Game updates/September 2013

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September 2013 updates
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Update - September 26, 2013[edit]

Balance, Bug-Fixing, Polish[edit]

  • Fixed an issue that caused audio loss when players interacted with scout NPCs.
  • Fixed an issue that prevented some visual effects from being displayed in spectator mode.
  • Fixed a server crash.

Guild Wars 2 Wiki Notes[edit]

  • Build: 24,043

Update - September 20, 2013[edit]

General[edit]

  • Fixed various server crashes.

Guild Wars 2 Wiki Notes[edit]

  • Build: 23,822

Update - September 19, 2013[edit]

Looking For Group Tool Beta[edit]

  • We've begun expanding player access to the Looking For Group tool. We are continuing to monitor and address any issues found during this process.

Player vs. Player[edit]

  • Fixed a bug that prevented kill announcements from being displayed to all players.

Guild Wars 2 Wiki Notes[edit]

  • Players have a "LFG System Abuse" option for the Report function.
  • Build: 23,738

Update - September 18, 2013[edit]

Super Adventure Box: Back to School[edit]

World vs. World[edit]

  • Fixed a bug that reduced performance in WvW.

Balance, Bug-Fixing, Polish[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 23,679

Update 2 - September 17, 2013[edit]

Player vs. Player[edit]

  • Fixed a bug that prevented the endurance meter from correctly displaying a player's endurance.

World vs. World[edit]

  • Fixed a bug that allowed the Iron Hide buff to persist after a player stopped using a flame ram.
  • During game updates, World vs. World players are now able to continue playing until the new update is available.

Balance, Bug-Fixing, Polish[edit]

  • Fixed various crash bugs.

Guild Wars 2 Wiki Notes[edit]

  • Build: 23,627

Update - September 17, 2013[edit]

Living World[edit]

Tequatl Rising[edit]

Something's gotten into Tequatl the Sunless. This ancient dragon, scourge of the Splintered Coast, has become more formidable than ever with an arsenal of new attacks and lethal tricks at its disposal. To stop this rampaging beast, players will join forces with old friends and new allies in a desperate battle where failure is a very real option. Tequatl has risen, and it will take an army of players to bring it down!

Tequatl the Sunless[edit]
  • Recruit friends and forge alliances to battle against Tequatl the Sunless in an all new epic encounter!
  • Earn new rewards not available elsewhere:
Track the Dragon[edit]

World Boss Updates[edit]

Jungle Wurm[edit]
  • The event now fails if it's not completed within 15 minutes.
  • Increased the boss's health.
  • Fixed a number of issues that caused the boss's skills to miss enemies.
The Shatterer[edit]
  • The event now fails if it's not completed within 15 minutes.
  • Increased the damage dealt by the mortars set up near the Lowland Burns waypoint.
  • Increased the boss's health.
  • Shard Storm now targets enemies instead of predetermined locations.
Claw of Jormag[edit]
  • The event now fails if it's not completed within 30 minutes.
  • Phase 1: Skill locations have been adjusted to eliminate "safe spots."
  • Phase 2: Golems no longer die instantly after encountering an ice pillar.
  • Phase 2: Increased the damage dealt to ice pillars by Pact charrzookas.
  • Added two gilded strongboxes to the daily reward chest awarded for killing this boss.
Fire Elemental[edit]
  • The event now fails if it's not completed within 15 minutes.
  • Increased the boss's health.
  • Standing too close to the elemental now causes players to be set on fire.
  • The boss now summons flame vortexes that move around the room and inflict burning and blindness.
  • Added two deluxe gear boxes to the daily reward chest awarded for killing this boss.
Frozen Maw[edit]
  • The event now fails if it's not completed within 15 minutes.
  • Increased the boss's health.
  • Frost vortexes summoned by this boss now move around the battlefield.
Shadow Behemoth[edit]
  • The event now fails if it's not completed within 15 minutes.
  • Portals will now summon veteran or champion minions when multiple players are present.
Inquest Golem Mark II[edit]
  • The event now fails if it's not completed within 15 minutes.
  • Increased the damage dealt by electrified platforms.
  • Fixed a number of issues that caused the boss's skills to miss enemies.
  • Added two deluxe gear boxes to the daily reward chest awarded for killing this boss.
Taidha Covington[edit]
  • The event now fails if it's not completed within 10 minutes.
  • Increased the boss's health.
  • Fixed a number of issues that caused the boss's skills to miss enemies.
Megadestroyer[edit]
  • Players will now receive a daily reward chest for killing this boss.
  • This boss now has an updated visual appearance and skills.
Achievements[edit]
  • A rotation of Tequatl and other world bosses has been added to the Daily achievement category.
  • Completing the Boss Week meta-achievement awards the player the Wings of the Sunless back-slot skin. Completion of this meta-achievement requires players to complete 12 achievements from either the Tequatl Rising story or the world-boss-related dailies.
  • Completing the Tequatl the Sunless meta-achievement awards the player with the title "The Sunbringer."

New Features And Content[edit]

Looking For Group Tool Beta[edit]

The new Looking For Group system is just about ready to be added to the game to aid players in finding additional party members for content. We will start rolling out the beta version of this feature over the next several days. The quality of the system is our paramount goal, and to ensure that the demand for the system doesn't negatively impact performance, we will be allowing access to a subset of the player base initially. We will roll out the feature to additional players as the beta test continues.

When the feature is fully activated, here's what you can expect:

  • Players can access the new system from the second tab on the Contacts panel, which has been renamed to "Contacts and LFG."
  • Players and parties can now join listed parties or host groups looking for additional members through the LFG system.
  • Players and parties can create custom party descriptions to attract additional players.
  • Parties that include mutual friends and guild members will be listed at the top of each subcategory.
  • A new LFG chat filter has been added so that all messages from this new system can be filtered out.
  • Players can report inappropriate party listings or individual players directly from the list of displayed entries or by right-clicking their names in the chat window.
  • All party postings can be seen and joined by anyone near the player's region, with the exception of Living World's open world content, personal story, and WvW, which are restricted to the player's home world only.
  • Party entries are separated into the following categories and subcategories:
    • Living World
      • Open World Content (world-specific)
    • Dungeons
      • Ascalonian Catacombs
      • Caudecus's Manor
      • Twilight Arbor
      • Sorrow's Embrace
      • Citadel of Flame
      • Honor of the Waves
      • Crucible of Eternity
      • The Ruined City of Arah
    • Fractals of the Mists
      • Scales 1-9
      • Scales 10-19
      • Scales 20-39
      • Scales 40+
    • Personal Story
      • General Personal Story (world-specific)
    • Player vs. Player
      • Team Arena
      • Custom Arenas
World vs. World[edit]
  • Introducing Bloodlust in the Borderlands:
    • The lake in the center of the Borderlands maps has been replaced with new ruins of power.
    • To make way for the ruins, the quaggan and krait have been removed entirely, as well as all the content related to them.
    • The five ruins have unique art, and each contains a capture point that ties into the Borderlands Bloodlust buff.
    • If players can hold three or more of the ruins simultaneously for two minutes, all players currently in WvW on that world will receive one stack of the Borderlands Bloodlust buff, to a maximum of three stacks.
    • Every stack of the buff applies +50 to all stats, healing power, and condition damage. In addition, using a finisher on an enemy player while under the effects of the buff will award one point to the player's world.
    • The buff is not removed until players on an opposing world can capture and hold three or more of the five ruins for two minutes and acquire the buff for themselves.
    • Control of the capture points at the ruins will slowly decay if no players from any team remain to defend them, until the ruins revert to neutral control.
    • Each ruin has a master cannon build site. The site is controlled by the team that holds the ruin and requires 10 supply to build a cannon, which can be used for defending the point.
    • Two sentry points have been added to the area around the ruins.
  • Flame Ram Mastery has been added to the Rank and Abilities tab.
    • Gain Iron Hide (damage reduction) while using the Flame Ram.
    • Flame Blast now applies Structural Vulnerability (1% increased damage) to gates.
    • Reduced the recharge of Flame Ram skills.
    • New skill: Impact Slam—Applies damage to the gate and launches any enemy trying to repair the door.
    • New skill: Iron Will—Applies Iron Hide to allies in a small area.

Balance, Bug-Fixing, Polish[edit]

Twisted Watchwork Invasions[edit]
  • Molten Alliance and Aetherblade phases now occur in between Twisted Watchwork phases.
  • Fixed a scaling issue with Molten Alliance manhole gadgets.
  • The bulk of the bonus rewards for battling Scarlet's invasions are now given to players who successfully defeat an invasion. There is still a small bonus reward for each additional wave defeated.
General[edit]
  • Fixed an issue whereby a character's stats were not being immediately updated when selecting new stats for an equipped item.
  • AoE Loot On Interact is much more responsive and will now properly function if the "Search" dialog is on-screen for a non-resource node. The text will now be replaced with "AoE Loot On Interact" to further indicate when these conditions are met. Using the mouse to click the prompt will only loot the specified target, regardless of the previous conditions. The AoE Loot On Interact functionality and the AoE Loot key binding have not been changed.
  • The inebriated citizen who kept redecorating for Dragon's Bash out of season has finally been apprehended. All out-of-season decor has been removed.
  • Modified the LOD distance on some of the supply crates in Orr.
  • Fixed an issue with the sonic tunneling tool by decreasing the falloff distance to 5 meters and lowering its volume.
  • Fixed a client crash that would occur when selecting sylvari physiques.
  • Fixed a bug that sometimes caused players to shadowstep into terrain.
UI[edit]
  • Fixed some bugs with item-link colors in chat.
  • Updated minis that shared the same icon to have new icons to avoid player confusion.
World vs. World[edit]
  • Fixed a bug with the defend event at Lowlands Keep in the Eternal Battlegrounds to prevent the event from failing on the death of the keep lord.
  • Fixed a bug with multiple supply camp capture points in the Eternal Battlegrounds that caused AI to attack an invisible enemy.
  • Adjusted the shape of a capture point at Rogue's Quarry in the Eternal Battlegrounds to better fit the terrain.
  • Fixed the spawn of a missing outfitter merchant in the Blue Keep in the Red World Borderlands map.
  • Fixed an issue causing players to get trapped in walls when trying to repair them.
PvP[edit]
  • Fixed an issue in the Battle of Kyhlo where players were able to enter the Red Team base with rocket boots.

Black Lion Trading Company Gem Store[edit]

New Items and Promotions[edit]
  • The World 2 Super Boom Box is now available in the Gem Store in the Style category for 800 gems. This boom box plays five songs from World 2 of Super Adventure Box and is the perfect companion to the World 1 Super Boom Box, which is also still available in the Gem Store.
  • The Tequatl Rising Mini Pack is now available in the Gem Store in the Minis category for 500 gems. These three risen are horrible and adorable. Put them all in the Mystic Forge with a Superior Rune of the Sunless to get a Mini Risen Abomination.
  • The Permanent Vigil Megalaser Finisher is now available in the Gem Store in the Upgrades category for 700 gems. Can't beat Tequatl? Use the Vigil Megalaser Finisher to destroy enemies in PvP and WvW instead!
  • Magic find boosters are still 30% off in the Boosts category in the Gem Store. This special discount will only last until September 18.
Improvements[edit]
  • The maximum number of bank tabs a player can have has been increased from 8 to 12. Players who have eight bank tabs can now purchase up to four more. Bank tabs can be purchased by clicking the lock icon at the bottom of the bank tab or by visiting the Upgrades category in the Gem Store. Each bank tab costs 600 gems.

Guild Wars 2 Wiki Notes[edit]

  • The Claw of Jormag fight does not properly zoom the camera out in Phase 2.
  • The mining animation for the Molten Alliance Mining Pick is bugged and appears to be the animation for the upcoming Bone Pick. [1]
  • Guild Message of the Day has a larger window and now remembers the previously entered text.
  • Fixed an exploit that allows player to skip the pagoda containing a gong in World 2 Zone 2 in Super Adventure Box.
  • Enemy professions are now visible in World vs World.
  • Terrain has been adjusted to prevent trebbing of Bay from Garrison in the World vs World Borderlands map.
  • The screenshot save folder has changed to C:\Documents and Settings\%username%\My Documents\Guild Wars 2\Screens for XP users (to match Vista+).
  • Build: 23,598

References[edit]

Update - September 11, 2013[edit]

Balance, Bug-Fixing, Polish[edit]

  • Fixed an issue with ascended recipe and weapon containers.

Guild Wars 2 Wiki Notes[edit]

  • Ascended weapon chests still display a "That content has been temporarily disabled. Please try again later." error message. [1] This was fixed at a later time. [2]
  • Build: 23,458

References[edit]

Update - September 06, 2013[edit]

Super Adventure Box: Back to School[edit]

General[edit]

  • Fixed a bug that prevented players from completing the Bachelor of Baubles achievement.
  • Fixed a bug that prevented players from completing the Forbidden Honey achievement.
  • Fixed a bug that allowed players to enter World 2-3 in Tribulation Mode before completing Worlds 2-1 and 2-2 in Tribulation Mode.
  • Added missing French and German localization.

Balance[edit]

  • Spin flowers have been changed so that they will only launch players to a pre-determined location.
  • Damaged inflicted by Rapid Water has been removed and the knockback distance has been greatly reduced.
  • Bears will drop an orange bauble when defeated. (10 Baubles)
  • Raccoon Kingpin, Yeti, and Assassin mini bosses drop a red bauble when defeated. (20 Baubles)
  • Red and Purple Assassins, and Bananas drop green baubles when defeated. (5 Baubles)
  • Getting frozen by a Banana or sucked into an Orange Frog[sic] will no longer tick health away. It takes one less struggle to break free.
  • Geysers will always remain up and will never go back down.
  • Geysers were removed from Piranha Bend in World 2-1 and been replaced with more piranha for overall difficulty reduction.
  • Additional bear fire warning signs have been added to the first encounter of burnable trees in World 2-1. The signs become breakable after the trees have been burned.
  • Camera radius has been increased for the area surrounding the cage boss in World 2-1.
  • Additional Infantile Mode clouds have been added to the cage boss area of World 2-1.
  • The bauble behind the first dart trap in World 2-2 has been moved up the hill, and replaced with a 1UP[sic] that can be acquired once per day per account.
  • Three dart traps have been removed from the Gong Temple in World 2-2. Two dart traps have been relocated to the opposite side of the wall they were originally located.
  • Three additional checkpoints have been added to World 2-2. One checkpoint has been moved.
  • Two Tribulation mode checkpoints have been added to World 2-1.
  • One additional checkpoint has been added to World 2-3.
  • Additional Infantile Mode clouds have been added to World 2-2.
  • One additional Infantile Mode cloud has been added to World 2-3.
  • An additional dig spot has been added to World 2-3.
  • The vertical rock tunnel in World 2-3 has been made easier to climb up.
  • Difficult jumps in World 2-2 have been simplified.
  • An additional platform has been added to the vertical falling logs in World 2-1. Piranhas have been reduced.

Balance, Bug-Fixing, Polish[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 23,244

Update - September 05, 2013[edit]

Super Adventure Box: Back To School[edit]

  • Fixed a bug that prevented the rare tradable Super Hammer Skin from dropping in zone completion chests.
  • Fixed a bug that prevented the Tiptoe achievement from being awarded properly.
  • Fixed a bug that prevented the Baby's Second Super Adventure achievement from being completed.
  • Added a warning message before entering the Super Adventure Box from Rata Sum: purchased buffs and all other types of buffs will be lost upon entering Super Adventure Box.
  • Fixed a bug that prevented the Tough Customer achievement from being awarded.
  • Fixed a bug that prevented players from being able to loot the chests from World 2-3 in both Normal Mode and Tribulation Mode on the same day.
  • Fixed a bug that prevented players who had completed World 1's Infantile Mode in April from accessing World 2's Infantile Mode without completing World 1-3 again.

Balance, Bug-Fixing, Polish[edit]

  • Fixed a bug that caused a client crash when players attempted to sell a deleted item on the Trading Post.

Guild Wars 2 Wiki Notes[edit]

Update 2 - September 03, 2013[edit]

Balance, Bug-fixing, Polish[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 23,106

Update - September 03, 2013[edit]

Living World[edit]

Super Adventure Box: Back to School[edit]

Moto is back with the next installment of his hit entertainment-education hybrid. Find him in Rata Sum and hop into his newly renovated hub map to party up and party down! This time, players will explore three sprawling zones in the Mountain World. Get ready to get wet in the rough and tumble Rapids! Learn the way of the assassin in ancient temples precariously perched on the Pain Cliffs! And prepare to be challenged while venturing through the puzzles, traps, and inclement weather of Storm Top, where players will find their toughest foe yet: the STORM WIZARD!

But for those who find all of that too easy, Moto has devised the most heinously difficult challenge the world of Tyria has ever seen. For players swimming in extra lives and continue coins, activate Tribulation Mode and try to defy Moto's capricious and unfairly invisible instant-kill traps—but be prepared for death around every corner! Tribulation Mode will be available for both worlds, and special color variants of the Super skins await those who have the skill and tenacity to overcome.

And finally, for those who don't enjoy jumping challenges, there's Infantile Mode, which allows players to easily traverse Moto's world by walking over beautiful rainbow bridges.

Achievements[edit]
  • All World 1 achievements have returned, and all-new World 2 and Tribulation Mode achievements have been added.
Rewards[edit]
  • Collect Bauble Bubbles to complete the blue Super skin weapon set. Gather ingredients in World 1 Tribulation Mode to create green Super skins or World 2 Tribulation Mode to create yellow Super skins.
  • Also available from Moto: Mini Moto! And keep a lookout for Princess Miya outfit pieces randomly dropped in the world. Who knows…maybe putting the pieces on Mini Moto in the Mystic Forge will make Mini Princess Miya!
  • Players can only receive rewards from dig spots and the reward chests found at the end of each zone once per account per day.

At the Gem Store[edit]

New Features And Content[edit]

Changes to Crafting[edit]

  • Weaponsmith, Huntsman, and Artificer can now be leveled to a rating of 500.
  • Crafting experience for all disciplines has been updated to accommodate leveling to a rating of 500. As part of this, the total amount of leveling experience that comes from leveling a crafting discipline now requires leveling all the way to a rating of 500.
  • New ascended material refinement recipes now unlock at a rating of 450.
  • Ascended inscription recipes are available for purchase at all master craftsmen and require a rating of 500 to craft.
  • Ascended weapon recipes are available for purchase at all master craftsmen and laurel vendors and require a rating of 500 to craft.
  • Crafting discoveries for exotics have been reset to allow for rediscovery that gives bonus experience and facilitates leveling to a rating of 500.
  • Some of the new crafting recipes, including those for Ectoplasm Refinement, have cooldowns that must elapse before they can be crafted again.
  • There is a new collection in the bank that holds ascended crafting materials.
  • The wood cost on crafting staff shafts has been reduced from 6 to 4.

Changes to Rewards[edit]

Changes to Account Magic Find[edit]

  • There is now a luck progress bar for account magic find in the Achievements panel. Consuming Essence of Luck will incrementally fill the progress bar. When the bar is filled, the player's account bonus to magic find will be permanently increased by one percentage point.
  • All existing players have been sent mail with enough Essence of Luck to increase their account magic find to 20%.
  • Weapons, armor, and trinkets that had a magic find stat combo have been flagged as account bound and will now allow double-clicking to permanently change the stat combo. This is a one-time ability, and the options are dependent on where the item was acquired. All trading post listings for these items have been cancelled and the items returned to the poster.
  • Infinite Light, Immobulus, The Crossing, The Mad Moon, Arachnophobia, Cooguloosh, and Seasatchel will all allow their stats to be permanently chosen as a one-time ability but not become account bound.
  • All existing crafting recipes that produced items with Explorer's stats now produce Assassin's stats (Precision, Power, Critical Damage).
  • All existing crafting recipes that produced items with Pillager's stats now produce Hunter's stats (Precision, Power).
  • All existing item drops with Traveler's stats now drop Dire stat items (Condition Damage, Toughness, Vitality).
  • The Wayfarer's stat combo has been retired from the game and is no longer available.
  • Copper, silver, gold, and platinum doubloons now give boon duration instead of magic find.
  • Rune of the Pirate now grants power instead of magic find.
  • Rune of the Traveler now grants all stats, condition duration, boon duration, and movement speed.
  • Rune of the Noble now grants condition damage and might duration.
  • Rune of the Scavenger now grants condition damage and life steal.
  • Sigil of Luck now grants a random boon on kill.

Changes to Legendary Weapons[edit]

  • Legendary weapons now have increased stats to keep them in line with the new ascended weapons as "best in slot" items.
  • Legendary weapons now have functionality to allow their inherent stat combo to be changed to any other stat combo when out of combat.
  • The Bifrost: Updated the effects and texture to be more detailed and vibrant, enlarged the footfall effects, and added a new projectile.
  • Adjusted the position of the golden arrow on Kudzu and updated the effects on the Kudzu projectile.
  • Meteorlogicus: Updated the texture, effects, and animations; added a day/night cycle for the effects; and added a new footfall effect.
  • Frostfang now has larger, more impressive footfall effects.
  • The Juggernaut, Bolt, Incinerator, and Rodgort now have larger footfall effects.
  • Quip now has more impressive footfall effects.
  • Updated the texture and effects on The Moot.
  • Updated the effects on The Minstrel to be larger, more impressive, and more frequent.
  • Updated the pommel on Eternity and added a unique footfall effect.
  • Added a new footfall effect to The Dreamer.
  • Added a new projectile to Frenzy.
  • Added a new skill effect to Howler.
  • Updated the effects and texture on Kraitkin.

Balance, Bug-Fixing, Polish[edit]

General[edit]

  • The amount of karma granted from consumable karma items has been increased. Karma boosts no longer affect the amount of karma gained from consumable items.
  • Training manual text descriptions have been updated to be clearer.
  • Fixed a bug with Tears of Itlaocol mini dungeon that would prevent one of the puzzle patterns from displaying.
  • Fixed an issue where the incorrect artwork would display when previewing armor that had been transmuted.
  • Fixed a bug where confirming a transfer to an overflow shard opened the currency wallet.
  • Optimizations in the audio engine have been made which reduces the issues of audio loading slowly at map load and audio drop outs during scenes involving many players and sound effects.

Living World[edit]

Personal Story[edit]

Items[edit]

Profession Skills[edit]

Guardian[edit]
Necromancer[edit]
Ranger[edit]
World vs. World[edit]

Gem Store[edit]

Black Lion Trading Company Gem Store[edit]

New Items and Promotions[edit]

  • A three-pack of minis from Super Adventure Box World 2 is available in the Minis category for 500 gems. Players can get their own Super Raccoon, Super Yeti, and Super Banana minis. Combine them with a continue coin (purchased from Moto outside the Super Adventure Box) in the Mystic Forge to receive the special Mini Super Assassin. Available until September 30.
  • The Infinite Continue Coin is now available in the Upgrades category for 600 gems. This super-useful coin can be used an unlimited number of times to gain 10 lives at the Super Adventure Box "Game Over" screen. Available until September 30.
  • Permanent Super Explosive Finisher is now available in the Upgrades category for 600 gems. This finisher creates a Super Bomb explosion to be used in PvP and WvW. Available until September 30.
  • The Transmutation Splitter is now available in the Consumable category for 300 gems each, 5 for 1350 gems, or 25 for 6000 gems. Transmutation Splitters will return the two current source items from any transmuted item and will also return an applied upgrade separately. All items returned from splitting a transmutation are soulbound. Items using a skin will return a base item with the original appearance. Another Transmutation Stone will be required to reapply the skin.

Guild Wars 2 Wiki Notes[edit]

References[edit]