds to help out Daarken’s girlfriend Cat, who is currently recovering from breast cancer treatment. See the article here.
[edit] Hands-on Demo
- June 2
ArenaNet announces that they will not be appearing at E3, however they will be doing hands-on demonstrations at Gamescom in Cologne Germany, and Pax Prime in Seattle, USA. See it here.
[edit] House Style
- June 1
Bobby Stein talks about the written style used for Guild Wars 2. See it here.
[edit] Link Roundup: Personal Storylines
- May 28
David Campbell’s overview of Guild Wars 2’s personal storyline. See it here.
[edit] Ree Soesbee Answers Your Questions About GW2 Personal Storylines
- May 27
Ree Soesbee answers some of our questions about personal storylines at the ArenaNet blog.
[edit] Ree Soesbee talks about Personal Stories
- May 26
Ree Soesbee talks about the personal storyline in this article.
[edit] GW2 Merchandise Survey
- May 24
ArenaNet requests your participation in a survey that will influence future Guild Wars 2 merchandise.
[edit] Eric Flannum Answers More of Your Dynamic Event Questions
- May 20
Lead Designer Eric Flannum’s fields some commonly asked questions on the ArenaNet blog.
[edit] Colin Johanson Answers Your Dynamic Event Questions
- May 19
Colin Johanson answers your dynamic event questions on the ArenaNet blog.
[edit] The Fashion of Guild Wars 2
- May 17
David Campbell interviews Kristen Perry about the fashion of Guild Wars 2.
[edit] Link Roundup: Dynamic Events
- May 14
Lead Content Designer Colin Johanson’s overview of Guild Wars 2’s dynamic event system. See it here.
[edit] Dynamic Events Overview
- May 12
Lead Content Designer Colin Johanson elaborates about the dynamic event system. See it here.
[edit] Nine GW2 Follow Up Questions with Eric Flannum
- May 5
Due to the amount of GW2 information that was dropped last week, many questions that have been asked have not been answered. Regina Buenaobra sat down with Eric Flannum and asked him several questions. Check the answers right here!
[edit] New Wallpaper - Norn elementalist
- April 30
As a way of saying their thanks for spreading the word, ArenaNet has gifted us with another wallpaper. This one's about a male elementalist from Kekai Kotaki.
[edit] Guild Wars 2 Combat: Weapons, Races and Professions
- April 29
In the second part of this feature, Lead Designer Eric Flannum goes into greater detail about the role that weapons, races, and professions play in Guild Wars 2's combat system. Find out more here!
[edit] Revealed! Guild Wars 2 Combat and the Elementalist
- April 28
Discover Guild Wars 2's dynamic, visceral combat in this two-part feature straight from Lead Designer Eric Flannum. He covers GW2 combat in detail, discussing environmental weapons, race and weapon skills, and more! Plus: we reveal the versatile, formidable elementalist!
[edit] Guild Wars 2 Design Manifesto
- April 27
Mike O'Brien has posted a blog article explaining the basic philosophy behind the development of Guild Wars 2. He talks about putting the RPG back into MMORPG, just being able to play with those around you without forming parties and discusses some game play details like environmental weapons. This is the first in a series of blogs about Guild Wars 2 so expect more articles like this soon.
[edit] News this week!
- April 26
The Guild Wars 2 Facebook page announced that they are going to reveal something this week and asked the readers to spread the word.
[edit] Teaser for Guild Wars 2 info
- April 22
Apparently ArenaNet have got a taste for torturous information reveals after their Guild Wars War in Kryta campaign. Today Regina Buenaobra tweeted another image with slightly more detail than the image tweeted a few days ago by Martin Kerstein. We're no clearer on what the image is for than before, but for those wanting to follow this torture to the end we'll be tracking the changes here.
[edit] More Guild Wars 2 news in-coming
- April 20
Chris Lye revealed in an interview with Kill Ten Rats that new Guild Wars 2 information is just a short while away. Martin Kerstein today twittered us on his personal account pointing to an obscured piece of concept art staying "The wait is almost over". Check out the other sources section for links to the most recent Guild Wars 2 interviews.
[edit] The Final Video of Daniel Dociu's Guild Wars 2 Art Presentation
- March 25
The final video of Senior Art Director Daniel Dociu's GDC presentation is now online! Daniel was a featured panelist at this year's conference, where he shared some awe-inspiring Guild Wars 2 concept art. Check it out right here!
[edit] Check Out the Third Video of Daniel Dociu's GDC Art Presentation
- March 23
The third video in our four-part series covering Senior Art Director Daniel Dociu's GDC presentation is now up! Take a look at some previously unseen Guild Wars 2 concept art here.
[edit] Next Video in Daniel Dociu's Guild Wars 2 Art Series is Now Up
- March 22
We've just posted the second in a series of four videos of Senior Art Director Daniel Dociu's presentation at GDC this year. Take a look at some never-before-seen Guild Wars 2 concept art right here!
[edit] Concept art from GDC10
- March 16
Daniel Dociu recently spoke at the Games Developers Conference about the role of concept art in the process of games development. To accompany his talk the Guild Wars team put together a set of slides showcasing their beautiful concept art from both Guild Wars and Guild Wars 2. The first part of these slides has been uploaded to YouTube – check it out!
[edit] IncGamers Guild Wars 2 Interview
- March 1
IncGamers just posted an interview with some of the key designers of Guild Wars 2 that offers some further insight into the races, lore, and gameplay. What will PvP be like in the new game? How long does an asura live? Why can't all the charr legions just get along? Find answers to these questions and more right here.
[edit] Ghosts of Ascalon: The First Guild Wars Novel
- February 23
It's almost here! Ghosts of Ascalon, the first original Guild Wars novel, hits bookshelves this summer! An epic tale written by Matt Forbeck and Jeff Grubb, Ghosts of Ascalon helps to set the stage for the release of Guild Wars 2. Head over here to learn more!
[edit] Jeff Grubb gets loreful with Ten Ton Hammer!
- February 19
World-builder extraordinaire Jeff Grubb sat down with Ten Ton Hammer to discuss the lore of Guild Wars 2. Jeff talks about Elder Dragons, gods, dwarves, and more—read the interview here!
[edit] Developing professions and races
- January 24
Insight into the development of races and professions for Guild Wars 2 was revealed today in a Guild Wars 2 Guru forum post from Martin. In it Eric Flannum, lead designer for Guild Wars 2, describes some criteria for adding a race or profession to the game. Head over and check it out.
[edit] Sound in Guild Wars 2
- January 23
If you are interested in the ambient environment sounds of Guild Wars 2 head over to Guild Wars 2 Guru for a post from Regina on the topic. In it she relays information from James Ackley, the Audio Director, describing the sound generation system they're using for Guild Wars 2.
[edit] Other sources
[edit] 2010
- Aug 18 – Game Videos | Guild Wars 2 Gameplay Off-Screen Footage 2
- Aug 18 – Game Videos | Guild Wars 2 Epic Battle Off-Screen Footage
- Aug 18 – Spong | New Profession for Guild Wars 2
- Aug 18 – IGN | Gamescom: Hands-On With Guild Wars 2
- Aug 17 – Multiplayer.it | Guild Wars 2 - Gameplay GamesCom 2010
- Aug 16 – GameStar | Guild Wars 2 in der Preview (in German)
- Aug 11 – Game Reactor | Interview: ArenaNet on Guild Wars 2
- Aug 10 – IGN | Guild Wars 2 Update
- Aug 10 – GameSpot | Guild Wars 2 Updated Q&A - Adventuring Parties, Story, Choices, and PVP
- Aug 05 – Univers Virtuels | Interview GW2
- July 30 – PC Gamer | Personalizing your experience in Guild Wars 2
- July 27 – NeoSeeker | Guild Wars 2 Q&A: Tyria Reborn
- July 26 – Massively.com | SDCC 2010: Our interview with Guild Wars 2's Jeff Grubb
- July 24 – Gamespot | Guild Wars 2 uniting behind community
- July 19 – Guild Wars 2 Italia | Interviste Esclusive Gw2Italia
- July 19 – Ten Ton Hammer | Death and Healing in Guild Wars 2 - An Exclusive Q&A with ArenaNet's Jon Peters
- July 16 – onRPG | Exclusive Interview With Guild Wars 2 Lead Designer (fan made transcription)
- July 15 – GameKult | ITW Guild Wars 2 : le rôdeur (in French)
- July 15 – GameStar | Exklusive Details zur Waldläufer-Klasse (in German) (fan made translation part 1 and part 2)
- July 15 – Massively.com | New information on the Guild Wars 2 ranger: Massively's interview with ArenaNet
- July 14 – IGN | Guild Wars 2: The Ranger
- July 14 – PC Gamer | Interview: meet Guild Wars 2’s acrobatic Ranger
- July 09 – Geek Woman Speaks | Exclusive -Interview with Guild Wars 2 Character Artist Kristen Perry
- July 08 – GameKult | ITW Guild Wars 2 : soins et mort (in French) (fan made translation)
- July 08 – Nukem.se | Guild Wars 2 på liv och död (in German) (fan made translation)
- July 08 – PC Gamer | Exclusive: Guild Wars 2 to scrap healers and tanks
- July 08 – Gamona | Exclusive interview: Lead Designer Eric Falnnum talks death and healing in GW2
- July 08 – Kotaku | Death In Guild Wars 2 Borrows A Page From Modern Warfare
- July 05 – Jeux Online | Les Joliens posent leurs questions (in French) (fan made translation)
- June 30 – Online Welten | Telephone interview with John Stumme & Curtis Johnson
- June 30 – Game reactor | Guild Wars 2 interview
- June 30 – IGN | Guild Wars 2: Killing Time Without Killing
- June 14 – PC Gamer | Guild Wars 2 devs talk Warrior and Traits
- June 10 – Massively.com | Warriors, traits, and combat chatter
- June 10 – Jeux Online | Entretien exclusif avec Eric Flannum (in French) (fan made translation)
- June 09 – Online Welten | Interview zum Krieger und den Traits
- June 03 – Guild Wars 2 Interview | Guild Wars 2 Slovenia
- May 29 – Guild Wars 2 personal story: Massively's interview with Ree Soesbee
- May 28 – Massively's interview with the Guild Wars 2 design team
- May 27 – PC Gamer Blog: EXCLUSIVE: The Art of Guild Wars 2
- May 26 – Wartower.de | Guild Wars 2 Interview: Persönliche Charaktergeschichte (German)
Interview with Ree Soesbee | Wartower - Guild Wars 2 Guru (English) - May 26 – IGN | Guild Wars 2: Creating Your Story
- May 26 – PC Gamer Blog: EXCLUSIVE: Guild Wars 2 to reinvent MMO character development
- May 26 – ZAM.com | Guild Wars 2: Examining the Combat System
- May 22 – ZAM.com | Guild Wars 2 Interview: Reinventing Tyria - Part Two
- May 21 – Luna Atra discuss topics with Eric Flannum on Guild Wars 2
- May 20 – Massively.com | Guild Wars 2 Lead Designer answers more questions about dynamic events
- May 20 – Kill Ten Rats | Guild Wars 2 Events: De-Compartmentalizing
- May 18 – ZAM.com | Guild Wars 2 Interview: Reinventing Tyria
- May 13 – MMORPG.com | Guild Wars 2: Dynamic Events Interview
- May 13 – Guild Wars 2 Guru | Interview with Eric Flannum, Isaiah Cartwright and Ryan Scott
- May 12 – Eurogamer | Guild Wars 2 Dynamic Events Interview
- May 12 – IGN | Guild Wars 2: Changing How You Quest for Good
- May 01 – Ten Ton Hammer | Guild Wars & Guild Wars 2 with ArenaNet
- Apr 29 – Jeuxvideo.com | Interview Guild Wars 2
- Apr 29 – Online Welten | Interview mit Eric Flannum
- Apr 29 – Rock Paper Shotgun | Guild Wars 2 Interview Part 2: A Major Event
- Apr 28 – Rock Paper Shotgun | Guild Wars 2 Interview Part 1: Fighting Fires
- Apr 28 – Gamespot | Guild Wars 2 Updated Q&A - New Combat, New Changes, and the Elementalist Class
- Apr 28 – MMORPG.com | Guild Wars 2: Exclusive Interview
- Apr 27 – Gamespot | ArenaNet to Run Guild Wars 2 Blog
- Apr 21 – Guild Wars 2 Guru | Guild Wars 2 Lore Q&A
- Apr 20 – Kill Ten Rats | Interview with ArenaNet’s Chris Lye
- Apr 10 – Ten Ton Hammer | Pure Artistic Vision - A Guild Wars 2 Concept Art Q&A with Daniel Dociu
- Mar 16 – Massively | GDC10: ArenaNet's Daniel Dociu discusses the art of Guild Wars 2
- Feb 22 – IncGamers | Guild Wars 2 Developer Interview
- Feb 15 – Ten Ton Hammer | Defining the Lore of Guild Wars 2 - A Q&A with Jeff Grubb
[edit] 2009
- Dec 08 – MMORPG | Guild Wars 2: Exclusive Interview
- Dec 04 – Massively – Analyzing the newest Guild Wars 2 trailer
- Dec 04 – Kotaku | Guild Wars 2 Explores The Five Races Of Tyria
- Nov 05 – NCsoft | Conference call - GW2 beta expected for '10, release expected '11 - Not definitive, applicable comments can be found starting at about minute 21:00
- Oct 09 – Onlinewelten | ArenaNet im Interview - Teil 2 (The English translation starts on page 4.)
- Oct 06 – Onlinewelten | ArenaNet im Interview - Teil 1 (The English translation starts on page 4.)
- Sep 28 – Mondes Persistants | Une interview exclusive pour GW2! (English translation)
- Sep 26 – ZAM | Important Guild Wars 2 Questions Answered
- Sep 19 – ZAM | Guild Wars Evolution: An Interview With ArenaNet
- Sep 17 – Kill Ten Rats | Guild Wars Interview
- Sep 17 – Massively | Let's talk Guild Wars 2
- Sep 14 – MMORPG | Guild Wars 2: Preview Interview
- Sep 08 – IGN | PAX 09: Guild Wars 2 Revealed
- Sep 08 – Ten Ton Hammer | The Future of Tyria: An Exclusive Guild Wars 2 Interview
- Sep 02 – Kill Ten Rats | Guild Wars 2 Interview
- Sep 01 – Wiispace | Wiispace Interview With Ree Soesbee, World Designer and Writer For Guild Wars 2
- Aug 28 – gametrailers.com | Video Interview with Jeff Grub and Daniel Dociu
- Aug 26 – IGN | NCsoft Hosts Aion, Guild Wars 2 and City of Heroes at this Year's Penny Arcade Expo
- Aug 22 – GameSpot | Guild Wars 2 Impressions
- Aug 22 – pause.com | Guild Wars 2 Exclusive: A Few Questions with Mike O’Brien
- Aug 21 – IGN | Guild Wars 2 PC Games Interview - Video Interview
- Aug 20 – Eurogamer | Guild Wars 2 Preview
- Aug 20 – IGN | Guild Wars 2 - First Details and Q&A
- Feb 16 – Offical Guild Wars Website | A Letter to Our Fans
- Feb 15 – Joystiq | Guild Wars 2 release window pushed back to 2010 - 2011
[edit] 2008
- Oct 27 – Umbra Software | ArenaNet® Licenses Umbra for Guild Wars
- Jul 07 – PC Games | Guild Wars 2: Der Status Quo - 10 Fakten auf einen Blick + Interview! (German) (unofficial English translation
- Jan 10 – Games Radar | Guild Wars 2 - Updated impressions
[edit] 2007
- Dec 15 – Gamers Global | Guild Wars 2 & more: Interview with ArenaNet's founders
- Oct 10 – PlayNC | Dev Corner: Imagining Guild Wars 2
- Sep 24 – PC Gamer | A Guild Wars 2 History Lesson
- Apr 27 – GameSpy | Guild Wars 2 Preview
- Apr 22 – CVG | Interview with Jeff Strain on GW2 : Part 2
- Apr 11 – Total Video Games | Interview on Guild Wars 2 Part 2
- Apr 09 – Games Radar | Guild Wars 2
- Apr 09 – Guild Wars Guru | Gaile Grey's post correcting the "Surrow" misunderstanding
- Apr 08 – CVG | Interview with Jeff Strain on GW2 : Part 1
- Apr 06 – Eurogamer | Interview - The best things in life are free
- Apr 04 – Total Video Games | Interview on Guild Wars 2
- Mar 30 – Gamona DE | PC-Interview: Guild Wars 2 - English interview with ArenaNet
- Mar 26 – Wired Blog Network | Game Life - Interview: Guild Wars 2
- Mar 26 – Kotaku | Feature: Guild Wars 2, GW Expansion Unveiled
- Mar 26 – Kotaku | Guild Wars 2 logo
- Mar 26 – Kotaku | Eye of the North and Guild Wars 2 image gallery
- Mar 20 – Guild Wars Guru Forum Thread | PC Gamer May 2007 Information - "Guild Wars Reborn"
[edit] See also
| | The Guild Wars Wiki has an article on news. |

