Game updates/August 2018

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August 2018 updates
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Update - August 29, 2018[edit]

Bug Fixes[edit]

Guardian[edit]

Revenant[edit]

  • Facet of Chaos.png Facet of ChaosChaotic Release.png Chaotic Release: The cooldown of this skill has been split between game modes. It now has a 20-second cooldown in PvE and a 45-second cooldown in competitive modes.

(General)[edit]

  • Fixed a purchase restriction issue on the Emblazoned Dragon Throne. It can now be purchased by any player.
  • Fixed a client crash that occurred when players selected a random fractal.
  • Fixed a bug with Tab targeting priority.
  • Fixed an issue that could allow players to bypass a shadow wall in the Deepstone fractal's tile maze.
  • Fixed a bug that caused festival decorations to appear ahead of schedule in Wayfarer Foothills.

Guild Wars 2 Wiki Notes[edit]

  • Build: 92,121

Update 2 - August 28, 2018[edit]

Bug Fixes[edit]

  • Fixed an issue in which interacting with the Emblazoned Dragon Throne in the Black Lion Vaults progressed the Chairs of the World achievement.
  • RevenantPhase Traversal.png Phase Traversal: Fixed a bug that caused this skill to have a cooldown that was much higher than intended in PvP.
  • Fixed a bug in which placed toy gadgets sometimes don't get cleaned up when a player leaves the map.
  • Reduced the number of placed toys that can be in a small area.

Guild Wars 2 Wiki Notes[edit]

  • Build: 92,090

Late Notes - August 28, 2018[edit]

Living World[edit]

General[edit]

  • Fixed a crash that occurred when players previewed gathering-tool skins through links in the Chat panel.

Raids[edit]

  • Missiles will now collide with the bridge in front of Sabetha.
  • Fixed a bug that periodically caused the golems in the Special Forces Training Area to face players.

Update - August 28, 2018[edit]

New Wardrobe Feature: Novelties[edit]

Novelties have been added as a new tab in the wardrobe in the Hero panel.

  • Over 50 useable items, from musical instruments to chairs to kites, can now be added to the wardrobe.
  • Novelty items now have a right-click context menu that will add them to the player's wardrobe, similar to other item types.
  • View the wardrobe in game to see everything that can be unlocked!
  • Novelties come in four types (Chairs, Musical Instruments, Held Items, and Toys), and one of each type can be slotted for use in the wardrobe, just like selecting different mount skins.
  • A new button has been added to the right side of the skill bar. Like the mount button, right-clicking will let the player select their active Novelty type. Left-clicking activates the item.
  • The button itself and each category can all be optionally bound to hotkeys.
  • For more information, see the blog at www.guildwars2.com.

World Polish[edit]

Fractals[edit]

  • Party UI in fractals will now show agony resistance instead of Mastery level.
  • Mistlock Instabilities will no longer show on the skill bar. Instead, they will appear in the objective UI.
  • The exploding traps in the Cliffside fractal have had their hit boxes and effects improved.
  • When players swap characters and reenter the same fractal, they will now appear in the defeated state.
  • Fractal Weapon Crates and Gold Fractal Weapon Crates will now properly display as exotic rarity.

Raids[edit]

  • Fixed an issue that could cause Samarog to be invulnerable while pouncing on a player.

Personal Story[edit]

  • Tower Down: Fixed a bug that could cause Demolitionist Tonn to become unresponsive at the end of the chapter.

Items[edit]

Profession Skills[edit]

General[edit]

  • General Options: Fixed a bug affecting some abilities that could result in unnatural targeting when using the Ground Targeting: Instant option coupled with the Allow Skill Retargeting option.
  • Warband Support.png Warband Support: Updated this skill to dismiss allies already summoned by this skill before calling in new ones.
  • Barrier is now displayed in light-blue text when applied. Additionally, granting and receiving barrier is now displayed in the combat log.

Elementalist[edit]

  • Aura skills now transmute the skill's coinciding aura to deliver an area effect (at a radius of 240). These skills have independent 10-second cooldowns and can be used whenever the appropriate aura is applied to the elementalist.
  • Fire Shield.png Fire ShieldTransmute Fire.png Transmute Fire: Convert the flame aura into a fiery blast, granting might to allies and damaging foes.
  • Shocking Aura.png Shocking AuraTransmute Lightning.png Transmute Lightning: Convert the shocking aura into a disruptive explosion, stunning nearby enemies.
  • Frost Aura.png Frost AuraTransmute Frost.png Transmute Frost: Convert the frost aura into a replenishing blast, healing nearby allies and damaging foes.
  • Magnetic Aura.png Magnetic AuraTransmute Earth.png Transmute Earth: Convert the current magnetic aura into an earthen shockwave, granting protection to allies and damaging foes.
  • Lava Font.png Lava Font: The damage of this skill has been increased by approximately 10%.
  • Flame Burst.png Flame Burst: This skill will now report "Out of Range" when players target foes outside of the skill's maximum range.
  • Eruption.png Eruption: The damage of this skill has been increased by 20%.
  • Call Lightning (weaver).png Call Lightning: Lightning-strike damage has been increased by 88%.
  • Quantum Strike.png Quantum Strike: Lightning-strike damage has been increased by 29%.
  • Riptide.png Riptide: In PvP only, healing per level has been reduced by 24%, and healing power contribution has been reduced by 44%.
  • Earthen Vortex.png Earthen Vortex: The cooldown of this skill has been increased from 10 seconds to 12 seconds in PvP only.
  • Pyro Vortex.png Pyro Vortex: Lingering damage has been increased by 32%.
  • Aeromancer's Training.png Aeromancer's Training: This trait now grants a 180 ferocity bonus rather than a precision bonus.
  • Raging Storm.png Raging Storm: In addition to granting fury on critical hit, this trait causes fury to grant up to 240 ferocity.
  • Superior Elements.png Superior Elements: The cooldown of this trait has been reduced from 10 seconds to 4 seconds in PvE only.
  • Elemental Polyphony.png Elemental Polyphony: This trait now grants up to 120 ferocity instead of precision.
  • Elements of Rage.png Elements of Rage: This trait now grants precision based on 13% of the elementalist's vitality instead of ferocity based on vitality.
  • Smothering Auras.png One with Fire: This trait has been renamed Smothering Auras, and its functionality has changed. When applying an aura to the elementalist or an ally, Smothering Auras removes one condition. Detonating an aura removes two conditions from nearby allies. Fire auras have a 33% increased duration.
  • Convergence.png Convergence: This skill now grants 2.5 seconds of fury for each foe struck, in addition to its other effects.
  • Grinding Stones.png Grinding Stones: This skill now reduces incoming physical damage by 25% while active, in addition to its other effects. Increased the cooldown from 15 seconds to 18 seconds.
  • Plasma Burst.png Plasma Burst: Increased damage by 100%. Increased the cooldown from 12 seconds to 15 seconds. Increased casting time from 0.25 seconds to 0.75 seconds.
  • Mud Slide.png Mud Slide: This skill now knocks down foes in a 180 radius at the end of the dash, in addition to its other effects. The knockdown impact can be blocked.
  • Cleansing Fire.png Cleansing Fire: The number of conditions cleansed has been increased from 3 to 5.
  • Burning Fire.png Burning Fire: The skill activated by this trait has been renamed Lesser Cleansing Fire. Fixed a bug in which this trait listed the incorrect amount of burning in its tooltip.
  • Magnetic Grasp.png Magnetic Grasp: This skill has been replaced by Magnetic Leap. Magnetic Leap now immobilizes the struck foe for 2.5 seconds. Decreased Magnetic Leap damage by 66%. Increased the cooldown from 12 seconds to 18 seconds.

Engineer[edit]

  • Overcharged Shot.png Overcharged Shot: The range of this skill has been increased from 600 to 1200. Fixed a bug that allowed this skill to hit enemies from farther than intended.
  • Gyro Skills: These skills now display their explosion damage in the combat log.
  • Skilled Marksman.png Thermal Vision: Reduced the condition damage increase of the effect granted by this trait from 10% to 5%.
  • Prime Light Beam.png Prime Light Beam: The cooldown of this skill has been split between game modes. It has been increased from 60 seconds to 75 seconds in PvP only.
  • Prismatic Singularity.png Prismatic Singularity: The cooldown of this skill has been split between game modes. It has been increased from 30 seconds to 45 seconds in PvP only.
  • Spectrum Shield.png Spectrum Shield: The cooldown reduction for being above the heat threshold has been split between game modes and reduced to 25% when in PvP only.
  • Holo Leap.png Holo Leap: The damage of this skill has been reduced by 17% in PvP only.
  • Elixir H.png Elixir H: The casting time of this skill has been reduced by 0.25 seconds.
  • Toss Elixir U.png Toss Elixir U: When used underwater, the radius of this skill has been increased from 240 to 360, and the tooltips have been clarified.
  • Elixir Gun.png Elixir GunGlob Shot.png Glob Shot: The velocity of this skill has been increased by 70%.
  • Bomb Kit.png Bomb Kit:
    • Smoke Bomb (engineer skill).png Smoke Bomb: This skill now counts as an explosion when used with related traits.
    • Glue Bomb.png Glue Bomb: This skill now counts as an explosion when used with related traits.
  • Shredder Gyro.png Shredder Gyro: This skill now scales its damage with the engineer's attributes. The damage per strike has been reduced by 25%, and the number of strikes has increased from 6 to 12.
  • Blast Gyro.png Blast Gyro: This skill now scales its damage with the engineer's attributes.
  • Orbital Command.png Orbital Command: The damage inflicted by this trait has been increased by 44%.

Guardian[edit]

  • Wave of Wrath.png Wave of Wrath: This skill has been reworked into a ranged multipart autoattack.
    • Bolt of Wrath.png Bolt of Wrath: Fire a bolt that damages foes.
    • Searing Light.png Searing Light: Fire a projectile that explodes on impact, damaging enemies in a radius of 120.
    • Seeking Judgment.png Seeking Judgment: Fire a homing projectile that explodes on contact, damaging enemies in a radius of 180.
  • Orb of Light.png Orb of Light: This skill has been reworked into a ground-targeted ranged attack and has been renamed Holy Strike.png Holy Strike. Holy Strike marks an area for judgment, rapidly healing allies and then blasting foes in the area. This skill has a radius of 240 and an 8-second cooldown.
  • Empower.png Empower: Might duration has been increased from 10 seconds to 12 seconds. This skill is no longer split between game modes and will now use the 100% increased base healing value from PvP in all game modes.
  • Mighty Blow.png Mighty Blow: The damage dealt by this skill has been increased by 20% in PvE only.
  • Signet of Courage.png Signet of Courage: Reduced the passive healing multiplier on this skill by 70%, and reduced the passive base heal value by 75%. The passive healing will now pulse every 3 seconds instead of every 10 seconds.
  • Perfect Inscriptions.png Perfect Inscriptions: Clarified the tooltip to include the duration the signets' passive effects are shared with allies.
  • True Shot.png True Shot: The damage of this skill has been increased by 10% in PvE only.
  • Defender's Dogma.png Defender's Dogma: Blocking attacks now reduces the cooldown of Spear of Justice by 3 seconds (to a limit of no more than once every 3 seconds) in addition to its current effect.
  • Shield of the Avenger.png Shield of the Avenger: Increased the shield dome duration from 4 seconds to 5 seconds.
  • Bow of Truth.png Bow of Truth: Increased the radius of this skill by 50%.
  • Sword of Justice.png Sword of Justice: This skill now applies cripple for 3 seconds in addition to its other effects.

Mesmer[edit]

  • Illusionary Counter.png Illusionary Counter: This skill now summons two clones instead of one if the mesmer successfully blocks a strike.
  • Counterspell.png Counterspell: In addition to its previous effects, mesmers will summon a clone to attack the first enemy struck by this skill.
  • Confusing Images.png Confusing Images: The animation length of this skill has been increased from 2 seconds to 2.25 seconds. The damage has been increased by 25% per strike, and the number of strikes has been increased from 6 to 7.
  • Null Field.png Null Field: This skill has received a new underwater effect for greater visibility.
  • Chaotic Transference.png Chaotic Transference: Reduced the condition damage based on the mesmer's toughness from 10% to 7%. This trait now also grants 13% of the mesmer's concentration as expertise.
  • Critical Infusion.png Critical Infusion: The vigor duration of this trait has been reduced from 5 seconds to 3 seconds in PvP and WvW.
  • Nomad's Endurance.png Nomad's Endurance: The vigor duration of this trait has been reduced from 3 seconds to 1.5 seconds in PvP and WvW.

Necromancer[edit]

  • Soul Battery.png Soul Battery: The damage increase from this trait has been increased from 5% to 10%.
  • Death Perception.png Death Perception: The critical hit chance increase of this trait has been reduced from 50% to 33% while in a shroud. This trait now additionally grants up to 300 ferocity at level 80.
  • Reaper's Onslaught.png Reaper's Onslaught: This trait now grants quickness while in Reaper's Shroud instead of the previous 15% increased attack speed.
  • Summon Blood Fiend.png Summon Blood Fiend: This minion will now grant life force upon death and regenerate health when out of combat.
  • Summon Bone Minions.png Summon Bone Minions: These minions will now grant life force upon death and regenerate health when out of combat.
  • Terror.png Terror: This trait now inflicts the increased condition damage regardless of whether the target has other conditions. The base damage inflicted has been increased 25%, and the effect of condition damage has been increased by 37.5%.
  • Furious Demise.png Furious Demise: The duration of fury granted by this trait has been increased from 5 seconds to 8 seconds. This trait now also grants up to 180 precision.
  • Lingering Curse.png Lingering Curse: The condition damage gained from this trait has been increased from 150 to 200. This trait also changes Feast of Corruption into a new, area-affecting version called Devouring Darkness.
  • Ritual of Life.png Ritual of Life: This trait is now split between game modes and will now revive at 4% in PvP and WvW.
  • Spiteful Talisman.png Spiteful Talisman: Fixed a display bug in which this trait showed a 5% damage increase instead of a 10% damage increase.
  • Unholy Fervor.png Dread: The damage received by enemies inflicted with fear has been increased from 20% to 33%.
  • Gluttony.png Gluttony: In addition to its previous life force gain increase, this trait now grants the necromancer a stack of might for 6 seconds when they gain life force.

Ranger[edit]

  • Spirits: Fixed a bug that would cause spirit skills to go on cooldown twice when activating their secondary sacrifice skills.
  • Worldly Impact.png Worldly Impact: The damage inflicted by this skill has been reduced by 16%.
  • Leading Swipe.png Leading Swipe: The damage of this skill has been increased by 5%.
  • Serpent Stab.png Serpent Stab: The damage of this skill has been increased by 10%.
  • Serpent Stab.png Deadly Delivery: The damage of this skill has been increased by 76%.
  • Crippling Talon.png Crippling Talon: The aftercast of this skill has been reduced by approximately 0.5 seconds.
  • Flame Trap.png Flame Trap: This skill will now burn on both of the initial strikes, instead of just one.

Revenant[edit]

  • Herald: Dragon stance can now be invoked underwater.
  • Echoing Eruption.png Echoing Eruption: This skill now inflicts 3 seconds of weakness upon striking a foe.
  • Bolstered Anguish.png Bolstered Anguish: This trait has been replaced with Demonic Resistance.png Demonic Resistance. Demonic Resistance reduces damage by 20% while resistance is active on the player. Gain vitality based on 10% of the revenant's condition damage in PvE and WvW. Gain vitality based on 15% of the revenant's condition damage in PvP.
  • Facets: These skills are now labeled as facets in their tooltips, and their associated active skills are now labeled as consume skills.
  • Phase Traversal.png Phase Traversal: The energy cost of this skill has been reduced from 35 to 30 in PvE and WvW.
  • Facet of Nature.png Facet of Nature: This skill has been reworked and now grants allies an enhancement based upon the legend the revenant is currently channeling.
    • Jalis: Grant nearby allies damage reduction.
    • Mallyx: Transfer damaging conditions from nearby allies onto the revenant every few seconds.
    • Shiro: Grant allies life stealing when they strike enemies.
    • Ventari: Heal nearby allies every few seconds.
    • Glint: Increase the duration of boons applied to nearby allies.
  • One with Nature.png One with Nature: This skill has been replaced with True Nature. The effects of True Nature are based upon the legend the revenant is channeling.
    • Jalis: Grant stability to nearby allies.
    • Mallyx: Transfer conditions from the revenant to nearby enemies.
    • Shiro: Strip boons from nearby enemies.
    • Ventari: Cleanse conditions from nearby allies.
    • Glint: Increase the duration of boons on nearby allies.
  • Gaze of Darkness.png Gaze of Darkness: The recharge time of this skill has been reduced from 20 seconds to 15 seconds in PvE and WvW. This skill is now labeled as a consume skill.
  • Elemental Blast.png Elemental Blast: The damage inflicted by this skill has been increased by 15%. This skill is now labeled as a consume skill.
  • Burst of Strength.png Burst of Strength: This skill now grants 15% increased damage for 5 seconds upon use. This skill is now labeled as a consume skill.
  • Chaotic Release.png Chaotic Release: The superspeed applied by this skill is now applied to the revenant as well as their allies. The casting time has been reduced from 1.25 seconds to 0.75 seconds. The recharge time of this skill has been reduced from 45 seconds to 20 seconds in PvE and WvW. This skill is now labeled as a consume skill.
  • Infuse Light.png Infuse Light: This skill is now labeled as a consume skill.
  • Spirit Boon.png Spirit Boon: This trait will now always display the associated boons granted by elite specialization legends in its tooltip instead of only when those specializations are equipped.
  • Forceful Persistence.png Forceful Persistence: This trait has been replaced with Rising Tide, which grants 7% increased damage while the revenant's health is above 90%.
  • The herald specialization line has been heavily reworked. Below are the new traits available to the specialization:
    • Minor Traits:
    • Crystal Harbinger.png Crystal Harbinger: This trait remains unchanged.
    • Vigorous Persistence.png Draconic Fortitude: This trait has replaced Vigorous Persistence.png Vigorous Persistence. Draconic Fortitude grants 10% more maximum health.
    • Envoy of Sustenance.png Reinforced Potency: This trait has replaced Envoy of Sustenance.png Envoy of Sustenance. Reinforced Potency grants 1% increased damage per boon affecting the revenant and 120 concentration at level 80.
    • Adept Traits:
    • Elder's Force.png Elder's Respite: This trait has replaced Rising Momentum.png Swift Gale. Elder's Respite causes the regeneration a revenant applies to heal for more and grants the revenant regeneration when their health falls below 50%.
    • Core Value.png Core Value: This trait has replaced Radiant Revival.png Radiant Revival and improves the effects of True Nature skills.
    • Rising Momentum.png Rising Momentum: This trait has replaced Hardening Persistence.png Hardening Persistence as an adept tier trait and grants the revenant a 5% increased movement speed for each point of upkeep they are using. The movement speed granted by this trait stacks with all other movement speed increases.
    • Master Traits:
    • Shared Empowerment.png Shared Empowerment: This trait has been moved from the center line to the top line of the specialization. The number of targets Shared Empowerment can affect has been increased from 5 to 10.
    • Shining Aspects.png Shining Aspects: This trait heals the revenant upon use of a consume skill.
    • Hardening Persistence.png Hardening Persistence: This trait has been moved from the adept tier to the master tier. Hardening Persistence has been changed to grant a 1% damage reduction instead of toughness for each active energy upkeep point the revenant is spending. It also causes shield skills to cleanse conditions from affected allies.
    • Grandmaster:
    • Elevated Compassion.png Elevated Compassion: This trait has replaced Elder's Force.png Elder's Force and causes the revenant to heal their allies when they grant allies a boon.
    • Radiant Revival.png Draconic Echo: Facet passive effects target additional allies. After using the consume skill, the revenant continues granting the passive facet effects for a short duration.
    • Forceful Persistence.png Forceful Persistence: This trait has replaced Enhanced Bulwark.png Enhanced Bulwark. Forceful Persistence increases outgoing damage by 13% while the revenant has an active upkeep skill when not channeling Glint. While channeling Glint, it increases outgoing damage per active facet by 4% in PvE and 3% in PvP and WvW.

Thief[edit]

  • Lead Attacks.png Lead Attacks: Fixed a bug that would cause this trait to grant the wrong number of stacks with skills that have initiative costs that are split between game modes.
  • Scorpion Wire.png Scorpion Wire: This skill now has a maximum ammunition of 2 with a recharge time of 1, and it will restock 1 ammunition every 20 seconds.
  • Impairing Daggers.png Impairing Daggers: Poison duration has been increased from 8 seconds to 10 seconds. Slow duration has been increased from 3 seconds to 5 seconds.
  • Dagger Storm.png Dagger Storm: This skill now grants evade while casting in addition to its other effects. Its cooldown has been increased to 90 seconds.
  • Resilience of Shadows.png Resilience of Shadows: The damage reduction from this trait while in stealth has been increased from 25% to 33%.
  • Rending Shade.png Rending Shade: The damage reduction against foes that don't have boons has been increased from 10% to 15%.
  • Spider Venom.png Spider Venom: Poison duration has been reduced from 6 seconds to 4 seconds in PvE only.

Warrior[edit]

  • Stalwart Strength.png Rousing Resilience: The duration of bonus toughness granted by this trait has been reduced from 8 seconds to 4 seconds in PvP only. Healing per level has been reduced by 20% in PvP only.
  • Aimed Shot.png Aimed Shot: The damage of this skill has been increased by 33%.
  • Volley.png Volley: The damage of this skill has been increased by 25%.
  • Brutal Shot.png Brutal Shot: The damage of this skill has been increased by 100%.
  • Hammer Shock.png Hammer Shock: The damage of this skill has been increased by 15%.
  • Signet of Might.png Signet of Might: When activated, this signet now additionally gives 10 stacks of might for 6 seconds in PvE and WvW and 5 stacks for 6 seconds in PvP.
  • Signet of Stamina.png Signet of Stamina: When activated, this signet now additionally gives 50 endurance in PvE and WvW and 25 in PvP.
  • Signet of Fury.png Signet of Fury: When activated, this signet now additionally gives bonus precision and ferocity for 4 seconds.
  • Dolyak Signet.png Dolyak Signet: When activated, this signet now additionally heals for a small amount.

Structured Player vs. Player[edit]

The final four weapons have been added to the Obsidian weapon set. Both the Obsidian Weapon Box and the Mistforged Obsidian Weapon Box have been updated. These new weapons have also been added to the League Vendor. The new weapon types include the short bow, warhorn, rifle, and axe.

World vs. World[edit]

General[edit]

  • The final four weapons have been added to the Obsidian weapon set. These new weapons have been added to the Skirmish Supervisor. The new weapon types include the short bow, warhorn, rifle, and axe.

Black Lion Trading Company Gem Store[edit]

New Items and Promotions[edit]

  • A new Emblazoned Dragon Throne is now available in the Toys category of the Gem Store for 600 gems.
  • A new Dragon Emblem Kite is now available in the Toys category of the Gem Store for 250 gems.
  • For a limited time, a new set of Equinox weapon skins is available from Black Lion Weapons Specialists for 1 Black Lion Claim Ticket.pngBlack Lion Claim Ticket, found in Black Lion Chests. Keys are available in the Utility category of the Gem Store for 125 gems each.
  • For a limited time, the Exo-Suit Mounts Pack is 40% off in the Style category of the Gem Store for 1,200 gems.
  • For two days only, all musical instruments are 50% off in the Toys category of the Gem Store.
  • A new Novelty Selection Box with a choice of an item from the Toys category of the Gem Store is available at no cost for two weeks only. Limit one per account. This is only available to players with Core, Heart of Thorns, or Path of Fire accounts.
  • The Customer Appreciation Package with one Black Lion Chest and one Black Lion Chest Key returns for the anniversary at no cost for one week only. Limit one per account. This is only available to players with Core, Heart of Thorns, or Path of Fire accounts.

Improvements[edit]

  • The Black Lion Chest has been updated to the Sixth Anniversary Chest and can be previewed for a full list of its contents.
    • The new Mini Brown Springer Kit has been added as the guaranteed item. Use the Mystic Forge to unlock the whole family of springer kits.
    • The new Springer Kit Backpack is available as an uncommon drop for the duration of the Sixth Anniversary Chest.
    • The new Mini Exo-Suit Mounts Pack is available as an uncommon drop for the duration of the Sixth Anniversary Chest.
    • The Storm Dagger remains available as an uncommon drop for the duration of the Sixth Anniversary Chest.
    • The Black Lion Exclusives Chest returns as a rare drop for the duration of the Sixth Anniversary Chest. The chest has been updated with 16 exclusive items from the Black Lion Chest.
    • Gallant Weapon Collection and Scientific Weapon Collection weapon skins are available as uncommon and rare drops respectively for the duration of the Sixth Anniversary Chest.
    • Unused versions of the Glyph of the Tailor and Glyph of the Leatherworker are available as rare drops for the duration of the Sixth Anniversary Chest.
  • The items available in exchange for Black Lion Statuettes have been updated. Black Lion Statuettes are redeemable by using the statuette itself or by redeeming one at any of the Black Lion Chest Merchants located in every major city.
    • A new selection of town clothes outfits have been added.
    • The exclusive Wild Magic Backpack Glider Combo, the Svanir Gauntlets, and the Celestial Compass Skin have been added.
    • Additional items including the Profane Light Armor Skins, Krytan Medium Armor Skins, Primeval Heavy Armor Skins, and Mad Scientist's gathering tools have neen[sic] added.
  • Gathering tools can now be previewed from the Gem Store and Account Vault or by right-clicking on the tool.

Guild Wars 2 Wiki Notes[edit]

Update - August 15, 2018[edit]

Bug Fix[edit]

  • Thief: Fixed a bug that prevented certain skills from applying stealth.

Guild Wars 2 Wiki Notes[edit]

  • Build: 91,839

Update - August 9, 2018[edit]

Bug Fix[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 91,694

Update - August 8, 2018[edit]

Bug Fix[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 91,664

Update 2 - August 7, 2018[edit]

Bug Fix[edit]

  • Fixed a client crash.

Late Notes[edit]

  • Night of Fires: Fixed a bug that could cause Canach to fixate on the player instead of opening the first gate.
  • Night of Fires: The gate guards now do not appear until the "Infiltrate the Forged war camp" event begins. This fixes a possible timing issue in multiplayer in which the guards could be defeated by another player before the instance owner had decided to attack them.

Guild Wars 2 Wiki Notes[edit]

  • Build: 91,624

Update - August 7, 2018[edit]

Design-a-Weapon Contest[edit]

  • The top three winning weapons from the Design-a-Weapon Contest are available to earn in game! Level-80 characters can head to Lion's Arch to receive instructions on how to complete all three collections!

Living World[edit]

World vs. World[edit]

General[edit]

  • Shield generators now block all attacks from other siege weapons.
  • Racial Summon Skills: Fixed a bug that allowed players to recast racial summon skills and have more active summons than intended.
  • Mistfire Wolf.png Mistfire Wolf: Fixed a bug that allowed players to recast this skill and have more mistfire wolves summoned than intended.

Edge of the Mists[edit]

General[edit]

  • Mount engagement-skill damage will now downscale more in lower-level zones.

Fractals[edit]

  • Some Mistlock Singularities have been moved in the following fractals to be more convenient:
  • A special Mistlock Singularity has been added to the Mistlock Observatory golem training area.
  • Players who are defeated in the Mistlock Observatory golem training area are now immediately revived at the checkpoint.
  • Players will no longer gain Flux Bomb and enemies will no longer gain Last Laugh in the Underground Facility fractal near the plates puzzles.
  • Fixed a scaling bug with the Aetherblade spinning trap consoles that blocked progress at scale 46.

Items[edit]

Profession Skills[edit]

Engineer[edit]

  • Turrets: Fixed a bug that could prevent an engineer's overcharge skill from working if the engineer was immediately airborne upon placing the turrets.
  • Elite Mortar Kit.png Elite Mortar Kit: Fixed a bug that removed this bundle when it was equipped in Queen's Gauntlet arenas.

Revenant[edit]

Thief[edit]

  • Thieves Guild.png Thieves Guild: Fixed a bug that allowed players to recast thief summons and have more thieves summoned than intended.

Black Lion Trading Company Gem Store[edit]

New Items and Promotions[edit]

Guild Wars 2 Wiki Notes[edit]

  • Build: 91,598