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List of guardian skills
From Guild Wars 2 Wiki
(Redirected from Guardian skills)
This is a list of guardian skills.
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Contents |
[edit] Profession mechanic
Virtues are the guardian's profession mechanic, occupying the F1 – F3 slots above the skill bar. Each one provides a continual passive effect, and they can be activated to provide a brief, but more powerful, effect to all nearby allies.
| Skill | |
Description |
|---|---|---|
| Virtue of Justice | 30 | Burn foes with every fifth attack. Activate: You and your allies inflict burning on the next attack. |
| Virtue of Resolve | 60 | Regenerates health. Activate: Heal yourself and nearby allies. |
| Virtue of Courage | 90 | Grants aegis every forty seconds. Activate: Grant aegis to yourself and nearby allies. |
[edit] Weapon skills
[edit] Two-handed
| Skill | Type | |
|
Description | |
|---|---|---|---|---|---|
[edit] Greatsword | |||||
| 1 | Strike | ½ | Strike your foe. | ||
| |
½ | Strike your foe again. | |||
| |
½ | Attack with a final, powerful strike that applies might for each foe you strike. | |||
| 2 | Whirling Wrath | ¾ | 10 | Spin in place and swing your greatsword while hurling powerful projectiles. | |
| 3 | Leap of Faith | ½ | 15 | Leap at your foe. On hit, blind nearby foes. | |
| 4 | Symbol of Wrath | Symbol | ¼ | 20 | Pierce the ground with a mystic symbol that damages foes while granting retaliation to allies. |
| 5 | Binding Blade | ¾ | 30 | Throw blades at your foes, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range. | |
| |
¾ | Pull your foes to you. | |||
[edit] Hammer | |||||
| 1 | Hammer Swing | ½ | Strike your foe. | ||
| |
½ | Bash your foe. | |||
| |
Symbol | 1¼ | Create a symbol that gives protection to you and your allies. | ||
| 2 | Mighty Blow | ¾ | 5 | Damage nearby foes with a mighty ground slam. | |
| 3 | Zealot's Embrace | 1 | 15 | Send a wave toward your foe that immobilizes foes in a line. | |
| 4 | Banish | 1 | 25 | Launch your foe with a powerful smash. | |
| 5 | Ring of Warding | Ward | ¾ | 40 | Create a ring around you that foes cannot cross. Trapped enemies cannot exit the ring while it is active. |
[edit] Staff | |||||
| 1 | Wave of Wrath | ½ | Send out a powerful shockwave, hitting up to five foes. | ||
| 2 | Orb of Light | ½ | 3 | Fire a moving orb of light that heal [sic] allies on contact; can be detonated to heal allies. | |
| |
Detonate the orb to heal nearby allies. Orb of Light takes four times longer to recharge. | ||||
| 3 | Symbol of Swiftness | Symbol | ¾ | 15 | Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies. |
| 4 | Empower | 2½ | 20 | Channel might to yourself and allies around you. Heal nearby allies when it ends. | |
| 5 | Line of Warding | Ward | 1 | 40 | Create a line in front of you that foes cannot cross. |
[edit] Main-hand only
| Skill | Type | |
|
Description | |
|---|---|---|---|---|---|
[edit] Mace | |||||
| 1 | True Strike | ½ | Smash your foe. | ||
| |
½ | Bash your foe. | |||
| |
1 | Hit your foe with a final strike and heal nearby allies. | |||
| 2 | Symbol of Faith | Symbol | 1¼ | 8 | Smash a mystic symbol onto the ground that damages foes and regenerates allies. |
| 3 | Protector's Strike | 3¾ | 15 | Surround yourself and nearby allies with a shield. Damage foes that strike protected allies. Grant protection to yourself and nearby allies if you are not struck. | |
[edit] Scepter | |||||
| 1 | Orb of Wrath | ¼ | Fire a slow-moving orb at your foe. | ||
| 2 | Smite | ¼ | 6 | Strike foes in the target area repeatedly. | |
| 3 | Chains of Light | ½ | 20 | Immobilize and make your foe vulnerable with ethereal chains. | |
[edit] Sword | |||||
| 1 | Sword of Wrath | Slash your foe once. | |||
| |
½ | Slash your foe again. | |||
| |
½ | Send out a cone attack, striking up to three foes. | |||
| 2 | Flashing Blade | 10 | Teleport to your target, striking them and blinding nearby foes. | ||
| 3 | Zealot's Defense | ½ | 15 | Block ranged attacks while casting magical projectiles. | |
[edit] Off-hand only
| Skill | Type | |
|
Description | |
|---|---|---|---|---|---|
[edit] Focus | |||||
| 4 | Ray of Judgment | ¾ | 25 | Pass a ray over foes and allies. Foes are damaged and blinded. Allies gain regeneration and cure one condition. | |
| 5 | Shield of Wrath | 45 | Create a shield to block the next three attacks. If the shield is not destroyed, it explodes and damages nearby foes. | ||
[edit] Shield | |||||
| 4 | Shield of Judgment | ½ | 30 | Create a shielding wave in front of you that damages foes and gives protection to yourself and up to five allies. | |
| 5 | Shield of Absorption | 1½ | 40 | Create a dome around you that pushes foes back and absorbs projectiles. | |
| |
Detonate the dome to heal nearby allies. | ||||
[edit] Torch | |||||
| 4 | Zealot's Flame | 15 | Set yourself alight, periodically burning up to three nearby foes. | ||
| |
¾ | Throw your Zealot's Flame at the targeted foe, damaging them but increasing the skill's recharge time by 50%. | |||
| 5 | Cleansing Flame | 4¼ | 15 | Breathe magical flames that damage foes and cure conditions on allies. | |
[edit] Aquatic
| Skill | Type | |
|
Description | |
|---|---|---|---|---|---|
[edit] Spear | |||||
| 1 | Spear of Light | ½ | Throw a spear that makes your foe vulnerable. | ||
| 2 | Zealot's Flurry | 1¼ | 6 | Strike foes in front of you with a storm of jabs. | |
| 3 | Brilliance | ¾ | 15 | Blind all nearby foes. | |
| 4 | Spear Wall | ½ | 20 | Create a spear wall in front of you that damages foes passing through it. | |
| 5 | Wrathful Grasp | ½ | 25 | Throw a spear and pull your foe to you, burning them. | |
[edit] Trident | |||||
| 1 | Light of Judgment | ½ | Fire a ball of light that heals allies and damages foes. | ||
| 2 | Purify | ½ | 12 | Release an orb of cleansing light that cures conditions on allies it passes through. Detonate it to burn foes and cure conditions on allies in the blast radius. | |
| |
8 | Detonate the orb to burn foes and cure conditions on allies in the blast radius. | |||
| 3 | Pillar of Light | ½ | 15 | Create a pillar of light that does damage every second at your foe's location. | |
| 4 | Refraction | 1¼ | 20 | Create a bubble that absorbs hostile projectiles and grant retaliation to allies. | |
| 5 | Weight of Justice | 1 | 25 | Sink your foe with the weight of justice. | |
[edit] Slot skills
[edit] Healing
| Skill | Type | |
|
|
|
Description |
|---|---|---|---|---|---|---|
| Healing Breeze | 3 | 2¼ | 40 | Heal yourself and allies in a cone in front of you. | ||
| Shelter | 1¼ | 30 | Block attacks while healing. | |||
| Signet of Resolve | Signet | 1 | 1 | 40 | Passive: Cures a condition every ten seconds. Active: Heal yourself. |
[edit] Utility
| Skill | Type | |
|
|
|
Description |
|---|---|---|---|---|---|---|
| Hallowed Ground | Consecration | 6 | 1 | 80 | Consecrate the ground around you, granting stability to allies inside. | |
| Purging Flames | Consecration | 3 | ¾ | 40 | Create a ring of fire that burns foes and cures conditions on allies. | |
| Sanctuary | Consecration | 6 | 1½ | 120 | Form a protective healing shelter for allies. Foes and projectiles cannot enter. | |
| Wall of Reflection | Consecration | 1 | 40 | Protect the targeted area with a wall of mystic power that reflects projectiles. | ||
| Contemplation of Purity | Meditation | 3 | 60 | Convert the conditions you are suffering from into boons. | ||
| Judge's Intervention | Meditation | 3 | 45 | Teleport to your target and burn nearby foes. | ||
| Merciful Intervention | Meditation | 6 | ¾ | 80 | Teleport to the nearest ally with the lowest health and create a healing area around them. | |
| Smite Condition | Meditation | 1 | ¼ | 20 | Cure a condition and damage nearby foes. More damage if a condition is cured. | |
| "Hold the Line!" | Shout | 6 | 35 | Grant protection and regeneration to allies. | ||
| "Retreat!" | Shout | 1 | 60 | Grant aegis and swiftness to up to five nearby allies. | ||
| "Save Yourselves!" | Shout | 3 | 60 | Draw conditions from nearby allies to yourself. Gain multiple boons for a short duration. | ||
| "Stand Your Ground!" | Shout | 3 | 30 | Grant stability [sic] to yourself and allies. | ||
| Bane Signet | Signet | 1 | ¾ | 45 | Passive: Improved power. Active: Knock down and damage your foe. | |
| Signet of Judgment | Signet | 1 | ¼ | 20 | Passive: Reduces incoming damage. Active: Grant retaliation to nearby allies and weakness to nearby foes. | |
| Signet of Mercy | Signet | 6 | 3¾ | 240 | Passive: Improves healing. Active: Revive a nearby ally. | |
| Signet of Wrath | Signet | 3 | ¾ | 30 | Passive: Grants you increased condition damage. Active: Immobilize your target. | |
| Bow of Truth | Spirit weapon | 3 | 1½ | 60 | Summon an arcane bow to cure conditions on you and your allies. | |
| |
20 | Command the Bow of Truth to barrage its location with healing arrows. This destroys the bow. | ||||
| Hammer of Wisdom | Spirit weapon | 1 | 1½ | 45 | Summon an arcane hammer to defend you. | |
| |
15 | Command the Hammer of Wisdom to knock down your foe. This destroys the hammer. | ||||
| Shield of the Avenger | Spirit weapon | 6 | 1½ | 60 | Summon an arcane shield to defend you. | |
| |
15 | Command the Shield of the Avenger to fly out and weaken multiple foes. This destroys the shield. | ||||
| Sword of Justice | Spirit weapon | 1 | 1½ | 30 | Summon an arcane sword to defend you. | |
| |
10 | Command the Sword of Justice to strike its location and damage nearby foes. This destroys the sword. |
[edit] Elite
| Skill | Type | |
|
|
|
Description |
|---|---|---|---|---|---|---|
| Renewed Focus | 10 | 2 | 90 | Focus, making yourself invulnerable and recharging your virtues. | ||
| Tome of Courage | Tome | 30 | 1 | 180 | Summon an ancient tome that grants you powerful support spells. | |
| Tome of Wrath | Tome | 10 | 1 | 180 | Summon an ancient tome that grants you powerful offensive spells. |
[edit] Downed and drowning skills
| Skill | Type | |
|
Description | |
|---|---|---|---|---|---|
[edit] Downed | |||||
| 1 | Wrath | 3 | Focus a wrathful light ray on your foe. Hits enemies it passes through. | ||
| 2 | Wave of Light | ½ | 15 | Push nearby foes back. | |
| 3 | Symbol of Judgment | ½ | 20 | Draw a symbol on the ground that heals allies and damages foes. | |
| Bandage | |||||
[edit] Drowning | |||||
| 1 | Shackle | Shackle your foe to cripple them. | |||
| 2 | Reveal the Depths | 5 | Damage foes in an area that grows larger. | ||
| 3 | Renewing Current | 15 | Escape up towards the surface. | ||
| Bandage | |||||
[edit] Auxiliary skillbars
These skills replace the main skillbar after activating the specified primary skills.
[edit] Tome of Courage
| Skill | Type | |
|
Description | |
|---|---|---|---|---|---|
| 1 | Heal Area | ¾ | Heal allies in the target area. | ||
| 2 | Purifying Ribbon | ¾ | 3 | Release a ribbon of light that bounces to nearby allies, curing one condition on each ally hit and blinding each foe hit. | |
| 3 | Protective Spirit | ¾ | 15 | Grant protection and regeneration to allies in a cone. | |
| 4 | Pacifism | 2 | 20 | Pacify foes, dazing them for three [sic] seconds. | |
| 5 | Light of Deliverance | 4¼ | 30 | Fully heal up to five nearby allies. |
[edit] Tome of Wrath
| Skill | Type | |
|
Description | |
|---|---|---|---|---|---|
| 1 | Conflagrate | ¾ | Burn foes in the target area. | ||
| 2 | Affliction | ¾ | 3 | Send out a projectile that makes foes crippled and weak. | |
| 3 | Smiter's Boon | ¾ | 5 | Send out a cone that grants might and swiftness and [sic] to allies. | |
| 4 | Zealot's Fervor | 2 | 15 | Grant fury and quickness to all nearby allies. | |
| 5 | Judgment | 4¼ | 30 | Knock down and damage nearby foes with a massive blast. |