Polymorph Moa

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Historical This page contains information about a Guild Wars 2 element, mechanic, or feature that has been removed or replaced. (June 23, 2015)
The information on this page does not apply to the current version of the game or the content is no longer available.
Polymorph Moa.png

Polymorph Moa

Not available underwater  1 Activation time  180 Recharge time  

Mesmer tango icon 20px.png Mesmer (skill list)
Game link
Not available underwater.png This skill has an underwater replacement: Polymorph Tuna

Turn your foe into a moa bird.

 Duration.png Duration: 6s
 Range.png Range: 1,200

— In-game description [?]

Moa Form[edit]

While morphed, the skill bar is replaced with the following set of skills in slots 1-5. Slots 6-0 are disabled.

Skill Activation time Recharge time Description
0.25¼ Scratch your foe.
1 4 Kick your foe.
Peck (Moa Morph).png
2 4 Peck your foe.
10.5½ 4 Let out a moa screech.
Flee (Moa Morph).png
0.75¾ 10 Flee from your enemies.


  • This skill was replaced with Signet of Humility with the June 23, 2015 game update.
  • Causes the Morphed effect.
  • Can be dodged and blocked.
  • A successful cast will end any forms in use by an enemy such as Tornado or Lich Form, and destroy all necromancer minions (except Jagged Horrors).
  • You can practice the morphed skill set in the Heart of the Mists, the Mesmer training NPC will cast it on you in battle.
  • In sPvP, it will not interrupt an enemy's finisher. The target will change form and their finisher animation will disappear, but the finishing skill itself will not be interrupted.
  • Polymorph Moa can make certain NPC enemies much more dangerous, especially those of elite or higher rank, by giving them a set of skills with much shorter recharges and greater damage coefficients than their own, which greatly increases their damage.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
June 23, 2015 Specialization update:
  • This skill has been renamed to "Signet of Humility" (from Polymorph Moa) and is now classified as a signet skill.
  • Its passive effect reduces the duration of stun, daze, fear, and taunt by 20%.
  • Its active effect remains unchanged.
July 15, 2014
  • Skritt burglars are no longer affected by Polymorph Moa.
August 20, 2013
  • Fixed a bug that caused this skill to appear unselectable while underwater.
August 06, 2013
  • This skill should now animate when used with a greatsword.
April 30, 2013
  • Can be used while moving.
November 15, 2012
  • Targets transformed by this skill have 5 new and less-frustrating skills, and this skill can also be used underwater to turn enemies into tuna (Tuna Morph).
  • This skill now removes Death Shroud from the target instead of the necromancer being stuck in Death Shroud.
August 28, 2012 Game release:
  • Polymorph Moa has been added to the game.


  • Polymorph Tuna and Polymorph Moa are the only player transform skills that affect other players, instead of the caster.