Doom/history

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February 25, 2020

  • Doom: This skill now has a casting time and inflicts fear on your foe at 0.64 seconds. The fear duration has been increased from 1 second at a distance (1.5 seconds at close proximity) to 2 seconds on successful hit regardless of distance.
Doom.png

Doom

Not available underwater  
Profession
Necromancer icon small.png Necromancer (skill list)
Parent skill
Death Shroud.png Death Shroud
Slot
Transform
 
Weapon slot 3
Type
Shroud
Game link
0.75¾ Activation time  20 Recharge time  
Doom

Shroud. Inflict fear on your foe.

Damage.png Damage: 27 (0.1)?
Fear.png Fear (2s): Involuntary retreat; unable to act; stacks duration.
Range.png Range: 1,200

— In-game description

July 01, 2014

August 06, 2013

  • Doom: Added an effect that plays on the necromancer when this skill is used.

June 25, 2013

  • Doom: This skill now scales based on range.
    • If more than 600 units, it will apply 1 second of fear; If less than 600 units, it will apply 1.5 seconds of fear.
    • This ability now lists the damage it deals to enemy targets.
20 Recharge time  
Doom

Make your foe flee in fear, increased duration at close range.

Damage.png Damage: 24
Fear.png Fear (1s): Involuntary retreat; unable to act; stacks duration.
Fear.png Fear duration under 600 units (10.5½s): Involuntary retreat; unable to act; stacks duration.
Range.png Range: 1,200

— In-game description

Original version

20 Recharge time  
Doom

Make your foe flee in fear.

Fear.png Fear (1s): Involuntary retreat; unable to act; stacks duration.
Range.png Range: 1,200

— In-game description