Master of Sun

From Guild Wars 2 Wiki
Jump to navigationJump to search
Disambig icon.png This article is about the Living World Season 2 NPC. For the Festival of the Four Winds NPC, see Master of Sun (Bazaar Docks).

The Master of Sun was one of the three Aspect Masters of the Zephyrites. After Aerin blew up bombs on the Zephyr Sanctum, the Master of Lightning and the other two Aspect Masters began making preparations for the Zephyrite's recovery, before going after the Master of Peace. She was fatally wounded when the Aspect Masters were ambushed in a dead end cave by a powerful Mordrem Teragriff.

When the Zephyrites recovered from the crash, the deceased Master of Sun was replaced by her apprentice who had been in training to eventually take the role.

Story involvement[edit]

Living World Season 2[edit]

Combat abilities[edit]

Effects

DefianceDefiance bar teal.png

Skills
  • Sun Beam Sun Beam - Shoot a beam of light at your foe. Heals allies it passes through. Damage increases the closer you are to your foe.
  • Bastion Bastion - Create a bastion at your target location, damaging enemies and assisting allies.
  • Unstable Nova Unstable Nova - Release a small star that damages any foes it hits and that can collapse into a black hole.
Redirect Arrow.png Black Hole Black Hole - Collapse your star, creating a black hole.
  • Speed of Light Speed of Light - Dash forward at the speed of light.

Trivia[edit]