Conjure Lightning Hammer

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Conjure Lightning Hammer.png

Conjure Lightning Hammer

Not available underwater  Ground-targeted  
Profession
Elementalist icon small.png Elementalist (skill list)
Slot
Utility
Type
Conjure
Summons
Lightning Hammer
Training cost
3 Hero points
Game link
API
5624
0.75¾ Activation time  60 Recharge time  
Conjure Lightning Hammer

Conjure. Manifest a lightning hammer in your hands and at the target location. Wielders of this weapon gain increased precision and ferocity.

Conjure Lightning Hammer.png Conjure Lightning Attributes: 75 Ferocity, 180 Precision
Duration.png Duration: 30 seconds
Range.png Range: 1,200

— In-game description

Skills[edit]

Mjölnir.jpg
  • Conjures a Lightning Hammer at the targeted location and also equipped to self. Once equipped, it changes the first 5 weapon skills
# Skill Activation.png Tango-recharge-darker.png Description

Elementalist icon small.png Elementalist

1 Lightning Swing.png Lightning Swing 0.5½ Chain. Bash your foe.
1 ChainStatic Swing.png Static Swing 0.5½ Chain. Strike your foe again.
1 ChainThunderclap (Lightning Hammer skill).png Thunderclap 0.5½ Smash the ground and damage nearby foes.
2 Lightning Leap.png Lightning Leap 0.75¾ 8 Leap at your foe and hit them with electrical damage.
3 Wind Blast.png Wind Blast 1 18 Launch your foe with a banishing smash.
4 Invoke Lightning.png Invoke Lightning 10.25¼ 20 Randomly strike the surrounding area with lightning.
Damage is reduced per target each time foes are struck by this skill.
5 Static Field.png Static Field 0.75¾ 25 Manifest an electrical field that stuns foes crossing it.

Related traits[edit]

Fire Fire

Notes[edit]

  • This hammer has the same appearance as Mjolnir.
  • Can be used to give any profession a basic 600 range leap skill.

Version history[edit]

For a detailed skill history, see here.

Patch Changes
August 08, 2017 Path of Fire pre-patch:
  • Conjure Weapons: Conjured weapons no longer expire after a set number of skill activations but instead last for a flat duration of 30 seconds.
December 10, 2013
  • Conjure Frost Bow, Conjure Flame Axe, and Conjure Lightning Hammer: These abilities will no longer go on full cooldown when interrupted.
October 15, 2013
  • Fixed an issue so that the bundle now properly disappears when the timer runs out.
December 03, 2012
  • Updated elementalist conjured weapons to appropriately apply attributes to all players that pick them up.
November 15, 2012
  • This weapon now grants the wielder increased precision and critical damage.
August 28, 2012 Game release:
  • Conjure Lightning Hammer has been added to the game.