Game updates/2012-09-09

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September 9, 2012

Update - September 9, 2012[edit]

Skills & Traits[edit]

Mesmer[edit]

  • The Prestige.png The Prestige – Fixed a bug so that Burning duration no longer amplifies when additional enemies are present.

Ranger[edit]

  • Beastmastery Trait: Instinctual Bond – Now grants 5 seconds of quickness to the player's pet and can only occur once every 50 seconds.
  • Pets can no longer be revived using the F prompt. This is because you can either use F4 to swap pets which will bring that pet back alive or you can wait until you are out of combat at which point you pet will revive automatically. We felt it was doing a disservice to Ranger players to incentivize them to spend a long time reviving their pet when it was a very inefficient thing to do and happened after combat anyway. This will also help clear up F to interact functionality.

Guardian[edit]

Story[edit]

  • "Bad Blood" – Exiting the conversation will no longer arbitrarily lock the player into a choice
  • "Mirror, Mirror" – Adjusted difficulty.
  • "The Hatchery" - You can no longer do the final step before doing the intermediate steps.
  • "Dredging up the Past" – Fixed blocking bug during the first step.

General[edit]

  • Fixes for various blocked events and skill challenges.
  • PvP games played/won will not increment in activities.
  • Fixes for various map bugs that allowed players to get out of the map.
  • Interact F should use the following priority:
    1. Your current selection
    2. Loot
    3. Revive/Stomp
    4. Anything else
  • Updated the recipe for Superior Rune of the Ranger to match the rarity of other Superior runes.