Eye of the Sun

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"All things have a right to grow"

Eye of the Sun

Year
1325 AE
Chapter
The Teachings of Ventari
Location
Dreamer's Terrace
(The Grove)
Venlin Vale
(Brisban Wildlands)
Level
20
Race
Sylvari tango icon 20px.png Sylvari
Choice
"All things have a right to grow"
Preceded by
Biography Right to Grow.png The Direct Approach
Biography Right to Grow.png Trading Trickery
Followed by
A Splinter in the Flesh

Eye of the Sun is a part of the Sylvari personal story for characters who decided the most important teaching is "All things have a right to grow" and have finished Trading Trickery or the Direct Approach.

Objectives[edit]

Report to Trahearne.

  • Meet Trahearne and the twins in the Grove.

Speak with Trahearne.

  • Stop Tochzotl from using the Eye of the Sun.
  • Rendezvous with the others near the Ogotl grounds.
  • Investigate the Ogotl grounds.
  • Use the turret to destroy the toxic pots.
  • Continue onto the Ogotl grounds.
  • Use the turret to destroy the toxic pots shielding Tochzotl.
  • Chieftain Tochzotl: 100%
  • Make sure the twins are okay.

Rewards[edit]

Click here to edit the reward data

All professions
Profession-specific

Walkthrough[edit]

Go to the mission start point in Brisban Wildlands. Talk to Trahearne. Depending on which mission preceded this, you will meet with either Arlon or Pellam. After a short cut scene, enter and swim upriver to the Hylek grounds, staying below the surface in case of attack. It is advisable to have an up-to-date underwater weapon, as there will be at least eight Hylek barring the way.

You will have to find and use a turret to destroy a poison wall blocking the river passage. This is the only method that will clear the poison effect and allow you to proceed on the mission. Do not swim into the green poisoned water, or you will die. Any Hylek in the area of the turret should be killed first, otherwise they can disrupt your effort to use it.

After reaching the grounds at the end of the canyon, go east of the point of interest; on the bank is another turret. Use this turret to destroy another poison wall. Aim the green crosshairs at the wiggling pots on the ground. There are more Hyleks in the water in front of the turret, you should kill them first or they will attack you and give you trouble while you are trying to use the turret.

Once you have destroyed all the poison pots, the Hylek chief Tochzotl will drink the potion and turn into a more powerful form. Defeat him, then speak to Arlon/Pellam to finish the mission.

Occasionally after defeating the final boss there is difficulty in ending the mission. Try wandering around a bit around the boss and towards the cells behind the boss spawn point and the final cutscene should trigger. If not, you may need to repeat the mission.

NPCs[edit]

Allies[edit]

Foes[edit]

Dialogue[edit]

Dreamer's Terrace[edit]

Upon entering instance:

Trahearne: Valiant, hurry to me. We have much to discuss.
Caithe: I see only one twin. Where is the other?

Cinematic upon approaching Trahearne:

Trahearne: Good timing. Arlon/Pellam just finished telling me what happened at the Dengatl grounds.
Trahearne: I've read about the "Eye of the Sun" in ancient hylek scrolls. It's a potion said to have the power to transform the imbiber into an avatar of the sun.
Trahearne: It's extremely difficult to make and very unstable. I thought it was just a myth.
<Character name>: Apparently not. Tochzotl, the Ogotl speaker, believes that he can create the potion and become the Eye of the Sun.
Trahearne: Even if Tochzotl fails to become an avatar, the potion he's making will be extremely toxic. If it gets out of control, it could poison the entire Ogotl tribe.
Arlon: (if did The Direct Approach) We were able to recover some of the zalisco extract from the Dengatl—but it isn't much.
Pellam: (if did Trading Trickery) We were able to recover some of the zalisco extract from the Dengatl—but it isn't much.
Trahearne: It'll have to be enough. I'll start working on a counter-agent. You two head for the Ogotl grounds. Caithe and I will meet you there.
Trahearne: There's no time to waste. If Tochzotl makes that potion and drinks it, he'll become unbelievably powerful—and likely go insane.
Arlon: (if did The Direct Approach) Wait—where's Pellam? We'll need his cleverness to defeat Tochzotl.
Pellam: (if did Trading Trickery) Wait—where's Arlon? We'll need his strength to defeat Tochzotl.
Trahearne: I'm sorry, Arlon/Pellam. He hasn't returned. I'll leave word here for him to meet us at the Ogotl grounds.

Talking to the NPCs:

Arlon: We can't go without Pellam! He could be in danger.
Charisma
I'm sure Pellam would want us to act swiftly. We can't afford to wait.
You're right...but I don't like it. I feel lost. Why did I let him go alone?
Talk end option tango.png
Don't berate yourself. Whatever's wrong, we'll fix it—after the Ogotl.
Ferocity
Don't be cowardly. It's a fight you wanted—and it's a fight you're going to get.
I...a fight? Yes. That is what I wanted, isn't it? But now...
Talk end option tango.png
Then ready your weapon, and prepare to defend the Grove.
Dignity
It's too late for regrets. Shake it off. We need your strong arm.
I'll be fine. I'm just worried about Pellam.
Talk end option tango.png
When this is over, I promise. We'll find him.
Talk end option tango.png
Chin up. I'm sure your brother's fine.
Pellam: We need to wait for Arlon. We'll want him fighting beside us.
Charisma
Your brother isn't here, and we need your mind fully engaged.
Yes, I understand. I'll do this. For the Grove.
Talk end option tango.png
Good. That's all I need to hear.
Ferocity
Arlon wouldn't be a coward. He'd charge in and solve this problem.
I'm no coward! It's just...Arlon's always been the one to jump in head-first. But you're right. I'm in.
Talk end option tango.png
That's better.
Dignity
I wish we could wait, but many sylvari are in danger. We must act.
You're right...I know you're right. Very well. I'm in.
Talk end option tango.png
Good. We can't do it without you.
Talk end option tango.png
Chin up. I'm sure your brother's fine.
Caithe: The Ogotl are known for their noxious magical toxins. Fortunately, I know quite a bit about poisons myself.
Talk more option tango.png
How do you know so much about poisons?
I have not always fought alongside a guild—or a partner. When you are alone, any advantage can save your life.
Talk back option tango.png
Makes sense. May I ask something else?
Talk end option tango.png
I don't know if I feel reassured—or concerned.
Talk more option tango.png
Do you know anything else about the "Eye of the Sun?"
Little. The hylek worship the sun. Anything they call its "eye" must be powerful, indeed.
Talk back option tango.png
Good to know. May I ask another question?
Talk end option tango.png
Well, that makes sense. Thanks, Caithe.
Talk end option tango.png
I'm sure we'll defeat the Ogotl handily. No worries.
Trahearne: It's imperative that we stop Tochzotl before he uses the zalisco extract.
Talk more option tango.png
What else do you know about the "Eye of the Sun"? What's an "avatar"?
According to hylek myth, it's extremely powerful—a hylek gifted with tremendous power, said to be blessed by the sun.
Talk back option tango.png
Understood. May I ask you another question?
Talk end option tango.png
Good to know. I'll bear that in mind.
Talk more option tango.png
How dangerous is this situation?
If Tochzotl succeeds, he'll be a mad priest with tremendous power. If he fails, he'll poison the entire tribe—and the river. Grim, indeed.
Talk back option tango.png
Understood. May I ask you another question?
Talk end option tango.png
We'd better hurry.
Talk end option tango.png
I'll head there at once.

Venlin Vale[edit]

Talking to the twins:

Arlon: This assault won't be easy. I hope we know what we're doing.
Talk end option tango.png
We'll find a way.
Pellam: This assault won't be easy. I hope we know what we're doing.
Talk end option tango.png
We'll find a way.

Cinematic at the Ogotl grounds:

<Character name>: Trahearne, did you manage to create a counter-agent to the Eye of the Sun potion?
Trahearne: I did the best I could, but it's little more than an educated guess.
Arlon: (if did The Direct Approach) Caithe scouted ahead and said that the river seemed...fouled. She went back out there to keep watch.
Pellam: (if did Trading Trickery) Caithe scouted ahead and said that the river seemed...fouled. She went back out there to keep watch.
<Character name>: If the Ogotl posion the river, they could destroy the entire Caledon Forest! We've got to stop them.
Arlon: (if did The Direct Approach) Nothing's good about this situation. I...I wish Pellam was here. He'd have some clever idea to offer, I just know it.
Pellam: (if did Trading Trickery) Nothing's good about this situation. I...I wish Arlon was here. He'd be asking to rush bravely out in front, just like always.
<Character name>: We can't wait for him. We have to stop the Ogotl before they finish making the Eye of the Sun.
Trahearne: The Valiant is correct. I'm sorry, Arlon/Pellam. We must go - now.

Talking to the NPCs:

Arlon: Pellam would have a plan for this. What do we do first? Gah! I feel so...lost!
Talk more option tango.png
I'm worried about Pellam, too, but the Ogotl threat has to be contained.
I know. Still, I can't help feeling that something horrible's happened to my brother. I hope we find him soon.
Talk end option tango.png
We will, Arlon. I promise you that.
Talk end option tango.png
Trust Trahearne. He'll find a way.
Pellam: Arlon would rush in bravely. No—I need to put him out of my mind. People are counting on me.
Talk more option tango.png
I'm worried about Arlon, too, but the Ogotl threat has to be contained.
I know. Still, I can't help feeling that something horrible's happened to my brother. I hope we find him soon.
Talk end option tango.png
We will. I promise you that.
Talk end option tango.png
Yes, on both of us.
Caithe: We must go quietly, and prepare to fight. The Ogotl die—or we do.
Talk more option tango.png
That could be too ruthless. What if they surrender?
Then I'll try not to act surprised as I kill them. Or...fine. If they surrender, we'll take them to the Grove. Unharmed.
Talk end option tango.png
Good. We should never give up hope that they'll see reason.
Talk end option tango.png
So noted. Let's go.
Trahearne: The Ogotl won't surrender easily. They believe the Sun demands obedience to the Speaker's plan.
Talk more option tango.png
You're certain we shouldn't wait for the other twin?
I wish we could, but the situation is dire. If the Ogotl succeed, many sylvari—and others—will die.
Talk back option tango.png
I suppose you're right. Can I ask you something else?
Talk end option tango.png
Nothing for it, then. Act with wisdom—but act.
Talk more option tango.png
Can you tell me more about the counteragent?
I haven't had time to test it, but it should harmlessly disperse the Ogotl poison.
Talk back option tango.png
I'll hope for the best. Can I ask you something else?
Talk end option tango.png
May the Mother Tree be with us. We're counting on you, Trahearne.
Talk more option tango.png
Remind me—what's the "Eye of the Sun," again?
A potion that transforms you into an avatar of the sun. It'll either make the Ogotl Speaker very powerful—or backfire, poisoning the entire Caledon Forest.
Talk back option tango.png
Got it. Can I ask you something else?
Talk end option tango.png
I don't like either of those options. Let's stop these hylek—right now.
Talk end option tango.png
Then we'll have to convince them otherwise.

While investigating Ogotl grounds:

Caithe: Be wary. This could be a trap.
Caithe: This...isn't normal.
Caithe: Poison. Hm. Let me try something else...
Caithe: It seems your counter-reagent works. See? It clears the toxic fumes.
Trahearne: That's a relief! Try applying it to the turret. If it works, we can use it to disperse that wall.
Caithe: The land is sick with poison. We should stay on the move.

Cinematic at Ogotl Grounds:

Caithe: The hylek poisons are extremely lethal. Impressive.
Arlon: (if did The Direct Approach) I see Pellam! Hang in there, twin! We'll get you out.
Pellam: (if did Trading Trickery) I see Arlon! Hang in there, twin! We'll get you out.
Trahearne: Caithe, there's another turret! Use the counter-reagent!
Tochzotl: Ha ha! You cannot approach! My poison is powerful!

While fighting hylek:

Tochzotl: Stay back, or I will drink the potion! I swear to you, I will do it!
Tochzotl: I have no choice! I must become the Eye of the Sun - and you must die!

Cinematic after clearing the poison:

Tochzotl: Fall to your knees, feeble creatures! Behold, the Eye of the Sun!

Cinematic after defeating Tochzotl:

If did The Direct Approach
Arlon: Pellam! Thorns! What have they done to you?
Pellam: The Ogotl...tested their toxin on me before they...put it in the river. I fell...sick...burned inside. I shouldn't have...tried to do it alone.
Arlon: No, it's my fault. I let you go instead of trying to find a compromise. You'll be fine, though, and from now on, we'll work as a team.
Trahearne: Well done, Valiant. The twins have learned a valuable lesson. We're stronger together than apart.
<Character name>: I'm just glad Pellam's going to be all right. Twins, if you'ld like, you can both stay in my garden for as long as you wish. you'll find it restful.
Arlon: What a generous offer. I think I can speak for us both when I say we would like nothing better. May the Dream bless you for helping us.
If did Trading Trickery
Pellam: Arlon! Thorns! What have they done to you?
Arlon: The Ogotl...tested their toxin on me... before they put it in the river. I fell...sick...burned inside. I shouldn't have...tried to do it alone.
Pellam: No, it's my fault. I let you go instead of trying to find a compromise. You'll be fine, though, and from now on, we'll work as a team.
Trahearne: Well done, Valiant. The twins have learned a valuable lesson. We're stronger together than apart.
<Character name>: I'm just glad Arlon's going to be all right. Twins, if you'ld like, you can both stay in my garden for as long as you wish. You'll find it restful.
Pellam: What a generous offer. I think I can speak for us both when I say we would like nothing better. May the Dream bless you for helping us.

Talking to NPCs:

Arlon: (if The Direct Approach was completed) Poor Pellam! What did these monstrous frogs do to him? I'll slaughter them all!
Talk more option tango.png
Revenge won't help. Like the tablet says: "All things have the right to grow."
Yes...yes, you're right, <character name>. I shouldn't blame all hylek for the pain inflicted by a few. Thank you for reminding me to see reason.
Talk end option tango.png
I'm glad. Now to the Grove and we'll see your brother healed.
Talk end option tango.png
Come, Arlon. Let's get your brother home.
Arlon: (if Trading Trickery was completed) Valiant! Thank...the Pale Tree. I thought I'd never see a friendly face again.
Talk more option tango.png
What did they do to you?
They used me as an experiment. Made me drink their horrible potions. My stomach... I feel so sick...
Talk end option tango.png
We'll get you out of here. You can rest in the Grove.
Talk end option tango.png
Come on. Let's get you home, Arlon.
Pellam: (if The Direct Approach was completed) ???
[sic]
Pellam: (if Trading Trickery was completed) Poor Arlon! What did these monstrous frogs do to him? They'll regret this.
Talk end option tango.png
Revenge won't help. Like the tablet says: "All things have the right to grow."
Talk end option tango.png
Come. Let's get your brother home.
Caithe: These hylek are as bad as asura. Poison. Experiments. Murder. When will they learn we're not the enemy?
Talk more option tango.png
What do the asura have to do with this?
When we first emerged from the tree, we thought to befriend the asura. Malomedies paid the price. Why? Why do the other races resist the good we bring?
Charisma
They will, in time. Who could resist the joy of our company?
Once, perhaps. Now...there is no joy in me, <character name>. Only efficiency. Come, let us leave this place.
Talk end option tango.png
As you say.
Dignity
They don't trust us. Not until we prove ourselves.
No more "proving myself." I'm ready to change the world. Enough is enough!
Talk end option tango.png
As am I. Let's discuss this in the Grove.
Ferocity
Why do we need other races? We are the dawn of a new age for Tyria!
Ah, <character name>, you do not yet understand how large the world is, and how small we truly are. You will realize the truth in time.
Talk end option tango.png
Perhaps. I will bear that in mind, at least.
Talk end option tango.png
No more dark thoughts. Time for us to leave this place.
Talk end option tango.png
Come on, let's get out of here.
Trahearne: The Ogotl have been defeated, and I recovered a bit of the original zalisco extract. We are fortunate, Valiant. Despite the cost.
Talk more option tango.png
One of the brothers is ill from the Eye of the Sun potion. Will he recover?
I believe so. The menders can create a better antidote from a sample of the zalisco. It may take time, but he'll recover.
Talk back option tango.png
May I ask another question?
Talk end option tango.png
Thank you, Trahearne. I'm glad to know that.
Talk more option tango.png
What will happen to the other hylek tribes? The Dengatl and the Hazupl?
They will continue warring among themselves, no doubt. Some things never change.
Talk back option tango.png
May I ask another question?
Talk end option tango.png
I wish everyone could find a way to get along. Ah, well.
Talk end option tango.png
I am glad to hear it. Come, let us return to the Grove, and share the news of our victory.

Notes[edit]

  • If you have done The Direct Approach, then after the final cinematic, Pellam is replaced with Arlon resulting in two Arlons and no Pellam.
  • Sometimes after doing The Direct Approach, when you return to the Dreamers Terrace, Trahearne's dialogue will not trigger and he and Arlon will simply stand around and will not react to the player's presence. To fix this, simply close the game completely then log in and try again. You must log out fully each time. Logging to character select will not fix the issue.

My story[edit]

Eye of the Sun.jpg

I told Trahearne about the Ogotl hylek and their Eye of the Sun, and he was very concerned. We decided to take immediate action. We're going to find the Ogotl and stop their devious plan.

We defeated the Ogotl chieftain, cleaned up the river, and found the missing twin. Thank the Tree, the Caledon will be safe. I've invited Arlon and Pellam to stay in my garden while they recover from the wounds the hylek inflicted upon them both.

My story