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Minotaur Rampant
From Guild Wars 2 Wiki
Minotaur Rampant
- Location
- Wayfarer Foothills
- Race
Norn
- Level
- 10
- Storyline
-
Honor the Spirits
- Preceded by
- Shape of the Spirit
One Good Drink Deserves Another - Followed by
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Unexpected Visitors
A New Challenger
Rumors of Trouble
| Maps | |
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“unknown— In-game description
Minotaur Rampant is is part of the personal story for norn characters who have chosen the important quality of a hero is honor the spirits and have freed the minotaurs in either Shape of the Spirit or One Good Drink Deserves Another.
Contents |
[edit] Objectives
- Minotaur Rampant (level 10)
Meet Eir Stegalkin at her homestead in Hoelbrak
- Find out if Eir is ready to confront Vidkun.
Deal with Vidkun and his dragon minion.
- Meet with Eir near Hunter's Lake.
- Destroy Vidkun's followers to draw him out.
- Defeat Vidkun and his dragon minion.
[edit] Rewards
- Variable
- 1
40
- Black Lion Key
- Profession-specific
-
one of three fine weapons: Avenger's Longsword, Avenger's Hammer, Avenger's Staff
-
one of three fine weapons: Avenger's Rifle, Avenger's Longsword, Avenger's Hammer
-
one of three fine weapons: Avenger's Longbow, Avenger's Shortbow, Avenger's Longsword
-
one of two fine weapons: Avenger's Rifle, Caretaker's Rifle
-
one of two fine weapons: Avenger's Shortbow, Caretaker's Shortbow
-
one of two fine weapons: Avenger's Staff, Caretaker's Staff
-
one of two fine weapons: Avenger's Staff, Caretaker's Staff
-
one of three fine weapons: Avenger's Staff, Caretaker's Staff, Avenger's Longsword
[edit] Walkthrough
[edit] NPCs
[edit] Allies
[edit] Enemies
[edit] Dialogues
Upon entering Eir's home:
- Eir Stegalkin: Patience, Garm. We'll go as soon as the Slayer gets here.
- Eir Stegalkin: I have great hopes that this is the hero we've been waiting for.
- Eir Stegalkin: Don't worry. No matter what, we'll still be togehter, you and me. Just like always.
Talking with Eir:
- Eir Stegalkin: Welcome, Slayer. Now that the minotaurs are free, we can concentrate on Vidkun and his beast. I believe they're hiding out near Hunter's Lake.
- <Player Name>: Then we're off to the lake to punish Vidkun and his little dragon minion! Simple.
- Eir Stegalkin: Simple? That creature is a servant of the Ice Dragon itself. You should take dangerous opponenets more seriously. Don't underestimate Vidkun's beast…or Vidkun.
- <Player Name>: I'm not underestimating them; I'm insulting them. Relax, Eir! I know this will be a real fight, and I'm ready for it.
- Eir Stegalkin: You have to be more than ready. I used to be as eager as you, but I learned: where Jormag's minions are involved, you can't overprepare.
- <Player Name>: With you around, I'm learning all the time. Trust me; I'm ready for this. So is Garm, by the look of him, perking up his ears at the idea of a fight.
- Eir Stegalkin: Garm's a bit like you: he always enjoys a good brawl. Let's give him one. We'll meet you at Hunter's Lake.
Talking with Eir at Hunter's Lake:
- Eir Stegalkin: Minotaur seems eager to settle the score with Vidkun and his dragon minion.
- <Player Name>: If they'd been eating my friends and family, I'd feel the same!
After the initial Sons of Svanir are defeated:
- Vidkun: So you're the ones causing so much trouble! A snot-nosed kid and an old woman. Ha! Coming here was a fatal mistake.
- Vidkun: My thanks for delivering the Minotaur spirit! My dragon beast needs a full meal before I trun it loose on Hoelbrak.
- <Player Name>: We're not delivering Minotaur to your pet, we're delivering your pet to him.[sic] He's going to trample that thing flat.
- <Player Name>: It's over, Vidkun. You've butchered your last minotaur.
- Eir Stegalkin: You attacked the Spirit of the Wild. We are their rebuttal. Defend yourself!
After Vidkun and the beast are defeated:
- <Player Name>: I'm not shaman, but it's easy to see that Minotaur is happy and grateful. I hope this means no more minotaur herds attacking caravans?
- Eir Stegalkin: I'd say definitely not. We didn't just stop these Sons of Svanir, we expanded our understanding of the Spirits. This is a victory to be savored, Slayer.
- <Player Name>: Oh, I'll savor it. If you, me, and Garm ever go out where we're not on the edge of death every step of the way, the savoring will be epic![sic]
- Eir Stegalkin: Ha. Count me in. It'll have to wait, though. I have a hall full of statues to carve…I'm feeling more creative than I have in ages.
- <Player Name>: Glad to hear it. You've spent plenty of time making me look good lately. It's somebody else's turn.
- Eir Stegalkin: You made yourself look good. I'm just here to smooth out the rough edges. I do have a lot more I want to teach you, but you've done enough for one day.
- Eir Stegalkin: Garm and I may call on you again soon. You should also count on us if you ever need help. Until we meet again, may the Spirits guide you.
[edit] My story
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